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art of rally News

Beta for Polacolour Update 1.2.0


The long awaited 1.2.0 update is now ready for Beta!

features
  • huge re-design of the UI and also dark mode and UI scaling
  • cross-platform leaderboards with downloadable ghosts of anyone you see on the leaderboard
  • car physics body collider is less bouncy
  • lowered the maximum torque rpm for all cars.
  • raised the rev limit for group 2 cars and vans.
  • updated baseline ai times
  • rain ai times use faster times from the wet leaderboards
  • dynamic resolution scaling when running the game in DX12 (need to use this launch option: -force-d3d12) Setting Game Launch Options Disclaimer: DX12 may not be fully stable, which is why the default is DX11




improvements
  • optimized grass shader
  • optimized vegetation cutout shader
  • lighting for all times-of-day have only one light instead of multiple lights for better performance.
  • stages now use ambient light from the skybox instead of a gradient, which gives equal or better lighting to the previous multiple directional lights and also doesn't tint the dust/smoke blue.
  • updated localization for new terms and also fixed some existing terms
  • road bumps have been toned down as they were throwing the car at high speeds
  • last used cars and liveries are now saved between runs so you no longer need to cycle through and pick your favourite every time



fixes
  • the pebble v1 now has 5 gears
  • dirtiness should now be correctly carried over from each stage.
  • fix hammer v3 light position
  • fix hammer v3 red livery
  • fog lighting doesn't cast shadows and they weren't noticeable before anyways, which gives a performance boost
  • fixed class video compatibility issues
  • fixed missing transmission sfx on some cars
  • time attack last played settings now load correctly
  • possible fix for changing song during a race causing a skip in gameplay
  • fix bug where using photo mode after changing language mid race could lead to a crash
  • fix for controller vibration issues with multiple controllers plugged in
  • fix screen fades not working correctly on super wide monitors
  • fix bug where one weather type would be applied to all stages of the same name in custom rally


Picture: @R3d Baron

Update 1.1.2b Hotfix

v1.1.2b hotfix is live!

improvements
  • wear and tear damage on the severe setting has been halved


fixes
  • fix tree in haybale on Noormarkku
  • fix flags in ground on Noormarkku
  • fix rock on road on Noormarkku
  • fix das eibenhammer headlight position
  • fixe achievement progress not updating

Update v1.1.2



Introducing the 1.1.2 update! It's been in beta for a while as we've been very busy with the 1.2.0 update and console preparation.

features
  • added group videos that have been unlocked by the player to extras menu.
  • added new class unlock sequence in career mode for more hype!
  • damage is added to the car after every stage according to the damage setting and stage distance.
    cars on wet stages are shinier and wetter looking. dirt will also look muddier and a bit more diffuse on dry stages.


improvements
  • crowd system should now respond correctly to change in settings.
  • reorganized extras menu
  • increased car livery texture size from 1024x1024 to 2048x2048 which makes them much clearer
  • made the new group 4 heritage cars smaller.
  • on car chooser menu, keep car rotation between car selections
  • ai gets more damage after every stage according to the player's damage setting
  • baked water material to be more performant


fixes
  • added missing side mirrors and wind wipers to the original
  • fix bug where replay ui could remain on screen after exiting replay
  • fix bug where button mashing 'submit' after restarting race from pause menu would result in continuously restarting
  • fix bug where the hidden photomode hud would display after taking a screenshot when it should remain hidden
  • fix grass visible through prop car on villacidro
  • fix sign always knocked on vestpollen
  • fix explosive pole on nasu highland
  • fix incorrect fence colliders on nikko
  • fix bug where simulator achievement could be awarded without the player finishing in first place
  • fix ghosts not functioning correctly on haapajarvi
  • fix issues with removing files from screenshot folder
  • fixed a Finland road having weird bumps
  • mac case-sensitive save fixes
  • ghost corruption fix
  • volumetric lighting fix for mac
  • photo mode effects fix
  • fixed a floating jump arch on normarkku


We've been going hard on the 1.2.0 update which will be going into beta testing hopefully in May.

And please a leave a review if you've enjoyed the game, it helps us so much!

PS: art of rally has also been announced for Xbox Gamepass and Nintendo Switch ːsteamhappyː

Photo: @No_Eihä_Oo

Get ready for more art of rally with the Kenya update releasing Summer 2021

art of rally, easily one of the best games from 2020 is getting another big free update with the Kenya expansion that's confirmed to be releasing Summer 2021.

Read the full article here: https://www.gamingonlinux.com/2021/04/get-ready-for-more-art-of-rally-with-the-kenya-update-releasing-summer-2021

art of rally's Kenya update arriving summer 2021!



A new Kenya update for art of rally is on it's way, including 4 new cars, 6 new tracks and a new freeroam area! 💚🦓🐘🦒💚

[h3]Check out the teaser trailer here:
[previewyoutube][/previewyoutube]
[/h3]

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