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2 Days > 5 Years

Yep, 2 days on steam beats 1,825 days somewhere else. Welcome new players! I have been listening to your feedback, and changing or fixing things where I can. Today I've pushed out a little update, and any Tenacious D fans will hopefully get a little kick out of the name...

Here's what I'm asking you to do right now: Talk about Approaching Infinity. Whether it's on twitter, or reddit, or discord, or here on Steam. Just let the world (and me!) know what you think about it. Leave a review when you can. But if it's going to be a "thumbs down", let me know, and if it's something that's truly wrong or missing about the game, I'll definitely put it on The List

Hey, I said Discord, right? Well we've got our own little "space" on the Roguelike discord. I'm crazy busy managing this launch, but I will still get in there a few times a day. Come say hi.

Right, the update:
v1.5f+

  • You now get a warning on the warp screen when your supplies are
  • And speaking of supplies, your crew will now do something drastic to avoid running out...
  • Crafting lab should now disappear when you install one. But if it auto-installs, it might still be there. Feel free to replace it, it's not needed anymore.
  • I hear you about the oxygen! It has been increased. Some. But that is definitely part of the game.
  • Corrupted sector maps should now be auto-deleted (and should not be generated at all)
  • "Walks" have been restored to their original functionality: Waterwalkers allows you to walk over any "amount" of water, etc.
  • Officers will heal when you are on away missions. I don't know how that got broken, but it's fixed, even if you didn't notice.
  • Base crafting level is now displayed at the bottom of the main crafting interface
  • DIFFICULTY: Some "handholding" features were enabled in hard and insane difficulty. Now they're not, so look out!
  • More monster types appear earlier on planets. You asked for it.


Honestly, this game was always intended to keep you exploring to at least sector 75. Everything is paced and introduced over time. But maybe it's too slow. We'll work out what's best, together!

Have a good weekend,

Bob / IBOL17