A Small and Sneaky Update
Kyzrati, the developer of Cogmind has been streaming Approaching Infinity for the past few weeks, and I wanted to make sure he got the most recent version. I even named it in his honor...
Here's what's happened:
AI 1.5Kyz:
Here's what's happened:
AI 1.5Kyz:
- Put in a check to keep new random spaceships from spawning right in front of you.
- Made sectors fill with ships faster, but still start mostly unpopulated, so you don't warp into disaster!
- Maxed the officers cut of your money at 30%
- Fixed a bug in crafting that produced things cheaper than they should have been.
- Added LOS check to deforestation damage
- Fixed right-click pathing bug that wouldn't path to occupied squares.
- Tried to "push back" monsters instead of despawning them when they're too close.
- (hopefully) fixed loading the wrong quest in sectors with 2 stations !
- (hopefully) can't accidentally fire on friendly targets in space
- addressed a bug that caused crashes beyond sector 2000.
- You can actually see the quest marker on planets now!
- Introduced AND TOOK OUT "Retribution Strikes": coordinated revenge attacks against you by a race that thought you were their friend