Terrific Tool-Tips!
It's been a great week for AI, talking and taking suggestions on the new Discord. Most of these changes originated there.
A lot of time was spent upgrading the tool-tips of all the different types of equipment. Back when away team weapons were remodeled, they got a lot of new information. Now everything else gets that treatment too!

[h3]Percentage Explored Counter:[/h3]

This is going to be very useful for an upcoming feature called "Surveys"...
[h3]Officer Icons:[/h3]

Now you can tell at a glance who is ready to level up (green arrow), and who is assigned to go on away missions (suited figure, gold for captain, blue for officer).
[h3]Terrific Terrain Tool-Tips Too![/h3]

Terrain tool-tips will now show whether they can be affected by your weapons. Is it flammable, freeze-able, corrode-able, etc. ? Now you'll know ahead of time.
[h3]Improved Skill Page![/h3]

The Activated Skill window now has several pages, including overview / instructions, equipped skills with shortcut keys, and all owned skills. Gel supplies are shown at the bottom.
[h3]Closer to Finishing 1.6[/h3]
We're getting close to the end of version 1.6, which is basically a total overhaul of away missions. First, monsters are going to need powers to combat your new skills. Then they'll get a complete difficulty re-balance.
At this point, I estimate another month to hit version 1.7, and of course there will be lots of other little features added here and there.
But first, can you do me a favor?
What would you call these strange alien plants? Share your idea (including the number) in the comments below!

A lot of time was spent upgrading the tool-tips of all the different types of equipment. Back when away team weapons were remodeled, they got a lot of new information. Now everything else gets that treatment too!

- Fixed an issue with skill key assignment
- Added a "percentage explored" counter to away missions
- Changed all equipment tool-tips to use the new larger format
- Added a new status effect "oxygen leak"
- Gave a terrain (shattered crystals) and a monster (crystal creature) the ability to give you the new status effect ;)
- Added "ready to level up" and "I'm on the away team" icons on the officers screen
- Changed "monster repellent" to be less over-powered.
- Gave an extra damage boost to slow-firing ship weapons
[h3]Percentage Explored Counter:[/h3]

This is going to be very useful for an upcoming feature called "Surveys"...
[h3]Officer Icons:[/h3]

Now you can tell at a glance who is ready to level up (green arrow), and who is assigned to go on away missions (suited figure, gold for captain, blue for officer).
[h3]Terrific Terrain Tool-Tips Too![/h3]

Terrain tool-tips will now show whether they can be affected by your weapons. Is it flammable, freeze-able, corrode-able, etc. ? Now you'll know ahead of time.
[h3]Improved Skill Page![/h3]

The Activated Skill window now has several pages, including overview / instructions, equipped skills with shortcut keys, and all owned skills. Gel supplies are shown at the bottom.
[h3]Closer to Finishing 1.6[/h3]
We're getting close to the end of version 1.6, which is basically a total overhaul of away missions. First, monsters are going to need powers to combat your new skills. Then they'll get a complete difficulty re-balance.
At this point, I estimate another month to hit version 1.7, and of course there will be lots of other little features added here and there.
But first, can you do me a favor?
What would you call these strange alien plants? Share your idea (including the number) in the comments below!
