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Update #142: UI Overhaul Beta

Well, there were a lot of bugs. But I also got a lot of cool feature requests. What has changed?

Here's a list:

  • Hopefully fixed an apparent crash where a dialog box appears behind an overlay and waits for input.
  • Fixed long rest on away missions
  • Added descriptive text to long rest, and some feedback messages when it fails.
  • Added text descriptions/instructions to lower left of station rooms.
  • Changed the final zoom level to fit the map better.
  • Added station descriptions for data, component cooldown service, and crafting parts.
  • Added red alert status indicator
  • Codes found are now added directly to the captain's log.
  • I made skills stack on the right side instead of along the bottom. I suppose "bottom" should still be an option? IDK.
  • I discovered that my website changed my address and so none of my data collection has been working for a long time. FIXED.
  • Now that I write that, I feel like that happened once before...
  • I rearranged the shipyard display
  • Fixed "install on away mission not change power"
  • Fixed "return from away mission places ship in wrong location"
  • Fixed "i spawned in a cave and there's no way out!"
  • Fixed "Sigorn box shortage quest not completing"
  • A tooltip is displayed for the monster you are currently targeting. (like the old target info window)
  • Added whether your weapons are in range or not to tooltips of entities
  • Added tooltips for more loot items
  • Added tooltips for some UI elements (bars in upper right)
  • Added "hidden" indicator for away missions.


All this is now released in the beta branch, version 1.9a1d


I hope to get all the rest of the bugs and features done in the coming week so I can move on to finishing up the rest of this UI stuff and get back to GAMEPLAY!