Update #142: UI Overhaul Beta
Well, there were a lot of bugs. But I also got a lot of cool feature requests. What has changed?
Here's a list:
All this is now released in the beta branch, version 1.9a1d
I hope to get all the rest of the bugs and features done in the coming week so I can move on to finishing up the rest of this UI stuff and get back to GAMEPLAY!
Here's a list:
- Hopefully fixed an apparent crash where a dialog box appears behind an overlay and waits for input.
- Fixed long rest on away missions
- Added descriptive text to long rest, and some feedback messages when it fails.
- Added text descriptions/instructions to lower left of station rooms.
- Changed the final zoom level to fit the map better.
- Added station descriptions for data, component cooldown service, and crafting parts.
- Added red alert status indicator
- Codes found are now added directly to the captain's log.
- I made skills stack on the right side instead of along the bottom. I suppose "bottom" should still be an option? IDK.
- I discovered that my website changed my address and so none of my data collection has been working for a long time. FIXED.
- Now that I write that, I feel like that happened once before...
- I rearranged the shipyard display
- Fixed "install on away mission not change power"
- Fixed "return from away mission places ship in wrong location"
- Fixed "i spawned in a cave and there's no way out!"
- Fixed "Sigorn box shortage quest not completing"
- A tooltip is displayed for the monster you are currently targeting. (like the old target info window)
- Added whether your weapons are in range or not to tooltips of entities
- Added tooltips for more loot items
- Added tooltips for some UI elements (bars in upper right)
- Added "hidden" indicator for away missions.
All this is now released in the beta branch, version 1.9a1d
I hope to get all the rest of the bugs and features done in the coming week so I can move on to finishing up the rest of this UI stuff and get back to GAMEPLAY!