Patch 1.17
Greetings, friends!
We have made enough fixes and optimizations for the game to warrant another patch, which will update ATOM RPG to version 1.17. This update will change the PC version as much as the iOS and Android versions of the game, since these are now synchronized.
Warning: since we stepped to the next version of Unity, some mods may not work. To continue playing with your favorite mods, please use the 1.16 branch in the beta branch section of ATOM.
Here is the full list of changes. Hopefully you will find what you requested in here, since all of it is based on player suggestions:
Thank you for being with us and let there be ATOM!
We have made enough fixes and optimizations for the game to warrant another patch, which will update ATOM RPG to version 1.17. This update will change the PC version as much as the iOS and Android versions of the game, since these are now synchronized.
Warning: since we stepped to the next version of Unity, some mods may not work. To continue playing with your favorite mods, please use the 1.16 branch in the beta branch section of ATOM.
Here is the full list of changes. Hopefully you will find what you requested in here, since all of it is based on player suggestions:
- Improved sync between PC and mobile versions of ATOM RPG;
- Fixed the game crashing on toggling vsync;
- Gavrilov going missing from Red Fighter fixed;
- Extra spider spawning when confronting Hexogen fixed;
- Enemies no longer freeze when disarmed;
- Sewer exits in Krasnoznamenny patched to not cause freezing for some players;
- Some textures improved;
- Buggy descriptors fixed;
- Added correct representation of companion overload in the log;
- Gamepads revamped. Support for gamepads is improved, diagonal movement added;
- Fixed sound settings not being saved;
- French, Polish and Chinese language versions improved upon with typo corrections;
Thank you for being with us and let there be ATOM!