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Public Test of Update 0.11.5: Round 1+Developer Bulletin

Captains!

To participate, select "Public Test" in the Game Instance menu of the Wargaming Game Center. Participate for piles of rewards! Earn Community Tokens and exchange them for containers, permanent and expendable camouflages, and other valuable items.

Update 0.11.5 brings the return of Convoy; the new Faroe Islands map; updated models for researchable U.S. Tier VII–X destroyers; and other new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]

[h2]Round 1 Schedule[/h2] Starts: Thu. 26 May 18:30 CEST (UTC+2) Ends: Tue. 31 May 07:30 CEST (UTC+2)

[h2]Combat Missions and Rewards[/h2]
You can earn Community Tokens by progressing through combat missions on the Public Test Server. These Tokens can be exchanged for various rewards in the Armory, including rare permanent camouflages, containers, and other in-game items.
    The rewards for activities on the Public Test Server may differ from those on the Live Server.
    Once the Public Test begins, Tier VIII submarines will appear on your accounts.
Round
1
2

Earn 250 Base XP in a single Random or Co-op Battle.

Reward on the Live Server: 100 Community Tokens

Earn 1,000 Base XP in Random or Co-op Battles.

Reward on the Live Server: 200 Community Tokens

Earn 8,000 Base XP playing Tier X submarines in Random Battles and Convoy.

Reward on the Live Server: 1x Wargaming container

Fight five Convoy battles, and deal at least 50,000 damage in each battle.

Reward on the Live Server: 750 Community Tokens

Complete a special combat mission group in Random Battles and Convoy.

Reward on the Live Server: 1,000 Community Tokens

Cause 700,000 damage to enemy ships or ensure that 250,000 damage is dealt due to your spotting of enemies in Random Battles.

Reward on the Live Server: 450 Community Tokens

Earn 750 Base XP playing Tier VIII submarines in Random Battles and Convoy.

Reward on the Public Test Server: Tier X submarines
    Each Wargaming container drops 1 day of Warships Premium Account, 3x Papa Papa signals, and 3x Juliet Charlie signals.


[h2]Starting Bonuses[/h2]
  • The research prices for ships and ship modules will be substantially discounted.
  • You will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time since Update 0.11.4, you'll be awarded the following additional bonuses:
  • At the start of the Public Test, every participant will have all researchable Tier VI and VIII ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
  • 500,000,000 Credits; 30,000 Doubloons; 250,000 Coal, and 90 days of Warships Premium Account.
  • 50x signals of all types, except for special signals
    If you played at least one battle on the Public Test Server during the 0.11.4 Public Test, your account will be copied from the Live Server to the Public Test Server.

[h2]How to Participate[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867
Developer Bulletin for Update 0.11.5
    IMPORTANT! Because the update is still being tested, the information in this bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the update is released.
    Please note: The rewards for activities on the Public Test Server may differ from those on the Live Server.
[hr][/hr]
[h2]
The Return of Convoy
[/h2]
Military operations at sea didn't only involve duels between squadrons or air raids against enemy ships. In real life, a significant aspect of confrontations between navies involved defending or attacking cargo lanes used to transport strategically important cargo. During Update 0.10.8, you had an opportunity to participate in a separate battle type—Convoy—in which you had to either defend or destroy cargo ships. We've updated the rules and format, and Convoy is going to return in Update 0.11.5!

[h3]Format[/h3]
[expand]
The battles will be fought in teams of 12 with Tier VIII–X ships.

Players can participate in Convoy playing submarines as well. The limit on the number of submarines is identical to Random Battles.
[/expand]
[h3]Rules[/h3]
[expand]
Two teams participate in each battle—one is tasked with escorting cargo ships, and the other is tasked with attacking them. Players are randomly distributed among the two teams.

The defending team needs to escort a convoy of AI-controlled cargo ships as they sail along a defined route. The defending team wins if at least one of the convoy ships reaches the destination point or the entire enemy team is destroyed. The mission of the attacking team is to completely destroy either the convoy or its defenders.
[/expand]
[h3]Maps[/h3]
[expand]
North, Hotspot, Trap, Two Brothers, Tears of the Desert, Haven, Crash Zone Alpha, Northern Waters.

The defending team needs to escort a total of six transport ships. Depending on the map, they are divided into convoys of two or three ships, and each convoy follows its own route. This means that you can expect two or three convoy routes with either the same destination or different ones. This change allows for new tactics for both teams and makes the gameplay more diverse. At the same time, we've reduced the number of Convoy ships respectively for each route so as not to complicate the task for the attacking team and to avoid performance issues in battle.
[/expand]
    Apart from changing the rules and format, we've also updated the interface and tactical hints in battle, as well as the Convoy rules in the battle mode selection window.


[expand] [/expand] [hr][/hr]
[h2]
Updated U.S. Destroyer Models
[/h2]
We're starting to update the models of U.S. destroyers. In Update 0.11.5, the models of VII Mahan, VIII Benson, IX Fletcher, and X Gearing are going to be revamped. In Update 0.11.6, we're going to revamp the models of III Wickes, IV Clemson, V Nicholas, VI Farragut, and VII Sims.

The changes will slightly affect the aiming angles of torpedo tubes and main battery guns, anti-aircraft and anti-submarine defense composition, and the distribution of HP in different parts of the ships. The gameplay features of these ships will not change.

[expand] [/expand] [hr][/hr]
[h2]
Faroe Islands
[/h2]
In autumn of 2021, players helped us choose the visual style for the new map. It has now passed through the final stages of preparation, and we're ready to introduce the new Faroe Islands map in Update 0.11.5!

Battles will take place among flowing mountains covered with a thin layer of snow and islands with steep shores. The map has been designed for battles involving Tier VII–X ships, as well as superships. It can be found in the Domination mode with three or four Key Areas.

    You'll be able to check out the Faroe Islands map during the Public Test of Update 0.11.5!

[expand] [/expand] [hr][/hr]
[h2]
Submarines
[/h2]
In Update 0.11.5, changes are going to be made to the matchmaker based on player feedback regarding submarines. The limit on the number of submarines and destroyers in a team will depend on the waiting time of the first player in the queue:
  • 0–39 seconds: Four ships total; no more than four destroyers and two submarines.
  • 40–89 seconds: Five ships total; no more than four destroyers and two submarines.
  • In case of longer waiting times for the first player, these limits will be less strict.
[hr][/hr]
[h2]
Other Changes
[/h2]
Changes to rental Commander management:
  • Rental Commanders can no longer be reassigned to different ships. Rental Commanders with specializations for different ships won't be shown in the Commander Replacement tab.
  • If a ship had several rental Commanders, only one of them with the highest number of skill points and most XP will remain. The rest of the rental Commanders will be removed from player accounts.
[hr][/hr]
[h2]
Transformers
[/h2]
During this new stage of our collaboration with Hasbro, the game will see the return of the Autobots and Decepticons, as well as other themed content. Apart from that, camouflages you're already familiar with will be added for the new ships: King of Primitives for VIII Richelieu, Lord of the Seekers for VIII August von Parseval, Superior for VIII Amalfi, Hot Racer for VIII Edinburgh, Freedom Fighter for IX Iowa, Gold Bug for IX Fletcher, Messenger of Oblivion for VIII Bismarck, Crush ’n’ Destroy for IX Tashkent.

[expand] [/expand]
The Cybertronian container and Cybertronian Premium container contents will also be updated.

[h3][h3]Cybertronian container contents[/h3][/h3]
  • 1x Autobot Ark expendable camouflage — 100%
  • One item from the list below — 100%. Breakdown:

    • One of the following Commanders: Soundwave, Hot Rod, Grimlock, Starscream, Optimus Prime, Bumblebee, Megatron, or Rumble, each with 3 skill points and a unique voiceover — 7.4%
    • One of the following permanent camouflages: Lord of the Seekers for X Manfred von Richthofen or VIII August von Parseval, King of Primitives for X République or VIII Richelieu, Hot Racer for X Minotaur or VIII Edinburgh, Messenger of Oblivion for X Grosser Kurfürst or VIII Bismarck, Crush ’n’ Destroy for X Khabarovsk or IX Tashkent, Freedom Fighter for X Montana or IX Iowa, or Gold Bug for X Gearing or IX Fletcher — 0.2%
    • 1x special signal of the same type (Dragon, Wyvern, Red Dragon, Ouroboros, Hydra, Basilisk, Scylla, or Leviathan) — 56%
    • 1,500 Free XP — 17%
    • 4,500 Elite Commander XP — 19.4%
  • 1x Decepticon Disguise expendable camouflage — 100%

[h3][h3]Cybertronian Premium container contents[/h3][/h3]
  • 3x Autobot Ark expendable camouflages — 100%
  • One item from the list below — 100%. Breakdown:
    • One of the following Commanders: Soundwave, Hot Rod, Grimlock, Starscream, Optimus Prime, Bumblebee, Megatron, or Rumble, each with 10 skill points and a unique voiceover — 14%
    • One of the following permanent camouflages: Lord of the Seekers for X Manfred von Richthofen or VIII August von Parseval, King of Primitives for X République or VIII Richelieu, Hot Racer for X Minotaur or VIII Edinburgh, Messenger of Oblivion for X Grosser Kurfürst or VIII Bismarck, Crush ’n’ Destroy for X Khabarovsk or IX Tashkent, Freedom Fighter for X Montana or IX Iowa, or Gold Bug for X Gearing or IX Fletcher — 9%
    • 7x special signals of the same type (Dragon, Wyvern, Red Dragon, Ouroboros, Hydra, Basilisk, Scylla, or Leviathan) — 56%
    • 10,000 Free XP — 9%
    • 30,000 Elite Commander XP — 12%
  • 3x Decepticon Disguise expendable camouflage — 100%
    Any Cybertronian containers and Cybertronian Premium containers on player accounts will be updated accordingly with the release of Update 0.11.5.

Full details about the collaboration will be announced later.
[h3]TRANSFORMERS and its associated characters are trademarks of Hasbro and are used with permission. © 2022 Hasbro. All Rights Reserved.[/h3]

Clan Battles: The Cayman Season

Captains!

Clan Battles Season 17 kicks off during Update 0.11.4. It's named "Cayman." The cayman is a dangerous reptile that inhabits the swamps, rivers, and lakes of America. They are nocturnal predators that are often at the top of the food chain in their ecosystems. The trunk of the world tree was depicted as an upright cayman in Mesoamerican mythology.

Clan Battles offer an excellent opportunity to show off your skills in World of Warships. It's not only the results of individual battles that are important here but also general progress. Fight alongside your allies and rise to the top!
    Just like in previous seasons, any player who fights in a Clan, Co-op, Ranked, or Random Battle playing a Tier VIII–X ship or supership will be given a set of three special Tier X ships for temporary use: X Gearing, X Yamato, and X Zaō.
    Win Clan Battles to earn valuable rewards such as Steel, Coal, camouflages, special signals, Clan Tokens, and much more. The more victories you achieve, the more rewards you'll earn.
[hr][/hr]
[h2]
Rules
[/h2] Starts: Wed. 25 May 13:30 CEST (UTC+2) Ends: Mon. 11 Jul. 05:30 CEST (UTC+2)

Format: 7 vs. 7 playing Tier X ships and superships.

Rewards: Up to 11,000 Steel and loads of other rewards.

Maps and modes: Sea of Fortune, Tears of the Desert, Mountain Range, Neighbors, Warrior's Path, Loop. Battles on all maps are fought in Domination mode.

[expand] [/expand]
The following rules apply for all maps:
  • Number of Key Areas: 3
  • Capture time: 30 seconds
  • Scoring capture points: 3 points every 4 seconds
    On the days of any update releases, Clan Battles are held only during the Prime Time of your server.

[h2]Restrictions on Ship Numbers[/h2]
Just like in previous seasons, certain restrictions on the numbers of specific ships per team apply in Clan Battles.

The restrictions can be set for the entire duration of a season or for specific periods of time. For example, they might be set after the first 2 weeks of a season then replaced with different restrictions a few weeks later. This allows us to promptly react to the current state of the season.

Season 17 begins with the following restrictions:
  • Aircraft carriers are not allowed in battles.
  • You cannot enter battle playing X Petropavlovsk or X Kléber.
  • No more than one battleship per team.
  • No more than two superships per team.
  • No more than three mercenaries per Division.

These restrictions allow us to diversify the gameplay and increase the variability of setups in the season.

Aircraft carriers are not allowed in the current season. In future seasons, however, carriers will take their rightful place in Clan Battles again.

During the season, based on statistics, new restrictions may be added and existing restrictions may be changed. We will announce the changes separately on our Development Blog. Information about any changes will also be available in the game client.
[hr][/hr]
[h2]
Rewards
[/h2]
    Detailed information about the completion criteria and rewards can be found in the game client.

As an experiment for a single chain of combat missions, we've decided to let players in the Storm League choose their own reward—either 30 days of Warships Premium Account or 15,000 Coal.

You can choose your reward under the Combat Missions tab. If no reward is selected, the first suggested reward—30 days of Warships Premium Account—will automatically be credited after the mission chain is completed.
[hr][/hr]
[h2]
Clan Treasury
[/h2]
Clans with Ranks 1–50 in the Global Rating will receive from 5,000 to 25,000 Steel.
Place in the Global Rating
Steel
1
25,000
2
22,500
3
20,000
4
17,500
5–50*
16,250–5,000
*Each following step brings 250 Steel less.

Clans that don't enter the top 50 will receive Steel and Coal for their Treasury at the end of the season. The exact amount depends on their league and group.
League, Group
Steel
Coal
Hurricane, 1
2,500
25,000
Typhoon, 1
1,500
25,000
Typhoon, 2
1,000
20,000
Typhoon, 3
0
15,000
Storm, 1
0
12,500
Storm, 2
0
10,000
Storm, 3
0
7,500
Gale, 1
0
5,000

Follow the news — get the goods



IIf you like reading our news on Steam, there’s a good chance you’ve already subscribed. But if you haven’t yet—we’ve got a sweet new reason to do so!

Each month, subscribers will get a FREE Steam container! We’re going to send one out today (for those already subscribed) and another one at the end of the month.

To subscribe, click the "Follow" button either on the store page or the community hub.

Each Steam container drops 10x signal flags and one of four random items: 250 Doubloons; or 5x Steam camouflages; or 10,000 Free XP; or 1 day of Warships Premium Account.

Community Event



Commanders! We’re holding a special giveaway with guaranteed prizes!

How to Enter:

  • Leave a comment under this news post before the event ends. 
  • Play the game and get into the top 5 team score five times. Game modes: Co-op Battles, Random Battles, Operations, Ranked Battles.

Prizes:

  • Guaranteed prize: 200 Community Tokens
  • Superprize for 5 random winners: 1x Premium Ship VIII container

Rules:
  • The superprize winners will be picked at random from the pool of all participants.
  • Any comments that break the discussion rules may be deleted or excluded.
  • We will announce the results in this thread on May 23. The prizes will be awarded within a week.


We wish you good luck and following seas!

Winners:

French Cruisers in Early Access

Three new cruisers have arrived in Early Access in World of Warships: Cherbourg, Brest, and Marseille.

Read on to learn everything you need to know about the features of the new ships and Early Access.

[previewyoutube][/previewyoutube] [hr][/hr]
[h2]
Features of the new ships
[/h2]
These new ships have found their places alongside the first branch of French cruisers. The main feature of the new ships is their large-caliber guns (relative to the ship type) mounted on their bows. They reload slowly, but this is compensated for by the Main Battery Reload Booster consumable.

Cruisers are capable of achieving high speeds with the help of the improved "French-specific" Engine Boost consumable. The ships' armor does a great job in protecting their citadels against medium-caliber AP shells, but the new cruisers are quite vulnerable against HE and SAP shells. Medium and long ranges are optimal for engagements, but with the help of their 139 mm secondary battery guns with improved accuracy, the new ships can also show their worth in close-range encounters.

[expand] [/expand] [hr][/hr]
[h2]
Early Access
[/h2]
VIII Cherbourg is available as a reward for completing combat missions.
IX Brest can be obtained via random bundles available for Doubloons.
X Marseille can be obtained for Doubloons after acquiring all the sequential bundles for French Tokens.
Players will have access to special combat missions. Completing them will bring a new temporary resource—French Tokens. You can spend French Tokens on sequential bundles with the Liberation permanent camouflage for VIII Cherbourg, IX Brest, and X Marseille, as well as other valuable in-game items.

You can obtain as many as 1,200 Tokens for free. This will be enough to obtain the permanent camouflage for VIII Cherbourg.
  • 850 Tokens for completing special combat missions
  • 150 Tokens in free daily bundles
  • 200 for Community Tokens

You can also find French Tokens in random bundles available for Doubloons. In these bundles, you'll also find new French Premium cruiser VII Toulon. Later on, she'll be available in Premium Shop and Armory bundles. When Update 0.11.6 hits the servers, any remaining French Tokens on player accounts will be converted into Credits at the rate of 1:9,000.
    The Port of Marseille has been updated.

[expand] [/expand]
    When Update 0.11.6 goes live, the French cruisers will become available for all players to research.