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Public Test of Update 0.10.10: Round 3

Captains!

In Update 0.10.10, you'll see the return of Arms Race, massive graphic enhancements, superships in Ranked Battles, and other exciting new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]


[h2]Round 3 Schedule[/h2] Starts: Thu. 28 Oct. 18:30 CEST (UTC+2) Ends: Tue. 02 Nov. 07:30 CEST (UTC+2)

Сommanders, thank you for participating in the Public Test for Update 0.10.10! Your feedback helps us to improve the version and to fix errors. In order to additionally test some of the features of the upcoming update and fix issues, we decided to conduct an additional Public Test session. Check out the changelog and join the third session of the Public Test for Update 0.10.10!

[h3]Changelog[/h3]
  • Balance changes to superships, submarines, Pan-Asian cruisers, and destroyer Delny were made. More details can be found in our Development Blog.
  • Reduced the efficiency of the buff which restored the HP of squadrons in Arms Race.
  • Fixed several other issues.

[h2]Combat Missions and Rewards[/h2]
  • The rewards for activities on the Public Test Server may differ from those on the Live Server.
  • The rewards will automatically be credited to your account within a few days of the release of the new version.
    You can earn Community Tokens by completing combat missions on the Public Test Server.
Round
1
2
3

Earn 250 Base XP in a single battle in Random or Co-op Battles.

Reward on the Live Server: 100 Community Tokens

Earn 1,000 Base XP in Random or Co-op Battles.

Reward on the Live Server: 200 Community Tokens

Fight five battles in Arms Race and deal at least 30,000 damage to enemy ships in each battle.

Reward on the Live Server: 1x Wargaming container

Earn 4000 base XP on submarines in Random battles.

Reward on the Live Server: 1x Wargaming container

Earn 800 Base XP in Ranked Battles.

Reward on the Public Test Server: superships Satsuma, Hannover Yamagiri, Condé, Annapolis, and Zorkiy

Earn 2,000 Base XP in Ranked Battles.

Reward on the Live Server: 450 Community Tokens

Earn two Division achievements in Random Battles.

Reward on the Live Server: 500 Community Tokens

Earn 50 "Spotted" ribbons or ensure that 450,000 damage is dealt due to your spotting of enemy ships.

Reward on the Live Server: 750 Community Tokens

Place among the top 10 Сlans in your group in Naval Battles.

Reward on the Live Server: 1,000 Community Tokens

Fight five battles in Arms Race and deal at least 30,000 damage to enemy ships in each battle.

Reward on the Live server: 300 Community tokens.

Earn 4,000 base XP on submarines in Random battles.

Reward on the Live server: 400 Community tokens.

Earn 2,000 base XP in Clan Battles.

Reward on the Live server: 300 Community tokens.
    Each Wargaming container drops 1 day of Warships Premium Account, 3x Papa Papa signals, and 3x Juliet Charlie signals.

[h2]Starting Bonuses[/h2]
  • The research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time, then, starting with Update 0.10.9, the following bonuses will be additionally credited to your account:
  • At the start of the Public Test, every participant will have all researchable Tier VI, VIII, IX, and X ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
  • 500,000,000 Credits; 30,000 Doubloons; 250,000 Coal, and  90 days of Warships Premium Account.
  • 50 signals of all types (except for special signals) will also be added to your PT account.
    If you fought at least one battle on the Public Test Server during the 0.10.9 Public Test, your account will be copied from the Live Server to the Public Test Server.

[h2]How to Participate[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867

Sixth Brawl

The sixth Brawl utilizes a 3 vs. 3 format and Tier X ships. Don't miss this opportunity to fight for Credits, Coal, and Elite Commander XP!

Brawls are a separate battle type with short seasons and a smaller team format—expect the battles to be more dynamic and fast-paced compared to other battle types! Players are matched based on their skill level. You can participate in a Division, and you don't need to be a member of a Clan. Team up with friends to win more battles!

[h2]Rewards[/h2]
Up to 10,000 Coal; 2,250,000 Credits; 80,000 Elite Commander XP; and 76 combat and economic signals.

[h2]Rules[/h2] Starts: Mon. 25 Oct. 10:00 CEST (UTC+2) Ends: Mon. 01 Nov. 03:00 CEST (UTC+2)

Format: 3 vs. 3; Tier X ships

Restrictions: Not more than one ship of each type per team, and the teams may differ in terms of their ship-type compositions

    You can take part in the Brawl only during the time period specified for your server.


[h2]Game Maps and Modes[/h2]
Big Race, Hotspot, Shatter, and Greece, all with reduced combat areas in Domination mode; Two Brothers in the Epicenter mode.

[expand] [/expand]

Public Test of Update 0.10.10: Round 2

Captains!

It's now much simpler to take part in the Public Test—you can log in using your main account. To do so, select Public Test in the Game Instance section of Wargaming Game Center. As a reward, you'll receive Community Tokens! These can be exchanged for Premium ships, permanent camouflages, Supercontainers, and other items.

In Update 0.10.10, you'll see the return of Arms Race, massive graphic enhancements, superships in Ranked Battles, and other exciting new features. Take a look at the Developer Bulletin, and welcome to the Test! See you on the Public Test Server!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]


[h2]Round 2 Schedule[/h2] Starts: Thu. 21 Oct. 18:30 CEST (UTC+2) Ends: Tue. 26 Oct. 07:30 CEST (UTC+2)

Сommanders, thank you for participating in the Public Test for Update 0.10.10! Your feedback helps us to improve the version and to fix errors. Check out the changelog and join the second session of the Public Test!

[h3]Changelog[/h3]
  • Balance changes to X Zaō, X Petropavlovsk, X Franklin D. Roosevelt and some other ships were made. Details are available in our Development Blog.
  • Fixed an issue which made it impossible to enter battle on ships armed with SAP shells.
  • Fixed an issue which caused torpedo tubes to be displayed incorrectly on the submarine's silhouette
  • Fixed an issue because of which dive capacity did not deplete when a submarine would constantly change depth.
  • Fixed an issue because of which torpedoes of submarines were homing incorrectly towards targets located at the border of the map.
  • Fixed an issue because of which the Engineer of the Future and Breaking the Eighth Wall achievements were not displayed in the Achievements tab.
  • Fixed an issue because of which some of the animations were not played on Transformers-themed camouflages.
  • Fixed several visual issues in the Saint Petersburg port.
  • Fixed several other issues.

[h2]Combat Missions and Rewards[/h2]
  • The rewards for activities on the Public Test Server may differ from those on the Live Server.
  • The rewards will automatically be credited to your account within a few days of the release of the new version.
    You can earn Community Tokens by completing combat missions on the Public Test Server.
Round
1
2

Earn 250 Base XP in a single battle in Random or Co-op Battles.

Reward on the Live Server: 100 Community Tokens

Earn 1,000 Base XP in Random or Co-op Battles.

Reward on the Live Server: 200 Community Tokens

Fight five battles in Arms Race and deal at least 30,000 damage to enemy ships in each battle.

Reward on the Live Server: 1x Wargaming container

Earn 4000 base XP on submarines in Random battles.

Reward on the Live Server: 1x Wargaming container

Earn 800 Base XP in Ranked Battles.

Reward on the Public Test Server: superships Satsuma, Hannover Yamagiri, Condé, Annapolis, and Zorkiy

Earn 2,000 Base XP in Ranked Battles.

Reward on the Live Server: 450 Community Tokens

Earn two Division achievements in Random Battles.

Reward on the Live Server: 500 Community Tokens

Earn 50 "Spotted" ribbons or ensure that 450,000 damage is dealt due to your spotting of enemy ships.

Reward on the Live Server: 750 Community Tokens

Place among the top 10 Сlans in your group in Naval Battles.

Reward on the Live Server: 1,000 Community Tokens
    Each Wargaming container drops 1 day of Warships Premium Account, 3x Papa Papa signals, and 3x Juliet Charlie signals.


[h2]Starting Bonuses[/h2]
  • The research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time, then, starting with Update 0.10.9, the following bonuses will be additionally credited to your account:
  • At the start of the Public Test, every participant will have all researchable Tier VI, VIII, IX, and X ships, helmed by Commanders with 19 skill points, credited to their PT accounts.
  • 500,000,000 Credits; 30,000 Doubloons; 250,000 Coal, and  90 days of Warships Premium Account.
  • 50 signals of all types (except for special signals) will also be added to your PT account.
    If you fought at least one battle on the Public Test Server during the 0.10.9 Public Test, your account will be copied from the Live Server to the Public Test Server.

[h2]How to Participate[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867

Follow the news — get the goods


If you like reading our news on Steam, it’s likely that you’ve already subscribed. But if you haven’t yet — there’s an even more pleasant reason to do so now!

Each month our subscribers will get some goodies, and they might be different each time! We’re going to send out a Steam container today(for those already subscribed) and at the end of the month too, which contains:
  1. In the first slot:
    • 5x Steam camouflage patterns:
      • +75% ship XP per battle
      • +75% Commander XP per battle
      • +75% Free XP per battle
      • –3% to the ship's detectability range by sea
      • +4% to the dispersion of shells fired by the enemy at your ship
    • or 10,000 Free XP
    • or 1 day of Warships Premium Account
    • or 250 doubloons
  2. In the second slot: 5x signal flags (Zulu, Zulu Hotel, or Papa Papa)
  3. In the third slot: 5x signal flags (Juliet Charlie or November Foxtrot)

To subscribe, click the "Follow" button

If you wish, you can also:

Twilight Hunt

As many as nine special ships await you in our new temporary battle type which pits sixteen players against each other! Welcome to the Twilight Hunt—a revamped version of the Big Hunt event from Update 0.10.2.

Ships will sail out for the "Hunt" in the third week of Update 0.10.9, and you can expect to continue hunting until Update 0.10.10 goes live.

[previewyoutube][/previewyoutube]
[h2]
Rules
[/h2]
Take the helms of fantastic future warships, clash against other players, and confront the ships of the Twilight Fleet!
Starts: Thu. 21 Oct. 07:00 CEST (UTC+2) End: Thu. 11 Nov. 07:00 CEST (UTC+2)

[expand] [/expand]
Apart from IX Valkyrie, IX Gale, IX Heracles, X Hector, X Avenger, and X Whirlwindships that you're probably already familiar with—you will also be able to join the battle on monster ships X Fangblade, X Thornridge, and X Lobster-Eyed.

[expand] [/expand]
You and 15 other players will be matched against each other on the updated Polygon map, where you won't just be fighting against each other, but also against AI-controlled ships of the Twilight Fleet. Your primary battle objective is to grab as many Battle Points as you can and exit the Polygon via the Portal located at the center of the map. Be cautious, though, as the Portal opens up only some time after the start of each battle.

The Twilight Hunt ends when all surviving players exit through the Portal or when the battle time expires. For this reason, it is better not to stay in the Polygon for too long—the Portal will not stay open forever and, as the battle nears its end, AI-controlled ships of the Twilight Fleet will start hunting down any remaining players, headed by the formidable boss ship Rasputin. For destroying ships of the Twilight Fleet and other players, you will get a temporary resource—Battle Points—that you can use to reinforce your ship directly in battle.

You can team up with other players during the battle. The Twilight Hunt's difficulty intensifies each week—the time it takes for the Portal to open, as well as the HP pools and damage dealt by the Twilight Fleet ships (as well as the amount of Battle Points earned by destroying them!), increase. The maximum team size also increases—from three players in the first week to six players in the third week.

[h2]
A Few Tips From Us...
[/h2]
  • Destroy the first Twilight Fleet ships you encounter, then upgrade your ship. This will give you an advantage in the following engagements.
  • Try to assemble a team of your own or join one with other players. Fighting side by side with your allies will increase your chances of escaping via the Portal. You will always start out alone, even if you enter battle as part of a Division. You will need to locate your Division mates on the map before you can team up with them.
  • You can place markers on the Minimap when playing as part of a team. These markers will be visible to all team members and will help you coordinate your actions. To place a marker, press Сtrl + on the Minimap.
  • As you get closer to the center of the map, the ships of the Twilight Fleet will become increasingly stronger, but you will also earn more Battle Points for destroying them.
  • Keep an eye on Rasputin's arrival timer. This will help you ensure that you are in the right place and combat-ready when she finally arrives. Defeating the boss ship will bring you and your team the most Battle Points.
  • Do not be afraid to experiment—you need to act unpredictably in the Polygon.

[expand] [/expand]
[h2]
Combat Missions and Rewards
[/h2]
You can access special weekly combat missions during the event. Completing the missions requires you to earn Battle Points in the Twilight Hunt or Base XP in Random, Ranked, and Co-op Battles, as well as in Operations.

    Rewards for weekly combat missions: Up to  130 Twilight Tokens and up to 2x Jack-o’-Lantern containers.

To stock up on Community Tokens, you can progress through daily and weekly missions that can only be completed in the Twilight Hunt.

    Rewards for daily combat missions: Up to  30 Community Tokens, Free XP and Elite Commander XP, Credits, and XP that counts toward your daily container progress.

Details about the mission completion criteria and rewards are available in the game client. Once the event is over, any XP earned playing the special ships will be transferred to Tier I cruiser Orlan. More details are available in the game client.

    Rewards for completing daily missions for Community Tokens: up to  1,300 Community Tokens.

You can find more Community Tokens in our articles. Stay tuned for more news, and be sure to share the articles with your friends so they can also enjoy claiming gifts!
You can claim your reward before: Sun. 07 Nov. 15:00 CEST (UTC+2)

[h3]Asia[/h3]
[h3]Claim Tokens[/h3]
[h3]CIS(Ru)[/h3]
[h3]Claim Tokens[/h3]
[h3]EU[/h3]
[h3]Claim Tokens[/h3]
[h3]NA[/h3]
[h3]Claim Tokens[/h3]


    In total, you will be able to find up to

The new temporary resource— Twilight Tokens—can be exchanged in the Armory for themed Commanders with 10 skill points; Intanian Fleet permanent camouflages for VIII Admiral Hipper, VIII Hsienyang, VIII Implacable, IX Kitakaze, IX Dmitri Donskoi, and IX Iowa; Jack-o’-Lantern containers; and other items.

You can earn Twilight Tokens by completing combat missions or obtain them in the Armory in exchange for Doubloons and Community Tokens.
You can exchange Twilight Tokens before: Fri. 19 Nov. 07:00 CEST (UTC+2)

    Once Update 0.10.10 goes live, they will automatically be exchanged for Credits at the rate of 1:15,000.


[h2]
Battle Points
[/h2]
You can earn Battle Points by destroying Twilight Fleet ships and the ships of other players. Rasputin, the boss ship, will bring you the most Battle Points. Be careful though—vanquishing Rasputin and her escorts will not be easy, even with a team.

Having accrued enough Battle Points, you can reinforce your ship directly in battle. To select one of the two improvements, use Ctrl+1, Ctrl+2, or Ctrl + on the preferred improvement. You do not spend any Battle Points in the process of improving your ship, so make sure to reinforce your ship as soon as you are able!

Successfully exiting via the Portal will double your earned Battle Points. If you fail to escape the Polygon, you will still get any Battle Points you accrued in battle. In total, you can earn up to 10,000 Battle Points in a single battle. These will be counted toward your combat mission progress.

[h2]
Ships and Armaments
[/h2]
A total of nine special ships for the Twilight Hunt are available in Update 0.10.9. The three dreadful new ships— X Fangblade, X Thornridge, and X Lobster-Eyed—will unlock once you complete the corresponding combat missions.

    Commander skills, camouflages, and signals are disabled in the Twilight Hunt.


[h3]Fangblade[/h3]
[expand]


An elusive, powerful ship that can zero in on its prey in mere seconds, strike, and sneak away.

    Earn 12,500 Battle Points to unlock X Fangblade.

[/expand]
[h3]Thornridge[/h3]
[expand]


This ship is second to none in terms of her agility. She can reach full speed—and come to a full stop—in the blink of an eye.

    Earn 25,000 Battle Points to unlock X Thornridge.

[/expand]
[h3]Lobster-Eyed[/h3]
[expand]


A blend of devastating firepower, a huge HP pool, and mediocre firing accuracy.

    Earn 62,500 Battle Points to unlock X Lobster-Eyed.

[/expand]