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Update 0.10.6. — "Dutch Cruisers: Part 1"


Please note that the servers will be temporarily unavailable due to the release of an update. The schedule is available below.
Maintenance times are tentative and subject to change. Please accept our apologies for any inconveniences.

15.07.2021 05:00—08:00 UTC+8

2021-07-14 21:00—23:59 UTC

14.07.2021 05:00—10:00 MSK (UTC+3)

2021-07-14 02:00—07:00 UTC

15.07.2021 07:00—10:00 CEST (UTC+2)

2021-07-15 05:00—08:00 UTC

14.07.2021 03:00 AM—06:00 AM PT (UTC–7)

2021-07-14 10:00—13:00 UTC

The new update will go live some time after it's been downloaded because the client and server sides are updated separately. While the client begins to update immediately, it takes time for the servers to be updated across all regions.

If there are problems with downloading or launching the update—please perform files integrity check.
steam://validate/552990

Subtitles can be enabled in the video player separately.
[previewyoutube][/previewyoutube]
  • Dutch Tier IV–IX cruisers have arrived in Early Access. The new ships are effective at short and medium ranges. They also have a new armament type—Airstrike.
  • Two seasons of Brawls await you.
  • Various visual and technical improvements have been implemented, including the updated combat mission interface and AI improvements for bots.
    Read through the article carefully to claim two gifts from us at once! Share the article with your friends and Clanmates so they can also claim gifts, and make sure to dive in and arm yourself with all the essential info for this update!

[h2]
The "Dutch Cruisers: Part 1"
[/h2]


Dutch Tier IV–IX cruisers have arrived in Early Access.


[h2]Features of the branch[/h2]
  • These ships have good maneuverability and concealment, but don’t have great firing range.
  • The Tier VIII–X cruisers are armed with main battery guns that have impressive calibers for cruisers:
    • VIII Haarlem—203 mm
    • IX Johan de Witt—240 mm
    • X Gouden Leeuw—283 mm
  • At higher tiers, the new cruisers have solid armor that provides decent protection against HE shells.
  • The Hydroacoustic Search, Fighter, and Spotting Aircraft consumables are available from Tier IV.
    • Fighter and Spotting Aircraft are not available for VIII Haarlem, IX Johan de Witt or X Gouden Leeuw.
  • Defensive AA Fire and the Repair Party consumable with improved reload time are available from Tier VIII.
  • The new Airstrike armament is available from Tier VI.

[h2]Airstrike[/h2]
Airstrike is a new type of armament that's set to make its first appearance on Dutch cruisers. It allows you to call in aircraft that bombard the specified area with HE bombs. Airstrike was created based on the low altitude bombing principle that was actually used in battle. Bombs dropped from aircraft in this manner had drogue parachutes which slowed their descent.


[h3]Operating principle:[/h3]
  • When you activate Airstrike by pressing 4, an aiming reticle appears. This represents the location the bombers will strike. The strike area is comparablepa in size to two battleships.
  • Clicking the left mouse button calls in a squadron that bombards the specified area after a certain period of time. The aircraft cannot spot enemies and cannot be directly controlled.


  • The bombs have drogue parachutes which slow their descent.
  • The indicator near the drop area shows how long it will take for the bombs to reach the target after the aircraft are called in. Airstrike is most efficient against targets with low maneuverability and ships sheltering behind islands.


Preparation of Airstrike begins at the start of each battle, similar to the loading of main battery guns and torpedo launchers. Tier VI–VII cruisers can call in only one attacking squadron, while Tier VIII–X cruisers can call in two squadrons. The armament is reloaded in successive order. Airstrike has a maximum operating distance of 10–13 km, depending on the ship tier.

When using Airstrike, you should take the long descent time of the bombs into account. It's best to deploy this armament against low-mobility targets such as battleships and large cruisers. You can also use it to strike any enemy ships that might think they are safely hiding behind the cover of islands.

We've prepared a gift for you. Stay on the lookout for Community Tokens in this and other articles on our website! You can exchange them for containers that hold Premium ships and other items in the Armory. Make sure to keep up to date with the news, and be sure to share the articles with your friends so they can also claim gifts!
The reward can be claimed before: Mon. 26 Jul. 15:00 CEST (UTC+2)

[h3]Asia[/h3]
[h3]Claim Tokens[/h3]
[h3]CIS(Ru)[/h3]
[h3]Claim Tokens[/h3]
[h3]EU[/h3]
[h3]Claim Tokens[/h3]
[h3]NA[/h3]
[h3]Claim Tokens[/h3]


    Watch our official streams and participate in the Public Test and other activities to earn Community Tokens. In total, you'll be able to find up to 1,630 Community Tokens on our website until the end of Update 0.10.6.

[h2]How to get the Dutch cruisers[/h2]
Complete combat mission groups and earn a new temporary resource—Dutch Tokens . The reward for completing the second combat mission group is V Celebes, and the final reward for the last combat mission group is VII Eendracht. For the first and third groups, you'll receive the Kinderdijk Windmill  patch and the "Dutch Cruisers: Part 1" commemorative flag, respectively.

Even more Dutch Tokens can be obtained from random bundles available for Doubloons, free daily bundles, and bundles that are available in exchange for Community Tokens in the Armory.

You can purchase sequentially available bundles using Dutch Tokens in the Armory. These bundles include: IV De Ruyter, VI Kijkduin, and VIII Haarlem with Commanders and Port slots; permanent camouflages for VII Eendracht, VIII Haarlem, IX Johan de Witt, and X Gouden Leeuw; and other desirable rewards!

So, you can get the following rewards free of charge:
  • V Celebes and VII Eendracht—by completing all combat mission groups.
  • IV De Ruyter, VI Kijkduin, and the Royal Netherlands Navy permanent camouflage for VII Eendracht—by collecting all Tokens that can be earned by completing combat mission groups.
  • The Royal Netherlands Navy permanent camouflage for VIII Haarlem—by additionally collecting Tokens from free bundles and bundles that are available in exchange for Community Tokens.
Rewards from random bundles available for Doubloons: IX Johan de Witt with a 10-skill-point Commander and Port slot; Dutch Tokens; Flying Dutchman, Asian Lantern, Mosaic, and Spring Sky expendable camouflages; and special signals.

The Port of Rotterdam has been added to celebrate the event.

    With the release of Update 0.10.8, Dutch cruisers will become available for all players to research. Dutch Tokens will be converted into Credits at the rate of 1:

[h2]
Brawls
[/h2]


Two seasons of Brawls await you in Update 0.10.6. Brawls are open to all players, even if a player isn't currently in a Clan.

[h2]Third Brawl[/h2] Starts: Mon. 19 Jul. 10:00 CEST (UTC+2) Ends: Mon. 26 Jul. 03:00 CEST (UTC+2)

Format: 3 vs. 3, playing Tier VII ships.

Restrictions: no more than one ship of each type per team.

[h2]Fourth Brawl[/h2] Starts: Mon. 02 Aug. 10:00 CEST (UTC+2) Ends: Mon. 09 Aug. 03:00 CEST (UTC+2)

Format: 3 vs. 3, playing Tier VI ships.

Restrictions: no more than one ship of each type per team. The ship-type compositions of each team won't necessarily mirror each other.

The following conditions apply to both Brawls:

Prime Times:
  • ASIA 01:00 — 18:00 UTC
  • CIS 06:00 — 23:00 UTC
  • EU 08:00 — 01:00 UTC
  • NA 16:00 — 09:00 UTC
    You can take part in the Brawl only during the time period specified for your server.


Maps and modes: Big Race, Shatter, Northern Waters, Loop, and Crash Zone Alpha in Domination mode; Two Brothers in the Epicenter mode.

Rewards for each Brawl: up to 10,000 Coal; 2,250,000 Credits; 80,000 Elite Commander XP; and 76 combat and economic signals.

    You'll find a detailed description of the new Brawls in a dedicated article. Stay tuned for more news on our website!


[h2]
Clans
[/h2]


[h2]Hall of Fame[/h2]
A "Hall of Fame" tab has been added to the "Clan Battles" section. Winners of the previous seasons of Clan Battles in each region will be shown there.

[h2]Division Star[/h2]
Throughout Update 0.10.6, players will have access to special victory bonuses in the form of Division Stars. These are available for members of Clans.
  • You can get a Division Star by playing in a Division with your Clanmates.
  • A Star is issued to each member of a Division for the first victory gained by that Division during Update 0.10.6.
  • The Stars can be earned in all battle types, except for Training Battles.
  • A certain number of earned Stars unlocks access to various rewards.
  • If you switch Clans, any Stars and rewards you previously received remain with you.
  • To see the roster of Clanmates who you can team up with in a Division, as well as the list of rewards you can get, navigate to the Division Star tab in the Clans section.

[h3]List of rewards[/h3]
[h2]
Armory
[/h2]


The new Floating permanent camouflage for X Somers has been added and made available in exchange for 3 Clan Tokens.

Added Dutch Commander Dasha Perova with 10 skill points. The Commander is available for 1,500 Doubloons.

[h2]
Content Additions and Changes
[/h2]


Added the Grigio-azzurro chiaro permanent camouflage for X Napoli.

Added new Dutch Commander Michiel de Ruyter with the following enhanced skills:
  • For destroyers, cruisers, and battleships—Pyrotechnician: +1.5% to the chances of setting a target on fire when hitting it with HE shells (by default: +1%).
  • For cruisers and battleships—Expert AA Marksman: +35% to AA damage in the priority sector (by default: +25%).
    Details on how to get these items will be announced later.

Added the Distant Voyages container. It can be obtained during the upcoming Summer Sale.

The Saint Petersburg Port has been decorated to celebrate Navy Day.

    With the release of Update 0.10.6, IX Friesland will cease to be available. In Update 0.10.7 she'll be replaced with IX Groningen, which is identical to Friesland. She'll be available for 1,000,000 Free XP and for 19,300 Doubloons. With the release of Update 0.10.7, owners of Friesland will be able to replace the ship with Groningen in the "Inventory" section. This can be done until the release of Update 0.10.8.


[h2]
Other Changes and Improvements
[/h2]


[h2]Visual and other enhancements[/h2]
[h3]The combat mission interface has been updated[/h3]
  • Added a new type of combat mission that allows players to choose one of two rewards after completing it. This means that you can choose a reward that you like or need rather than obtain a predetermined reward. If no reward is chosen, the first reward will be credited after the mission expires.
  • Priority missions are now highlighted. This will help you notice important missions or mission chains, such as those dedicated to certain activities, that offer valuable rewards, or that have a short duration.
  • The tooltip now shows the exact expiration time of the mission.
  • Fixed a number of errors that caused problems with how combat missions were displayed in the corresponding Port tab and on the post-battle statistics screen.

Missions that allow players to choose the reward, as well as highlighted priority tasks, will appear in the activities of future updates.

[h3]Updated the AI of bots[/h3]
  • They can now adjust their speed to avoid torpedoes.
  • Reduced the likelihood of bots colliding with islands in Training and Co-op battles, as well as in Operations.
  • In Co-op battles, bots will try to change their course if there's a risk of colliding with other ships, rather than lower their speed or move astern.

This change will result in more realistic behavior for bots.
[h2]Game balance changes[/h2]
We've made some changes to the parameters of certain ships based on our analysis of their battle efficiency and player feedback. These changes were required in order to carefully adjust the balance of selected warships. Further changes may follow in future updates, should they be required.
[h3][h3]Summary of Changes[/h3][/h3]
VIII Gustav-Julius Maerker
  • Detectability range by sea reduced from 8.1 to 8 km. Other detectability values were reduced accordingly.
IX Felix Schultz
  • Detectability range by sea reduced from 8.2 to 8.1 km. Other detectability values were reduced accordingly.
VII Leberecht Maass
  • Main battery reload time increased from 4 to 4.2 seconds.
VIII Fenyang
  • Main battery reload time reduced from 4.9 to 4.7 seconds.
VI Queen Elizabeth
  • Main battery gun 180-degree traverse time reduced from 72 to 54.5 s.
VIII Monarch
  • Standard main battery firing range increased from 16.5 to 17 km.
VI Leander, VII Fiji
  • Main battery reload time increased from 7.7 to 8 seconds.
VIII Edinburgh
  • Main battery reload time increased from 7.5 to 7.7s.
VII Jervis
  • Detectability range by sea increased from 7.2 to 7.3 km Other detectability values were increased accordingly.
VIII Baltimore
  • Surveillance Radar consumable action time reduced from 30 to 27 s.
VII Shchors
  • Standard main battery firing range increased from 15.2 to 15.7 km.
VI Andrea Doria
  • Maximum SAP shell damage increased from 9,900 to 10,250.

[h2]Other changes[/h2]
  • In Update 0.10.5, the mechanic that determines the contents of containers was changed—this is now determined at the point in time when the container is opened. This will prevent situations where players could receive a unique item for the second time if the container hadn’t been opened immediately after it was received and the player had already obtained the item from the container.
  • In Clan Battles, when a cyclone appears, various weather effects will be displayed on maps.
  • Updated the button and animation for receiving rewards in the "Daily Rewards" section.
  • Optimized the performance of the game client with a large list of contacts or large blacklist.
  • For displays with a resolution of 1920х1080 or higher, the size of the mouse cursor now becomes larger proportional to the screen resolution.
  • Fixed an error that caused Co-op battles to take place with no more than two players on each team.
  • Fixed an error that prevented the priority target for secondary guns from being selected by clicking on the ship icon when the alternative battle interface mode was enabled.
  • The fighters of X Yamato, X ARP Yamato, X Shikishima, IX Ibuki and X Zaō, as well as the Spotting Aircraft of most ships, now launch from catapults a bit faster.
  • Updated the icons of certain expendable and permanent camouflages. They now better match the look of camouflages.
  • Added a confirmation tooltip when converting XP from ships into Free XP or exchanging Doubloons for Credits.
  • Other improvements and changes. For a complete list, please refer to Player Support.
    Thank you for being an attentive reader! Click "Collect Your Gift" to claim
[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]
The reward can be claimed before: Mon. 02 Aug. 15:00 CEST (UTC+2)

LIVE Reveal — New German Battleship Branch!


[h2]Stream starting in… 02 : 30 hours[/h2]
[h3]Captains![/h3]
The most attentive among you may already have caught wind of the recent announcement of a new German battleships tech tree line. If you're excited to learn more about the new teutonic titans, then Crysantos and LordofDroid have got you covered with a stream today at 16:00 UTC (18:00 CEST) that you won't want to miss.

WoWS | Twitch


[hr][/hr]

[h2]Get Twitch Drops[/h2]
It's Thursday! You know what that means — new weekly Twitch Drops are chambered and ready to collect. Make sure you get your fill of this week's haul of Community Tokens by linking your Wargaming and Twitch accounts then tuning in to the stream.

    For more information about this month's Twitch Drops, click here.

See you on stream!

How It Works: Economics – Expenses

In the new episode, we're going to tell you about expenses and what a ship's post-battle service entails.

What are the mandatory and optional post-battle expenses? Does the cost of a ship's post-battle service depend on her type? What signals and camouflages reduce the post-battle service cost?

For the answers to these and other questions, watch the new episode of the most useful series on our channel!
[previewyoutube][/previewyoutube]
    Did you enjoy the video? Subscribe to our channel to stay tuned for new episodes!
Subscribe to the channel

Armada: Constellation

We've prepared a question for you—provide the correct answer for a chance to win an Admiral Pack that includes Constellation with the Independence Day permanent camouflage, a commemorative flag, a 10 skill-point Commander, and other desirable items!

Find out more by watching our video!
[previewyoutube][/previewyoutube]
[h2]History[/h2]
Constellation was laid down as a Lexington-class battlecruiser in the early 1920s. The project was quite ambiguous—on one hand she had high speed and powerful armament, on the other hand, her armor was mediocre at best for this ship type. But Constellation could well have become one of the largest ships of her time. A total of six ships of this class were planned for construction. However, the Washington Naval Treaty of 1922 forced the Americans to revise their plans.

The lead ship of the series and Saratoga were converted into aircraft carriers, while the construction of the remaining battlecruisers was canceled. While Lexington inherited cumbersome 203 mm artillery from the battlecruiser project, VIII Constellation has been recreated in World of Warships as a battleship with torpedo launchers and the Surveillance Radar consumable, both of which are completely unconventional features for this ship type.

[h2]Modeling the Ship[/h2]


Main battery: eight 406 mm/45 Mk.5 guns in four turrets.



Dual-purpose battery: twenty 127 mm/38 Mk.12 guns in Mk.32 mounts.



Anti-aircraft artillery: thirty-two 20 mm Oerlikon autocannons in Mk.24 mounts and 30 more in Mk.4 mounts; forty-eight 40 mm Bofors anti-aircraft cannons in Mk.2 mounts.

[h2]Upgrades[/h2]
  • Main Armaments Modification 1
  • Damage Control System Modification 1
  • Artillery Plotting Room Modification 1
  • Damage Control System Modification 2
  • Concealment System Modification 1

[h2]Key Features[/h2]
  • Eight accurate 406 mm guns.
  • Two triple-tube torpedo launchers with high-damage torpedoes.
  • The Surveillance Radar consumable—a rare feature for battleships.
  • Constellation earns more Credits per battle, and her permanent camouflage adds a 50% XP bonus per battle and reduces the cost of the ship's post-battle service by 10%.

Steam Summer Sales! + Yukon in the Armory and Premium Shop


[h3]The Steam Summer Sale is here![/h3]
https://store.steampowered.com/app/845000/World_of_Warships__Texas_Pack/
https://store.steampowered.com/app/845020/World_of_Warships__Anshan_Pack/
https://store.steampowered.com/bundle/9276/World_of_Warships__3_Ships_Pack/
https://store.steampowered.com/app/1005550/World_of_Warships__Huanghe_Pack/
https://store.steampowered.com/app/934690/World_of_Warships__Marblehead_Lima_Steam_Edition/
https://store.steampowered.com/app/934680/World_of_Warships__Yubari_Steam_Edition/
https://store.steampowered.com/app/934660/World_of_Warships__Tachibana_Lima_Steam_Edition/
https://store.steampowered.com/app/934650/World_of_Warships__Smith_Steam_Edition/
https://store.steampowered.com/app/844890/World_of_Warships__Exclusive_Starter_Pack/
[h3]The Armory and Premium Shop have some new offers for you![/h3]

[h2]
Yukon
[/h2]
VII Yukon is one of the draft projects of the King George V-class ships. You can also find the ship in the Armory and Premium Shop as part of an Admiral Pack. She comes bundled with a commemorative flag, the Maple Leaf permanent camouflage, and other desirable items.
The bundles will be available for purchase until: Fri. 09 Jul. 07:00 CEST (UTC+2)


[h3]Yukon: Admiral Pack[/h3]
13 items -20% 24,520 19,450 Purchase

[h3]Yukon: Commander Pack[/h3]
  • Bundle includes
  • VII Yukon
  • Commander with 6 skill points
  • Port slot x1
  • Maple Leaf permanent camouflage
  • Credits: 1 500 000
  • Canada Day camo x60
  • and 6 more
-10% 19,150 17,150 Purchase

[h3]Yukon[/h3]
  • Bundle includes
  • VII Yukon
  • Commander with 3 skill points
  • Port slot x1
  • Bonus Combat Mission: +200% XP
9,800 Purchase
VII Yukon is a battleship armed with nine accurate 381 mm guns. Her HE shells have good chances of setting targets on fire. The ship is not very fast and doesn't have a long firing range, but her low detectability and the Specialized Repair Teams consumable more than make up for this.

[expand] [/expand]
    If deemed necessary, balance changes may be applied to VII Yukon.


[h2]
Tone
[/h2]
The Armory and Premium Shop are offering a new hybrid ship, VIII Tone, which took part in numerous battles in the Pacific Ocean theater during World War II.

The unique cruiser, which carries a squadron of torpedo bombers, is also available as part of a traditional Admiral Pack. She comes bundled with a commemorative flag, Port slot, 10 skill-point Commander, large supply of Credits and signals, and a pack of Full Moon camos.
The bundles will be available for purchase until: Fri. 02 Jul. 07:00 CEST (UTC+2)


[h3]Tone, a Hybrid Ship: Admiral Pack[/h3]
12 items -20% 29,700 23,550 Purchase

[h3]Tone, a Hybrid Ship: Commander Pack[/h3]
  • Bundle includes
  • VIII Tone
  • Commander with 6 skill points
  • Port slot x1
  • Credits: 2 400 000
  • Full Moon camo x70
  • Equal Speed Charlie London economic signal x75
  • and 5 more
-10% 22,200 19,950 Purchase

[h3]Tone, a Hybrid Ship[/h3]
  • Bundle includes
  • VIII Tone
  • Commander with 3 skill points
  • Port slot x1
  • Bonus Combat Mission: +200% XP
11,300 Purchase
VIII Tone is a heavy cruiser armed with eight accurate 203 mm guns that are housed in four turrets situated on the ship's bow. She participated in key battles of World War II—the Battle of Midway and the Battle of Leyte Gulf. This fast ship has decent armor and good concealment. Tone also carries a squadron of four torpedo bombers with low detectability. Each bomber is armed with two torpedoes.

[expand] [/expand]
    If deemed necessary, balance changes may be applied to VIII Tone.


You can enter a prize draw to win an Admiral Pack with VIII Tone if you provide the correct answer to a question from the new Armada episode that's dedicated to her! Follow the news and subscribe to our YouTube channel to make sure that you don't miss this episode.

You can find the full details here.

[h2]
Premium Containers
[/h2]
Premium containers are now available in the Armory!


[h3]In the Service of the Motherland[/h3]
  • Bundle includes
  • In the Service of the Motherland Premium container x25
-20% 31,250 24,950 Purchase

[h3]American Cruisers[/h3]
  • Bundle includes
  • American Cruisers Premium container x25
-20% 31,250 24,950 Purchase

[h3]Battle of Jutland[/h3]
  • Bundle includes
  • Battle of Jutland container x25
-20% 18,750 14,950 Purchase

[h3]The Hunt for Bismarck[/h3]
  • Bundle includes
  • The Hunt for Bismarck Premium container x25
-20% 18,750 14,950 Purchase

[h3]Dunkirk[/h3]
  • Bundle includes
  • Dunkirk Premium container x25
-20% 18,750 14,950 Purchase

[h3]Resolute and Rapid[/h3]
  • Bundle includes
  • "Resolute and Rapid" Premium container x15
-20% 18,750 14,950 Purchase

You can find even more offers in the relevant Armory tab.

Go to the category

[h2]
Free "For Naval Needs" Bundles
[/h2]
The Armory is offering free random bundles with a reward. You can claim the reward right now!
The bundles are available until: Mon. 05 Jul. 08:00 CEST (UTC+2)


[h3]For Naval Needs[/h3]

0/12 0 Obtain

Inside the bundles, you can find Dazzling camouflages, Doubloons, 1 day of Warships Premium Account, Coal, and Credits!

    A total of 12 bundles will be available for a period of 18 days.


[h2]
Druid and Gallant for Resources!
[/h2]
Two British destroyers are available in the Armory: new destroyer X Druid can be obtained in exchange for Research Points; VI Gallant can now be purchased for Coal.


[h3]Druid[/h3]
  • Bundle includes
  • X Druid
  • Commander with 3 skill points
  • Port slot x1
56,000 Purchase

[h3]Gallant[/h3]
  • Bundle includes
  • VI Gallant
  • Commander with 3 skill points
  • Port slot x1
48,000 Purchase
    VI Gallant can no longer be obtained from the Dunkirk containers.

[h2]
Jerzy Świrski
[/h2]
The collection of historical Commanders has been extended—Jerzy Świrski is now available in the Armory!

[h2]
Plymouth: Red Fox
[/h2]
The new permanent camouflage is available in exchange for Ranked Tokens in the Armory.

[h2]
Updates in the Premium Shop
[/h2]
Nine new camouflages have been added to the Big Camo Collection. Changes have been also applied to some bundles that include Doubloons and Credits, as well as those that include Doubloons and Warships Premium Account. Check out the Premium Shop for the full details.

These are only some of the items that you'll be able to purchase with the release of the new update. If you would like to learn more about all the opportunities and possibilities that await you, make sure to check the Armory!

Go to Armory