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Ranked Battles: the Eighteenth Season

Key Rules of the Season ● Rewards

[h2]Key Rules of the Season[/h2] Starts: Wed. 16 Sep. 11:00 CEST (UTC+2) Ends: Tue. 13 Oct. 10:30 CEST (UTC+2)

Format: 8 vs. 8 playing Tier X ships.
Maps and modes: North, Sea of Fortune, and Greece in Domination mode; Sleeping Giant and Warrior's Path in Arms Race mode; and Tears of the Desert in Epicenter mode.



You can earn the Stars needed to climb the ranking ladder by winning battles. At the majority of ranks, a defeat means a lost Star. If you finish first on your team in terms of XP earned, you get to keep your hard-earned Star—even if your team lost the battle.

Those who are new to Ranked Battles will start the Season from Rank 18. Those who participated in the previous Season will receive bonus Stars after the first battle of the current Season: one for each rank attained in the previous Season.

[h2]Rewards[/h2]
For the current Season, victories can bring you up to 5,500 Steel; 2,750 doubloons; one Ranked Token; and many other rewards.

Once the Season ends, all players at Rank 15 or higher will receive a commemorative flag.

League Flags reduce the cost of servicing your ships by 10% and 20% until the end of the Season. Flags awarded for joining Leagues will be removed from player accounts at the end of the Season.

Dry Dock: Anchorage

One of the new features of Update 0.9.8 is the Dockyard, where you'll be able to construct Anchorage.

By progressing through missions of the Directives, you can complete 18 out of 20 shipbuilding phases and obtain the corresponding rewards at the Dockyard. In order to complete the 19th and 20th phases, in addition to finishing all the event's Directives, you'll need to purchase any two shipbuilding phases by spending doubloons.

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[h2]History[/h2]
In mid-1940, the U.S. Navy issued an order for the construction of a series of Baltimore-class heavy cruisers, which became the standard ships of this type in the U.S. Navy during World War II. At the same time, the General Board of the U.S. Navy assigned the Bureau of Ships the task of developing a design for a completely new heavy cruiser with improved armor, a greater number of main battery guns, and enhanced speed.

Prepared in September 1940, the design, codenamed CA-A—which featured reinforced armor and could theoretically achieve speeds of up to 34 knots—was not much bigger than Baltimore in terms of displacement. Both ships carried nine main battery guns. The CA-C design, presented in March 1941, which fulfilled all the requirements of the General Board, was close in dimensions to the already ordered Alaska-class large cruisers. A balance was found in the preliminary design, codenamed CA-B—with a displacement of 17,000 tons and speed of 33 knots, she had twelve 203 mm guns placed in four turrets.

The CA-B project has been resurrected in the form of World of Warships cruiser Anchorage.



[h2]Modeling the Ship[/h2]


Main battery: twelve 203 mm/55 Mark 15 guns in four triple turrets



Dual-purpose battery: eight 127 mm/38 Mark 12 guns in two twin and four single mounts



Anti-aircraft armament: fifty-six 28 mm/75 Mark 1 anti-aircraft guns in quadruple mounts; sixteen 20 mm Oerlikon automatic cannons in single mounts



Torpedoes: two 533 mm quadruple-tube torpedo launchers



[h2]Commanding Anchorage[/h2]
[h3]Commander with 10 skill points[/h3]
  • Priority Target
  • Adrenaline Rush
  • Superintendent
  • Concealment Expert

[h3]Commander with 19 skill points[/h3]
  • Priority Target
  • Adrenaline Rush
  • Superintendent
  • Concealment Expert
  • Demolition Expert
  • Basics of Survivability
  • Expert Marksman
  • Expert Loader

[h3]Upgrades[/h3]
  • Main Armaments Modification 1
  • Engine Room Protection
  • Main Battery Modification 2
  • Propulsion Modification 1
  • Concealment System Modification 1


[h2]Key Features[/h2]
  • Anchorage is armed with twelve 203 mm guns mounted in four triple turrets, making her capable of unleashing a weighty salvo.
  • Anchorage's AP shells have enhanced ricochet angles like those of the researchable American heavy cruisers.
  • The Hydroacoustic Search consumable and torpedo armament she carries enable Anchorage to perform effectively in close quarters combat, while her Smoke Generator—a feature not typically found on American heavy cruisers—will help her escape situations where she finds herself under concentrated enemy fire.
  • She earns more credits per battle, and her permanent camouflage adds a 50% XP bonus per battle and reduces the cost of the ship's post-battle service by 10%.

World of Warships Launches Its Maiden Podcast

Ahoy, Commanders!

We’re thrilled to announce the launch of the World of Warships podcast. Join us each week as we discuss all things naval history.

Join now
    The podcast is available in English and Russian.
  • Why is Yamato considered to be the most powerful battleship ever built?
  • What nation has the fastest and most powerful torpedoes?
  • How did the Regia Marina try to regain naval dominance with the aid of human torpedoes?
  • How did American destroyers break the backs of the Kriegsmarine submarine wolfpacks during World War II?

[h3]Listen via:[/h3]

[h3]This month on the World of Warships podcast:[/h3]
  • Bofors: we discuss a truly global weapon. The Swedish Bofors L60 has served as the anti-aircraft gun of choice for countless nations.
  • Maiale: the first Human Torpedo! But how did the Regia Marina plan to utilize this technology to dominate the seas?
  • Oerlikon: we chat about how World War II gun crews used the fearsome anti-aircraft mount to fill the skies with a storm of metal.
  • Błyskawica: step aboard the oldest preserved destroyer in the world. She served in the Polish Navy during World War II and is the only ship of the nation’s navy to have been awarded the Virtuti Militari medal.
    Hop on board to discover and immerse yourself in the unique atmosphere of World of Warships anywhere you go!
    For those of you who would like to listen to our podcasts while in battle, we’ve made it possible to choose podcasts as your background music. To make the switch, simply navigate to Settings — Audio — then click “Listen to your own music.” The podcasts will be enabled automatically.

Public Test of Update 0.9.9: Round 1

Captains, welcome to the Public Test of Update 0.9.9!

The "U.S. Battleships: Part 1" event, mercenaries in Clan Battles, modified crosshairs for aircraft carriers, and other fresh features! Take a look through the Developer Bulletin, and welcome to the test.

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]

[h2]Round 1 Schedule[/h2] Starts: Thu. 10 Sep. 18:30 CEST (UTC+2) Ends: Tue. 15 Sep. 07:30 CEST (UTC+2)

[h2]Special Features of the Test[/h2]
The Public Test server will host Clan Battles, with Tier X ships facing each other in a 3 vs. 3 format.

[h3]Procedure[/h3]
  • A maximum of two mercenaries per Division.
  • Ship restrictions per team:
    • A maximum of one destroyer, cruiser, and aircraft carrier.
    • A maximum two battleships. If the team has one aircraft carrier, there can be no more than one battleship in the same team.
  • You can start a Clan Battle on the Public Test server at any time.

For testing purposes, all players will have access to one of three Daily Shipment options. These will be allocated at random and differ in their designs, as well as the rewards they can drop.
    U.S. battleships VIII Kansas and IX Minnesota can't be obtained on the Public Test server.

[h2]Combat Missions and Rewards[/h2]
Round
1 2

Play a Random or Co-op Battle.

Reward on the live server: 3x signals of each type, except for special signals

Play three Random or Co-op Battles.

Reward on the live server: 10x Type 6 camouflage patterns

Earn 8,000 base XP in Random or Clan Battles playing Tier VIII and X aircraft carriers.

Reward on the live server: 1x Wargaming container

Earn 8,000 base XP in Random or Clan Battles playing any Tier VIII–X ships, except for aircraft carriers.

Reward on the live server: 3x Scylla, 3x Basilisk, and 3x Leviathan special signals

Play one Clan Battle in the Hurricane League.

Reward on the live server: 5x each of the following special signals: Dragon, Wyvern, Red Dragon, Ouroboros, and Hydra
    One Wargaming container provides 1 day of Warships Premium Account.

[h2]Starting Bonuses[/h2]
  • Every participant of the Public Test will have all researchable Tier VIII ships, helmed by Commanders with 15 skill points, credited to their PT accounts.
  • The research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.

If you're joining the Public Test for the first time since Update 0.9.9, you'll be awarded the following additional bonuses:
  • 500,000,000 credits; 30,000 doubloons; and 90 days of Premium Account.
  • 50 signal flags of all types (except special signals) will also be added to your PT account.

If you played at least one battle on the Public Test server during the 0.9.6–0.9.8 Public Tests, your account will be copied from the live server to the Public Test server.

[h2]How to Enter[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867

Developer Bulletin 0.9.9
    IMPORTANT! Because the Update is still being tested, the information in this Bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the Update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Update is released.
U.S. Battleships: Part 1 ● Mercenaries ● Other Changes

[h2]U.S. Battleships: Part 1[/h2]
Update 0.9.9 kicks off an event with the new U.S. battleships VIII Kansas and IX Minnesota right in spotlight! These ships will become available in Early Access on the Live Server only when the Update is released. Meanwhile, we invite you to take part in the testing of the event.

    Please note: the rewards for activities on the Public Test server may differ from those on the live server. The new U.S. battleships will not be available on the Public Test server.

[h3]Features of the Ship Branch[/h3]
  • Numerous main battery guns with a solid salvo weight and decent firing range, which comes at the expense of longer gun reload times.
  • The ships enjoy great maneuverability for their type, as well as good anti-torpedo protection, but are rather slow.
  • Their decent AA defenses are reinforced by the availability of the Defensive AA Fire consumable.
Early Access: VIII Kansas can be obtained by completing Directives. IX Minnesota can be obtained from random bundles that are available in the Armory in exchange for doubloons.

Rewards for completing Directives: a new temporary resource called American Tokens.

Rewards in exchange for American Tokens: sequentially available bundles with Gold Eagle permanent camouflage patterns for the new U.S. battleships, as well as other rewards.



The Naval Base Port has been updated.



[h2]Mercenaries[/h2]
Division Commanders will now have the option to invite "mercenaries," i.e. players from outside their Clan, to join their Divisions for Clan Battles.



The new feature will allow Clan leaders to test candidates who want to join their Clan in a real combat scenario, or fill any roster gaps without having to actually accept new players into the Clan.

The following rules apply to mercenaries:
  • To add a mercenary to the team, simply invite them to join your Division. You can search for players via the "Divisions" tab in the game client.
  • After a battle, the mercenary receives rewards based on the league of the Clan they went into battle with.
  • However, the mercenary will not receive the associated economic bonuses of the Clan they fought for.

[h2]Other Changes[/h2]
The barbettes and main battery guns have been updated for all ships. Previously, when a shell hit the main battery turret, damage was dealt only to the module itself, and the player received a "Penetration" ribbon without any actual damage having been dealt to the enemy ship. Now, any damage dealt to the main battery turret also entails a reduction in the ship's hit points in the amount of 1/10 of the maximum damage of the shell. This way, hitting a turret will no longer result in a penetration without inflicting actual damage.

We've changed the visual appearance of aiming reticles for carrier squadrons and reworked the aircraft camera performance. This change will affect only the visual component of a squadron's interface, making it easier to aim with all types of armament without affecting gameplay.



Any aircraft operating within a squadron will now change position in a smoother way; the trajectory of bombers moving in on a target will change slightly, and any damage taken by the aircraft in the process will cause it to shake.

We've improved the visual display of water for all graphic settings. In particular, the visual noise applied to the sea has been removed entirely on the horizon. This change will improve game client performance.

The Spaceport has been updated to accommodate the new lighting model and enhanced HDR technology.

WoWS x Transformers. More than meets the eye!

We are happy to share more assets from the upcoming collaboration with Transformers!

Autobots and Decepticons will be introduced for a limited time as themed ship skins and commanders later this September. For now, take a look at another comic page and assets below.

Permanent Camouflages and Commanders ● Expendable Camouflages ● Flags and Patches ● Containers ● About Hasbro


[h2]Permanent Camouflages and Commanders[/h2]
Four iconic Transformers characters will be released as unique ship skins and commanders with recognizable phrases and voiceovers. Optimus Prime and Bumblebee will set the stage for the heroic Autobots, with Megatron and Rumble to be available as their eternal foes — the Decepticons.



[h3]Freedom Fighter[/h3]
The design of this camouflage is based on Optimus Prime — the courageous and powerful leader of the Autobots. He is a skilled warrior in battle, and a tireless defender of the weak. Born of humble beginnings, he became a hero by raising his voice in support of freedom; he became a legend by picking up a blaster and putting his spark on the line to fight for it.



[h3]Gold Bug[/h3]
The design of this camouflage is based on Bumblebee — one of the youngest members of the Autobot team. An exuberant and energetic adventurer, he looks up to Optimus Prime as a mentor and is completely devoted to his leader’s mission to secure freedom for all sentient beings.



[h3]Messenger of Oblivion[/h3]
The design of this camouflage is based on Megatron — the leader of the Decepticons and one of the most feared warriors in the universe. He believes in bringing order and peace to Cybertron and the universe through dictatorship — his dictatorship.



[h3]Crush ’n’ Destroy[/h3]
The design of this camouflage is based on Rumble from Transformers — one of Soundwave’s spies. What he lacks in discretion, he makes up for in raw power. As the Decepticon demolitions expert, Rumble loves nothing more than breaking things apart and causing chaos and destruction.



[h2]Expendable Camouflages[/h2]
[h3]Autobot Ark[/h3]


[h3]Decepticon Disguise[/h3]


[h2]Flags and Patches[/h2]
Will you mount the Autobots flag or the Decepticons flag? Will you fight for Megatron’s dictatorship, or will you join the mission to secure freedom for all sentient beings?



[h2]Containers[/h2]
From Cybertronian containers, players will have a chance to get distinctive themed permanent and expendable camouflages, unique Transformers Commanders with unique voice-overs, and special signals.

[h2]About Hasbro[/h2]
Hasbro (NASDAQ: HAS) is a global play and entertainment company committed to Creating the World's Best Play and Entertainment Experiences. From toys, games and consumer products to television, movies, digital gaming, live action, music, and virtual reality experiences, Hasbro connects to global audiences by bringing to life great innovations, stories, and brands across established and inventive platforms. Hasbro’s iconic brands include NERF, MAGIC THE GATHERING, MY LITTLE PONY, TRANSFORMERS, PLAY-DOH, MONOPOLY, BABY ALIVE, POWER RANGERS, PEPPA PIG and PJ MASKS as well as premier partner brands. Through its global entertainment studio eOne, as well as its entertainment labels, Allspark Pictures and Allspark Animation, Hasbro is building its brands globally through great storytelling and content on all screens. Hasbro is committed to making the world a better place for children and their families through corporate social responsibility and philanthropy. Hasbro ranked No. 13 on the 2019 100 Best Corporate Citizens list by CR Magazine, and has been named one of the World’s Most Ethical Companies® by Ethisphere Institute for the past eight years. Learn more at www.hasbro.com, and follow them on Twitter (@Hasbro) and Instagram (@Hasbro).