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Public Test of Update 0.10.0: Round 1 + Developer Bulletin for Update 0.10.0

Captains, welcome to the Public Test of Update 0.10.0!

Updates to the Commander skill system, Brawls, and other new features. Take a look through the Developer Bulletin, and welcome to the Test!

[h3]Asia[/h3]
[h3]CIS(Ru)[/h3]
[h3]EU[/h3]
[h3]NA[/h3]

[h2]Round 1 Schedule[/h2] Starts: Thu. 17 Dec. 17:30 CET (UTC+1) Ends: Tue. 22 Dec. 06:30 CET (UTC+1)

[h2]Special Features of the Test[/h2]
  • The rewards for activities on the Public Test Server may differ from those on the Live Server.
  • Please note: Lunar New Year ships, camouflages, and Commanders will not be available on the Public Test Server.

The Public Test Server will host Brawls in a 3 vs. 3 format in the Arms Race mode, playing Tier X ships. To participate in these Brawls, it's enough for only the Commander to be a member of a Clan—up to two mercenaries can be invited to each team.

[h2]Combat Missions and Rewards[/h2]
Round
1
2

Play a Random or Co-op Battle.

Reward on the Live Server: 3x signals of each type, except special signals

Play three Random or Co-op Battles.

Reward on the Live Server: 10x Type 6 camouflages

Play five battles in Brawls.

Reward on the Live Server: 1x Wargaming container

Win two victories for each ship type, playing Tier VIII–X destroyers, battleships, cruisers, and carriers in Random Battles or Brawls.

Reward on the Live Server: 3x each of the following special signals: Scylla, Basilisk, and Leviathan
    One Wargaming container provides 1 day of Premium Account.


[h2]Starting Bonuses[/h2]
  • At the start of the Public Test, every participant will have all researchable Tier VIII ships, helmed by Commanders with 19 skill points, as well as one Commander of each nation with 21 skill points, credited to their PT accounts.
  • Research prices for ships and ship modules will be substantially discounted.
  • Players will be able to reset Commander skills free of charge.


If you're joining the Public Test for the first time since Update 0.9.11, you'll be awarded the following additional bonuses:
  • 500,000,000 credits; 30,000 doubloons; and 90 days of Premium Account.
  • 50 signal flags of all types (except special signals) will also be added to your PT account.


If you played at least one battle on the Public Test Server during the 0.9.6–0.9.11 Public Tests, your account will be copied from the Live Server to the Public Test Server.

[h2]How to Enter[/h2]
https://steamcommunity.com/games/552990/announcements/detail/2716184589232191867

Developer Bulletin for Update 0.10.0
Updates to the Commander skill system, Clan Brawls, Lunar New Year, and other new features.
    IMPORTANT! Because the Update is still being tested, the information in this Bulletin is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the Update goes live. Screenshots, specific values of certain characteristics, and details of in-game mechanics will not necessarily be relevant after the Update is released.
    Please note: the rewards for activities on the Public Test Server may differ from those on the Live Server.
Commander Skills Update ● Brawls ● Other Changes

[h2]Commander Skills Update[/h2]
World of Warships is constantly evolving. New mechanics and ships with unique gameplay appear in the game on a regular basis. To ensure that Commander skills correspond to the current state of the game, we're carrying out a large-scale update by adding new skills and changing the old ones. Changing the Commander skill system will make it more flexible and convenient, and give you a choice between several effective loadout options instead of one ultimate go-to option. This will enable you to customize your ship to more precisely suit your playstyle. In addition to updating the Commander skills, we've revamped the interface and made it more comfortable to use the Commander system, as well as retrain and level up Commanders.

[h3]Skills[/h3]
  • Each Commander now has separate skill sections for each ship type. Skill points in each section are distributed independently of each other.


  • The skill section corresponding to the chosen ship type is active in battle.
  • As skills have become more specialized and their total number has increased, the maximum possible number of Commander skill points has increased from 19 to 21.


[h3]Elite Commander XP[/h3]
  • Commanders who don't have the maximum number of skill points will additionally bring you Elite Commander XP in the amount of 5% of the Commander XP gained.
  • For Commanders with 21 skill points, any XP earned is converted into Elite XP; the additional 5% is not credited.
  • When dismissing a Commander, you can convert some of their Commander XP into Elite XP:
    • Up to 25% of the Commander XP, at the cost of 10 credits for 1 XP.
    • Up to 50% of the Commander XP, at the cost of 1 doubloon for 150 XP.

For example, if a Commander has 10,000 XP, then upon dismissing this Commander, you can receive up to 2,500 XP for 25,000 credits; or up to 4,950 XP for 33 doubloons.



[h3]Retraining and Specialization[/h3]
  • The ability to accelerate Commander retraining in exchange for credits has been removed, but the amount of XP required for retraining has been halved.
  • Skills will not work until the Commander's retraining is complete.
  • Each skill section is reset separately from the others.
  • A Commander without a specialization for a ship can't be assigned to that ship without retraining. This rule doesn't apply to Premium and special ships.

[h3]Other Changes[/h3]
The cost and number of skills for recruited Commanders will change so that, if necessary, a player will be able to recruit a Commander with more skill points.
  • Commander without skills: recruited free of charge.
  • Commander with 6 skill points: available for 900,000 credits.
  • Commander with 10 skill points: available for 1,750 doubloons.

You can enter battle playing a ship without an assigned Commander. In this case, you will not earn Commander XP.

    You can learn more details about the changes to the Commander skill system on the Development Blog.

[h2]Brawls[/h2]
The upcoming Update ushers in two Brawls with a 7 vs. 7 format:
  • From January 26 to February 1 for Tier VIII ships.
  • From February 9–15 for Tier X ships.

Battles will be fought in the Arms Race mode without aircraft carriers and with a limit of two battleships per team. To participate in these Brawls, it's enough for only the Commander to be a member of a Clan: up to six mercenaries can be invited to the team.

[h2]Other Changes[/h2]
    Please note: new ships, camouflages, and Commanders will not be available on the Public Test Server.
  • We've added special content dedicated to the Lunar New Year: Wujing and Sanzang in the Sha Wujing and Tang Sanzang permanent camouflages, together with themed Commanders; Fen Yang with the Lunar New Year permanent camouflage; and two types of the "Journey to the West" containers. To mark the celebrations, we've updated the Dragon Port.
  • To make it more explicit, we've updated the display of Early Access ships in the Tech Tree, as well as the description of their features.
  • The segment split of torpedo bombers' reticles now depends on the number of aircraft in the attacking flight. This fixes an issue that prevented the display of some of lines in the reticle.
  • Pressing the F key after attacking with the last flight in a squadron will skip the attack animation and transition you to controlling the ship.
  • When a squadron takes off, the aircraft models no longer disappear from the deck of an aircraft carrier all at once, but rather disappear in turn.
  • We've updated the interface for carrier armaments in the Port.
  • The message about the return of a squadron to their carrier has been removed.
  • The game now loads while a video is played on the loading screen.

Updates to Ranked Battles

Update 0.9.12 is going to see large-scale changes to the Ranked Battles system.
[previewyoutube][/previewyoutube]
Season Structure ● Rewards ● Other Features ● Test Ranked Season

[h3]Key features of the new system[/h3]
  • Ranked Battles seasons are now going to be held on a regular basis with short breaks between each one. This will mean that you will always be able to choose between Random, Co-op, and Ranked Battles in the Port screen, as the latter battle type will be more regularly available.
  • The higher the league, the better the rewards. You can progress through the Bronze League at a smooth and leisurely pace. The Silver League will require more effort, but offers bigger rewards. Seasoned sea wolves will be able to collect the most impressive haul of rewards in the Gold League.
  • Demonstrate your skills in the qualification, during which you'll fight against players from the next league to determine whether you'll progress to the next league or stay in your current one. Please note: if you qualify for the next league, you won't be able return to the previous one until the end of the season.
  • Rewards are granted for achieving victories, reaching Rank 1 in a league, and qualifying for a new league.
  • Ranked Battles aren't available at night. This is necessary to ensure high-quality matchmaking.

[h2]Season Structure[/h2]
  • Each season is divided into several sprints. The duration of a single sprint is approximately 1–3 weeks, and this may differ from season to season.
  • There are three leagues in the first Season: Bronze, Silver, and Gold.
  • In order to enter the next league, you need to reach Rank 1 in your current league and then qualify.
  • During a single sprint, players can only progress through their current league and qualify for the next one.
    • If you don't manage to qualify for the next league, you'll start the new sprint in your current league at the lowest rank of this league. All the rewards will be available to collect again.
    • If you qualify for the next league, you'll start the new sprint in that next league with the lowest rank of that league.
    • After achieving Rank 1 in the Gold League, you can continue fighting only in the next sprint in the Gold League. You will start with the lowest rank and be able to collect all the rewards again.
  • Qualification is a special rank. To qualify and move up to the next league, you need to collect a certain number of Stars. You cannot drop to the preceding ranks during qualification.
  • Battles in a particular league are fought between only the players in that league. However, during the qualification, battles are fought according to the rules of the next league, and involve those who are trying to qualify for the higher league and the Captains of that higher league.

[h2]Rewards[/h2]
  • The rewards are refreshed and updated for each new sprint and can be collected again—fight in your preferred league over and over again, and you'll collect rewards every time.
  • Steel hasn't gone anywhere: achieve victories, reach Rank 1, and accrue it to spend on items you desire in the Armory.
  • Doubloons are granted as a reward in each league: the higher the league, the more doubloons you can get.
  • The Bronze, Silver and Gold expendable camouflages are granted as rewards in the corresponding leagues.
  • The “Jolly Roger—Bronze League,” “Jolly Roger—Silver League,” and “Jolly Roger—Gold League” achievements are granted once per season for achieving Rank 1 in the corresponding leagues.
  • A commemorative flag is awarded at the end of each season for achieving Rank 1 in the Bronze League.
  • Ranked Tokens are awarded for achieving Rank 1 in the Gold League. You can earn four Ranked Tokens during the first Season. The cost of permanent camouflages available in the Armory in exchange for Ranked Tokens has been increased from 3 to 10 Tokens. The number of Ranked Tokens that players have at their disposal has been increased by a factor of four.

[h2]Other Features[/h2]
  • Maps, ship tiers, and the number of players per team may differ from league to league, depending on the season.
  • Team lineups are always strictly mirrored in terms of ship types and tiers. Divisions aren't allowed in Ranked Battles.
  • The player with the most base XP in a team doesn't lose a Star upon their team’s defeat.
  • Ranked Battle emblems remain unchanged. A unique Star is a Star that's obtained for the first time in a season. If the league is played again in the same season, the Stars will not be counted.
  • Season achievements aren't inherited from previous Ranked seasons, and won’t transfer to those that follow.
  • The Ranked Battles interface and statistics in the profile have been updated.
  • Unusual modes, for example, 1 vs. 1 or 3 vs. 3, are going to become part of the updated Brawls. These can be played without being a member of a Clan. More details about this will be published later.
    To access Ranked Battles, you must have fought at least 23 battles in the available battle types.

[h2]Test Ranked Season[/h2]
[h3]Time[/h3]
  • CIS: 06:00 — 23:00 UTC
  • NA: 16:00 — 09:00 UTC
  • ASIA: 01:00 — 18:00 UTC
  • EU: 08:00 — 01:00 UTC

[h3]Format[/h3]
7 vs. 7
  • Tier VIII in the Bronze League
  • Tiers IX–X in the Silver League
  • Tier X in the Gold League

[h3]Game maps and modes[/h3]
Map
League
Battle Tiers
Hotspot
Bronze, Silver
8–9
Neighbors
Bronze, Silver
8–9
Trident
Bronze, Silver
8–9
Sleeping Giant
Bronze, Silver
8–9
Islands of Ice
Silver, Gold
9–10
Greece
Silver, Gold
9–10
Crash Zone Alpha
Silver, Gold
9–10
Northern Waters
Silver, Gold
9–10
Sea of Fortune
Silver, Gold
10
Northern Lights
Silver, Gold
10
Mountain Range
Silver, Gold
10
Loop
Silver, Gold
10
    Battles will be fought in Domination mode on all maps.

[h3]Season structure[/h3]
Six sprints, each lasting 1 week. Each new sprint starts immediately after the end of the previous one.

During the Season, you can participate in no more than six sprints in the Bronze League, or five in the Silver League, or four in the Gold League.

[h3]Sprint Rewards[/h3]
The rewards in each league will be refreshed and available again at the start of each new sprint.
  • Bronze League: up to 400 Steel; up to 200 doubloons; up to 1,000 Coal; up to 5x Bronze camouflages; and up to 5x "Type 3 — Ranked" camouflages.
  • Silver League: up to 500 Steel; up to 300 doubloons; up to 3,000 Coal; up to 3x Bronze camouflages; up to 3x Silver camouflages; and up to 10x "Type 3 — Ranked" camouflages.
  • Gold League: up to 600 Steel; up to 400 doubloons; up to 5,000 Coal; up to 3x Bronze camouflages; up to 3x Silver camouflages; up to 8x Gold camouflages; and one Ranked Token.
[h3]Features of the new camouflages[/h3]

[h3]Bronze[/h3]
  • −3% to the ship's detectability range by sea
  • +4% to the dispersion of shells fired by the enemy at your ship
  • +100% XP per battle
  • +200% Free XP per battle

[h3]Silver[/h3]
  • −3% to the ship's detectability range by sea
  • +4% to the dispersion of shells fired by the enemy at your ship
  • +100% XP per battle
  • +200% Free XP per battle
  • +100% Commander XP per battle

[h3]Gold[/h3]
  • −3% to the ship's detectability range by sea
  • +4% to the dispersion of shells fired by the enemy at your ship
  • +150% XP per battle
  • +200% Free XP per battle
  • +100% Commander XP per battle
    Following the first Season, additional changes may be made to the new Ranked Battles system in order to improve it. In future seasons, the format, rewards, combat missions associated with Ranked Battles, and other details may differ from the current ones.

A Historical Marathon With Gifts!

Captains!
We've prepared something interesting for you—a historical cinemarathon! Together, we'll watch a series of documentaries that have been prepared jointly with the Russian Geographical Society’s Underwater Research Center. Join our festive event and expect gifts!
    The first episode goes live on December 14—be sure to watch it!


[previewyoutube][/previewyoutube]

  Subscribe to the channel

Curious about the gifts? Subscribe to our channel in order to claim your well-deserved reward—if we get the required number of subscribers prior to the start of each next episode, its viewers will be shown a bonus code that unlocks a special chain of combat missions.
  • Completing all parts of the chain will reward you with 1,000,000 credits and one Santa's Gift container.
  • In total, you can get up to four bonus codes—one for each episode.

If we get the specified number of subscribers for all episodes, completing the combat missions will bring you a total of 4,000,000 credits and four Santa's Gift containers!

[h2]Previous Episodes of the Marathon[/h2]
[h2]Underwater Research Center[/h2]
The Underwater Research Center is a special research unit of the Russian Geographical Society that has been set up to study underwater spaces and objects. The research center has absorbed the best professional expertise of specialists from the ranks of the Russian Emergencies Ministry, the Navy, the Defense Ministry, and the National Underwater Research Center. Fitted with specialized equipment, the Underwater Research Center—since the very first years of its existence—has become a core organization in Russia in the field of underwater research.

In addition to expeditionary activities to study sunken objects and underwater spaces, the research center pays close attention to educational and awareness-raising projects. Since 2017, together with the Orlyonok Russian children's center, the Underwater Research Center has been implementing the Oceanautica program. The organization also hosts exhibitions and produces documentaries. One of the most important missions of the Underwater Research Center is to create a 3D interactive map of all Russian underwater terrain and sunken objects thereon.

New Rewards for Prime Gaming Members


[h3]Ahoy, Captains! A festive new shipment of Prime Gaming goodies awaits you.[/h3]
Starting December 10, Prime Gaming members will gain access to a special combat mission that offers one of each Santa’s Gift container type as a reward:
  • 1x Santa's Gift
  • 1x Santa's Big Gift
  • 1x Santa's Mega Gift
Offer available until: Thu. 21 Jan. 22:00 CET (UTC+1)

Santa's Mega Gift


Santa’s Big Gift


Santa’s Gift


[h3]Here's a list of ships that you can find in Gift containers:[/h3]
  • IV Imperator Nikolai I
  • V Gremyashchy
  • V Kamikaze
  • V Fūjin
  • V Giulio Cesare
  • VII Flint
  • VII Belfast
  • VIII Mikhail Kutuzov
  • VIII Enterprise
  • IX Neustrashimy
  • IX Missouri
  • IX Musashi
  • IX Kronshtadt
  • IX Benham
  • IX Jean Bart
  • IX Pommern
  • IX Ägir
  • IX Georgia
  • IX Alaska
  • IX Azuma
  • IX Friesland
  • VIII Siliwangi
  • VIII Graf Zeppelin
  • VIII Roma
  • VIII Vanguard
  • VIII Kii
  • VIII Massachusetts
  • VIII Champagne
  • VIII Tirpitz
  • VIII Gascogne
  • VIII Alabama
  • VIII Indomitable
  • VIII Irian
  • VIII Wichita
  • VIII Cheshire
  • VIII Pyotr Bagration
  • VIII Ochakov
  • VIII Mainz
  • VIII Lenin
  • VIII Saipan
  • VIII Kaga
  • VIII Prinz Eugen
  • VIII Bayard
  • VIII Atago
  • VIII Orkan
  • VIII Z-35
  • VIII Cossack
  • VIII Le Terrible
  • VIII Asashio
  • VIII Kidd
  • VIII Loyang
  • VII Duca degli Abruzzi
  • VII Nelson
  • VII Duke of York
  • VII Hood
  • VII California
  • VII Poltava
  • VII Scharnhorst
  • VII Ashitaka
  • VII Atlanta
  • VII Nueve de Julio
  • VII Gorizia
  • VII Boise
  • VII Lazo
  • VII Indianapolis
  • VII Yūdachi
  • VII Z-39
  • VII Haida
  • VII Leningrad
  • VII Sims
  • VII Błyskawica
  • VI W. Virginia 1941
  • VI Prinz Eitel Friedrich
  • VI Duca d'Aosta
  • VI Arizona
  • VI Mutsu
  • VI Warspite
  • VI Erich Loewenhardt
  • VI Ark Royal
  • VI London
  • VI De Grasse
  • VI T-61
  • VI Dunkerque
  • VI Admiral Makarov
  • VI Huanghe
  • VI Perth
  • VI Admiral Graf Spee
  • VI Aigle
  • VI Monaghan
  • VI Molotov
  • VI Gallant
  • VI Anshan
  • V Oktyabrskaya Revolutsiya
  • V Viribus Unitis
  • V Genova
  • V Texas
  • V Kirov
  • V Mikoyan
  • V Exeter
  • V Yahagi
  • V Marblehead Lima
  • V Marblehead
  • V Murmansk
  • V Krasny Krym
  • V Hill
  • V Siroco
  • V Okhotnik


Don't forget about the standard rewards that are also available to new Prime Gaming members:
  • Commander Ashley Violet, available only to Prime Gaming members
  • 500 doubloons
  • 3 days of Premium Account
  • 1,000,000 credits
    Commander Ashley Violet can helm U.S. ships.


[h2]Redemption Instructions[/h2]
  1. Create a Prime Gaming account.
    If you do not have an Amazon account yet, sign up and upgrade to a Prime Gaming account.
  2. Create and link your World of Warships Account to your Amazon account.
    You can create a World of Warships Account and link it after.
  3. Click the crown icon on Twitch.tv and then click “Claim Now” on the World of Warships Loot.
    You can try Prime Gaming here.
  4. Log in to the game and redeem your items!


    Attention! Even if you’ve already linked your Twitch account to World of Warships in the past, you still need to link your Amazon account to your World of Warships Account.


If you play World of Warships via the Steam or Microsoft Store platforms, you’ll first need to link your account to a Wargaming.net Account, then create a Prime Gaming account (If you don’t already have one) and link it to your Wargaming.net Account as well. Your next actions are the same—claim the World of Warships offer from the Twitch homepage, log in to the game and redeem your loot.
    Please note: after you claim the offer and connect your accounts, you need to log in to the game, redeem the items and complete the mission before the offer expires.

Community Giveaway!


Commanders!

We’re holding a special and easy-to-enter giveaway—one lucky winner will be picked at random.

How to participate:
  1. Click here
  2. Click the Like button
  3. Then leave a comment—and that's it!
https://steamcommunity.com/sharedfiles/filedetails/?id=2311984476
Rules:
  • Winners will be picked at random from the pool of participating unique users—only one comment per user will be taken into consideration.
  • Any comments that break the discussion rules may be deleted or excluded.
The prize:
  • Premium Ship VI container

We wish you good luck and following seas!

Previous winners: