State of the Game Update #1
[p]Greetings Helldivers,[/p][p][/p][p]We know many of you have been experiencing issues including performance drops, stability hiccups, freezes, and the annoying audio bugs. [/p][p][/p][p]We’ve seen the feedback across Discord, forums, Reddit and our dashboards. You’ve been loud, clear, and absolutely right to expect better. We also recognise that our recent updates haven’t hit the mark, and our silence hasn’t helped. That’s on us. We read all of it and we are hard at work creating a roadmap to address this.[/p][p][/p][p]Starting with the good news: there is an incoming update (mid October-ish) where we’ll start chipping away at:
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[/p][p]Thanks for sticking with us! [/p][p]For Super Earth![/p][p][/p][p]The Arrowhead Dev Team[/p][p]
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- [p]Some key crash fixes[/p]
- [p]Fixed the Primary weapon/Side-arm audio that stops during a mission[/p]
- [p]Minor performance improvements[/p]
- [p]Long overdue bug fixes, like Charger footstep sounds (pretty useful) or weapon audio stopping mid mission[/p]
- [p]No more landing on caves[/p]
- [p]A Balance Pass (we’re unleashing Niklas & Lennart)
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[/p][p]Thanks for sticking with us! [/p][p]For Super Earth![/p][p][/p][p]The Arrowhead Dev Team[/p][p]
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