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  3. Patch 01.000.300

Patch 01.000.300

Patch dispatch from High Command
For this patch we bring you a number of adjustments fixes and improvements do aid your democratic endevours

Overview

For this patch, we have made improvements and changes to the following areas:
  • Balance changes to weapons, stratagems, and enemies
  • Change to the Spread Democracy mission
[h2]Balancing[/h2]
[h3]General[/h3]
  • Armors with armor rating above 100 now also reduce damage on headshots.
  • Victory poses will now only play for the extracted. (No stolen valor on my ship.)
  • Burning damage reduced by 15%


[h3]Primary, Secondary & Support Weapons[/h3]

CB-9 Exploding Crossbow
  • Slightly smaller explosion
  • Increased stagger
  • Decreased number of maximum mags from 12 to 8
  • Increased number of magazines received from resupply from 6 to 8
  • Slight reduction in ergonomics
  • Muzzle velocity increased
LAS-99 Quasar Cannon
  • Increased recharge time by 5 seconds
BR-14 Adjudicator
  • Full auto is now the default fire mode
  • Reduced recoil
  • Increased maximum mags from 6 to 8
  • Increased number of magazines received from resupply from 6 to 8
  • Now placed amongst assault rifles
LAS-98 Laser Cannon
  • Slightly increased damage
  • Slightly reduced damage versus large volume bodies
SG-8P Punisher Plasma
  • Decreased maximum mags from 12 to 8
  • Increased amount of magazines received from resupply from 6 to 8
  • Increased projectile speed, but will still keep a similar range
  • Decreased damage falloff on the explosion
  • Now placed in the energy weapons category
ARC-12 Blitzer
  • Increased shots per minute from 30 to 45
  • Now placed in the energy weapons category
R-36 Eruptor
  • Decreased number of maximum mags from 12 to 6
  • Explosion damage drops off slightly faster
LAS-16 Sickle
  • Decreased amount of magazines from 6 down to 3
LAS-5 Scythe
  • Increased damage from 300 to 350
  • Decreased max number of mags from 6 down to 4
RS-422 Railgun
  • Increased armor penetration in both safe mode and unsafe mode
  • Stagger force slightly reduced
MG-101 Heavy Machine Gun
  • Third person crosshair enabled
63CS Diligence Counter Sniper
  • Damage increased from 128 to 140
  • Ergonomics improved
R-63 Diligence
  • Damage increased from 112 to 125
P-19 Redeemer
  • Slight increase in recoil
P-2 Peacemaker
  • Increased damage from 60 to 75
P-8 Senator
  • Increased damage from 150 to 175
  • Speedloader added when reloading on an empty cylinder–speeds up reload on empty considerably
LAS-7 Dagger
  • Increased damage from 150 to 200
AR-19 Liberator
  • Damage increased from 55 to 60
AR-23C Liberator Concussive
  • Damage increased from 55 to 65
JAR-5 Dominator
  • Damage decreased from 300 to 275
AX/AR-23 Guard Dog
  • Decreased damage by 30%
RL-77 Airburst Rocket Launcher
  • Airburst Rocket Launcher will no longer detonate when shot near stratagems (HMG turret, Sentries, Resupplies) and other Helldivers
  • Reduced proximity radius




[h3]Stratagems[/h3]

A/MG-43 Machinegun Sentry
  • Increased health to match other Sentries
A/ARC-3 Tesla Tower
  • Increased health by 33%
FAF-14 Spear
  • Added reload stage reload after the spent missile had been discarded
RL-77 Airburst Rocket Launcher