Patch 01.000.300
Patch dispatch from High Command
For this patch we bring you a number of adjustments fixes and improvements do aid your democratic endevours
For this patch, we have made improvements and changes to the following areas:
[h3]General[/h3]
[h3]Primary, Secondary & Support Weapons[/h3]
CB-9 Exploding Crossbow
[h3]Stratagems[/h3]
A/MG-43 Machinegun Sentry
For this patch we bring you a number of adjustments fixes and improvements do aid your democratic endevours
Overview
For this patch, we have made improvements and changes to the following areas:
- Balance changes to weapons, stratagems, and enemies
- Change to the Spread Democracy mission
[h3]General[/h3]
- Armors with armor rating above 100 now also reduce damage on headshots.
- Victory poses will now only play for the extracted. (No stolen valor on my ship.)
- Burning damage reduced by 15%
[h3]Primary, Secondary & Support Weapons[/h3]
CB-9 Exploding Crossbow
- Slightly smaller explosion
- Increased stagger
- Decreased number of maximum mags from 12 to 8
- Increased number of magazines received from resupply from 6 to 8
- Slight reduction in ergonomics
- Muzzle velocity increased
- Increased recharge time by 5 seconds
- Full auto is now the default fire mode
- Reduced recoil
- Increased maximum mags from 6 to 8
- Increased number of magazines received from resupply from 6 to 8
- Now placed amongst assault rifles
- Slightly increased damage
- Slightly reduced damage versus large volume bodies
- Decreased maximum mags from 12 to 8
- Increased amount of magazines received from resupply from 6 to 8
- Increased projectile speed, but will still keep a similar range
- Decreased damage falloff on the explosion
- Now placed in the energy weapons category
- Increased shots per minute from 30 to 45
- Now placed in the energy weapons category
- Decreased number of maximum mags from 12 to 6
- Explosion damage drops off slightly faster
- Decreased amount of magazines from 6 down to 3
- Increased damage from 300 to 350
- Decreased max number of mags from 6 down to 4
- Increased armor penetration in both safe mode and unsafe mode
- Stagger force slightly reduced
- Third person crosshair enabled
- Damage increased from 128 to 140
- Ergonomics improved
- Damage increased from 112 to 125
- Slight increase in recoil
- Increased damage from 60 to 75
- Increased damage from 150 to 175
- Speedloader added when reloading on an empty cylinder–speeds up reload on empty considerably
- Increased damage from 150 to 200
- Damage increased from 55 to 60
- Damage increased from 55 to 65
- Damage decreased from 300 to 275
- Decreased damage by 30%
- Airburst Rocket Launcher will no longer detonate when shot near stratagems (HMG turret, Sentries, Resupplies) and other Helldivers
- Reduced proximity radius
[h3]Stratagems[/h3]
A/MG-43 Machinegun Sentry
- Increased health to match other Sentries
- Increased health by 33%
- Added reload stage reload after the spent missile had been discarded