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HELLDIVERS™ 2 News

Helldivers 2 sold 12 million copies in 12 weeks, its players have casually killed about 100 times as many bots as that in the past few days

In its latest earnings call, Sony chatted about a lot of numbers, as you'd expect. Some of them were PS5 console sales figures, but equally as eye-catching was the number of copies the console maker revealed that Helldivers 2 sold in the weeks following its release. Yup, the shooter has claimed the title of PlayStation’s fastest-selling game ever.

While it's recently hit a speed bump in the form of the massive backlash Sony got when it tried to make linking your PSN and Steam accounts a mandatory requirement for Helldivers 2's PC players - a decision the publisher then walked back - Helldivers has been a roaring success. Even if the real world numbers are dwarfed in pretty funny fashion by some of the ones being chucked around in-game.

As confirmed in the earnings call, the game managed to shift 12 million copies across PC and PS5 in its first 12 weeks, beating God of War Ragnarok's gaudy numbers out to become a new high mark of the company when it comes to sales success immediately following launch.

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Helldivers 2's overwhelming patrols could get a much-needed nerf

Playing Helldivers 2 with fewer than four people is torment right now. Swarms of Terminids and Automatons come out of the woodwork, easily overwhelming you. The fewer of you there are the more patrols you'll face, and while Arrowhead originally said this would be most noticeable for solo players, the team is now listening to feedback about how devastating the change can be.


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Helldivers 2 patch adds optional account linking to the game's settings and changes the Tenderizer's colour

Here's another Helldivers 2 patch, dropping in to offer some fixes to your game - which include adding a fresh option to link your PSN and Steam accounts via the game's settings.

This is a noteworthy development, given the massive backlash Sony recently got when it tried to make linking your PSN and Steam accounts a mandatory requirerement for PC players, a decision the publisher then walked back after the game was review bombed. To be clear, linking the two very much still looks to be an optional thing at the moment, with this patch just adding a new means by which you can initiate the process, if you're so inclined.

In the notes for patch 1.000.304, which mainly targets some pesky crashes, Arrowhead simply writes that: "Optional account linking [is] now available in the Account section of the in-game settings." So, there's a new way for you to go about doing it if you fancy, which is perfectly fine news for now, even if some players look to be a bit unsure of whether this change should reassure them about linking remaining optional in the long-term.

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Patch 1.000.304

Greetings fellow Divers! Small patch deploying to a Super Destroyer near you

Overview

For this patch, we have made improvements and changes to the following areas:
  • Crash fixes
  • Misc fixes

[h2]Fixes[/h2]

[h3]Crashes[/h3]
  • Fixed a crash triggered when the host left after a player hot joined.
  • Fixed an occasional crash in the Loadout menu.
  • Fix for a rare crash when transitioning to or from the ship.

[h3]Misc Fixes[/h3]
  • Fixed players getting stuck on the mission summary screen when the host leaves.
  • Fixed the issue of non-purchased Super Credits not being visible in the Warbond Overview screen (only relevant for Japanese release).
  • Optional account linking now available in the Account section of the in-game settings.
  • Fixed 'Steam AppId supplied invalid or not allowed' being shown due to a different error.
  • Fix attachments on weapons showing up as purple question marks in the tutorial in some cases.
  • Airburst proximity explosion is now triggered only by enemies & Helldivers.
  • The AR-61 Tenderizer now has the correct color scheme.


[h3]Known Issues[/h3]
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
  • Players may not have the option to send, accept or decline friend requests.
  • Players may not have the option to Block other players.
  • Blocked players are not added to the Blocked Player list or prevented from joining games.
  • Game may crash if the player changes the text language while on a mission.
  • Players may experience delays in Medals and Super Credits payouts.
  • Players may occasionally receive excessive XP.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Arc weapons sometimes behave inconsistently and sometimes misfire.
  • Most weapons shoot below the crosshair when aiming down the sights.
  • AR-61 Tenderizer deals too little damage and is not in the final state we are intending.
  • Spear’s targeting is inconsistent, making it hard to lock-on to larger enemies.
  • Stratagem beam might attach itself to an enemy but it will deploy to its original location.
  • Helldiver may be unable to stand up from crouching when surrounded by enemies.
  • "Hand Carts" Ship module does not reduce Shield Generator Pack's cooldown.
  • Some players might become stuck in the Loadout when joining a game in progress.
  • Reinforcement may not be available for some players who join a game in progress.
  • Planet liberation reaches 100% at the end of every Defend mission.


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