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Pavlov VR News

Having issues with the game? Join the forums or discord!

There's been some flickering issues as of the latest patch, the temporal solution has been posted in the forums almost 16 hours ago! if you're looking for support please join discord or post in the forums.

Spurious Subreddit

/r/PavlovVR is not managed or created by me, dont go there seeking for support.


Thanks! ːsteamhappyː

Update 10 - New testing maps, fixes improvements!

Hello!


Testing maps

There's two new maps, Bridge and SNDMap, the latter is unnamed for the time being

This maps are in a state known as "blockout", in this state, changes are very easy to do, allowing many testing iterations before committing into "final art" which could take months.

This is where i need your feedback, play the hell out of those maps specifically SNDMap in S&D mode.



Feel free to use this images to describe any issues or suggestions

Patch Notes

0.9.5

- Fixed bomb getting picked by defending team
- Fixed several lobby & connectivity issues
- Fixed strafing footsteps
- Fixed slow on leg hit

- Added testing maps
- Added auto-kick on TK in S&D
- Added TK & Switch penalty
- Added Auto Re-buy in TDM
- Net code improvements

Thanks for all the support! ːsteamhappyː

Update 9 - Lag compensation, Weapon tweaks Fullscreen Mirror

Hello guys, major tiny update


Lag Compensation

Hit registry has been overwhelmingly improved even on high latency situations, give it a try! feels like a whole new game!

The community and i felt compelled to push this to main asap so here it is.

Fullscreen Mirror

Pavlov now renders without the black bars, very helpful for those who like to make videos!

Patch Notes


0.9.3

- Added lag compensation
- Added fullscreen mirror
- Several weapon recoil tweaks
- Fixed server crash in S&D


ːsteamhappyː

Update 8 - Loading issue, balancing bug fixes

Hello guys!

We're a big family now, i hope you're enjoying the game as much as im enjoying it making it ːsteamhappyː


Loading issue

Although i've tried so hard to nail it down i've been unsuccessful to fix it as of yet. Please help me gather data in order to figure out a hardware correlation over here

https://docs.google.com/a/davevill.com/forms/d/e/1FAIpQLSf6KvSQ266Sc9ORogZPI9I2KRgTqGEWWhtZB_8EK0k_LS0Fjg/viewform?usp=sf_link


Patch Notes

0.9.2

- Fixed bomb not planting if arming right on the spot
- Fixed round winning condition in S&D
- Fixed bomb being able to be picked by defending team
- Fixed memory leak that lead to an slow down by the end of the game
- Fixed wrong team uniform colors

- Added basic match state UI
- S&D increased freeze time to 15 seconds

- TDM now spawns you with Kevlar + Helmet
- TDM spawn reduced from 5 to 2.5 seconds
- TDM added additional spawn points

- Kevlar vest damage multiplier 0.1 to 0.25
- Shotgun damage 10 to 30
- Handgun 5 to 15
- Handcannon 60 to 40

- Several texture streaming tweaks
- Changed how GC behaves in hopes for a crash/hang fix
- Applied engine patches

North America region downtime [Resolved]

Ongoing issues on north america region, in the mean time switch to europe please! ːsteamsadː

Another backup region in america is being deployed. ETA 1-2 hours.

Update: NA region is back online

Thank you!