Major Update! Version 1.22 is available!

What's new
Hello there,
The update is the last one before the release of the DLC. The preparation has been already done. So DLC comes in 7-10 days.
All players who meet requirements should get new quests and buildings. Buildings will be available for construction when DLC releases.
- Players who passed The Dark Forest missions should get new dialogue with the old mage which leads to "Key to Astral" quest and give "Ore Samples" building.
- Players who have Magic Runes II on Tree of Life should get "Ancient Runes II" building and "Spell of greater experience" quest .
- Players who have Book of Arcane Knowledge building should get "Call of the spirit" quest and "Spirit of Wisdom" building.
- We added new colorful banner for people who doesn't have DLC and click on the Chapter 2 button.
There will be only English and Russian texts for all new DLC stuff for first few weeks.

About upcoming DLC
Finally, we can tell a few words about DLC. It will be called Astral Voyage. Originally we planned just add new towers and some cool features, but we decided to finish Nechai story. It is the reason why it takes so long. Astral Voyage is kinda Chapter 2. There will be a story with comics, quests, dialogues. There will be 33 new enemies. It is more than original game has. 8 new maps in new setting. So, it should be fun. We hope at least. It will cost only 7.99$.
We decided to release DLC in unfinished state, because we have already failed all deadlines. At start there will be available only 4 of 8 missions, no challenge and survival modes. DLC will be available with English and Russian languages only. We plan to add another 4 missions in 1 month, complete challenge and survival mods in 2 months, add other 8 languages in 2-3 months.
So, DLC is unfinished, you are aware, please buy it only in case if you are OK with it and want to support us. We fulfill our promises. The game will be finished.

Balance changes
We were forced to change characteristics of certain towers because 10 new towers will be added in DLC. They affect gameplay significantly.
We made melee units stronger, especially Level 4 melee units. Also we made the, more expensive to compare with Elemental towers Level 3 & 4. Price and damage of Valkyrie and Ninja were also raised a little. Price of Bombardiers was reduced significantly, we hope it makes this unit more popular.
Finally, we were forced to make Elemental towers cheaper and weaker, because Elemental towers 3 would be disproportionately expensive. For example, Old Inquisitor cost 180 in total when Warrior Elemental cost 300. If we don't change anything, Elemental Level 4 would cost 5 strongest melee units. It is not great.
- Damage of Knight was increased by 2-7
- Damage of Witcher was increased by 1-2
- Damage of Shieldmaiden was increased by 0-3
- Base/final price of Knight Templar was increased from 100/90 to 165/155. Base/final attack damage was increased from 38-52 / 57-71 to 66-82 / 85-101
- Base/final price of Inquisitor was increased from 85/75 to 145/135. Base/final attack damage was increased from 23-27 / 32-35 to 42-47 / 51-55
- Base/final price of Valkyrie was increased from 135/125 to 160/150. Base/final attack damage was increased from 25-37 / 35-47 to 32-47 / 42-57
- Base/final price of Ninja was increased from 105/95 to 135/125. Base/final attack damage was increased from 17-21 / 20-23 to 20-23 / 23-25
- Price of Bombardiers was decreased by 15 from 75/65 to 60/50
- Price of Spirit Elemental was decreased from 125 to 75. Base/final attack damage was deacreased from 35-55 / 45-65 to 20-30 / 30-40. Attack range was decreased by 50.
- Base/final price of Warrior Elemental Spirit was decreased from 190/175 to 115/100. Base/final attack damage was deacreased from 65-115 / 75-125 to 45-65 / 55-75. Attack range was decreased by 50.
- We updated Mac build
- Fixed the bug with star counter
- Totem of mithril and stone of teleportation are now work properly. They give resources
