Major Update 1.93 is available now!

Hello there,
We wanted to release update with every new map ready. Eventually, we were forced to prepare all remain missions and mobs at once. It is the reason why the update took so much time. For now, all enemies with all abilities are ready and we release today 2 new missions.
We will do our best to bring next update and the end of story as soon as possible. It will take less time for sure than we spent on this update. Also, I can say that last 2 missions will have some special features.

[h2]What's new.[/h2]
- Awakening mission is a Hero mission. You will control Nechai like you did it in original campaign. But this time hero will have another 5 abilities. They are really fun to use. Also, there will be completely other enemies and some surprises at later waves. So we hope you will like this mission.
- Death trap is usual mission with 1 long road. There is a lot of great spots for towers. Also, you will meet 2 new towers here. They will have their mithril abilities.
- Challenge modes for The Frontier, We Came in Peace, New Allies, Worse than Death
- We increased size of comic in Chapter 2. We think they are much better in this way.
- Achievement requirement in co-op missions are shown for both players now if one of them doesn't have it. A lot of player asked about this feature.
- 4 new towers. 1) Mystic is an upgrade of Monk; 2) Scorch Elemental is an upgrade of Warrior
Elemental; 3) Demigoddess is an upgrade of Priestess; 4) Destroyer is an upgrade of Cannoneer - 4 upgrades for DLC towers
- 5 new Steam achievements

[h2]Bug fixes[/h2]
- Fixed the bug when Money Power skill gave maximal bonus with small amount of gold
- Top arrow in the map of adventures shows funny comics now
- Experience tooltip now tells Max Level if player achieved max level
- Death animation of Scorch Elemental was fixed
- Scorch Elemental turns special visual effect on when ability is on
- Fixed the bug when animations of hit for abilitiy projectiles weren't displayed. Greande explosion of Dwarf Sniper for example
- Fixed the bug when damage was displayed as x(0.0) when player had negative gold value and Money Power skill.
[h2]Bug fixes of Patch #1[/h2]
- Fixed Achievements for Challenge modes of The Frontier and We Came in Peace missions
- Both players see requirements of an achievement now
- Added star rewards for Challenges of first four astral missions
- Fixed the bug when killing Troll Blademaster occurs huge visual bugs
- Critical Strikes dealt too much damage. They work properly now
- Fixed the bug with Skullhead mob
- Fixed wrong displayed names of Predator and Skullhead mobs
- Fixed the bug when player received red error Connection Lost if he tried to start the battle with Memory Skill learnt
- Awakening and Death Trap looks OK now for Mac players
- Blazing Elemental visual fixes
- Some UI improvements in the Encyclopedia
- Fixed bugs with targeting of Scorch Elemental tower
- Removed 9999 mithril prices of new builings
- Some fixes of Russina translation
