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Warstone TD News

Version 2.07 is available now!



Hello there,

We added last language in this update. The Korean translation was made by Jaeik and Nyanco Chanel. Jaeik translated the original game and improved the text several times, so it should be great.
Also, our fan Grzegorz corrected the whole Polish translation. He made more than 400 changes in the text.
We have added names of these men to game credits. Thanks for helping us!

This update doesn't bring something really new, but we made a lot of fixes in game balance. Check the lists below.

Also we lowered the difficulty of the Final mission of Chapter 1. Several players complained of a sudden increase of difficulty compared to the previous missions.

[h3]Units Changes[/h3]
We have gathered a lot of information about towers and their usability. Most of users prefers one towers to another. So, we decided to make unpopular towers more useful.
  • Scorch Elemental and Plasma Elemental attack speed was changed from 3.75 to 2.25 seconds. Gold price was reduced by 25 and 40. Base damage was incresed by 2-3 and 5.
  • Attack speed of Monks and Mystics was reduced by 0.05 seconds.
  • Damage of Knights was increased by 3-9. Gold price was increased by 5.
  • Damage of Knight Templars was increased by 25. Gold price was increased by 10.
  • Damage of Witchers was increased by 1.
  • Damage of Inquisitors was increased by 4.
  • Attack speed of Predators and Deathmongers was changed from 1.9 to 1.25 seconds. Gold price was increased by 10 and 20.
  • Damage of Shieldmaidens was increased by 7.
  • Damage of Valkyries was increased by 15.
  • Gold price of Priestesses was increased by 5.
  • Amplification spell of Sorceresses and Demigoddesses applies with every attack in a small area now.


[h3]Skills Changes[/h3]
When Astral Voyage add-on came, it increased total amount of skill points significantly, so it was hard to change a skill build. In previous updates we improved skill system. We added an option to remove a single skill with right mouse button. If this action is unavailble then the game shows which skill blocks an action. Reset skill button reset skills of one class only now. All these changes were asked by players and we implemented them. Now we think the system is easy to change your skill build. We hope players will praise these change.

Also we made a lot of changes in skills. We made unpopular skills stronger. There is the list below.
  • Faerie Fire and Sorceressess skills now work for Sorceresses and Demigoddesses.
  • Colleagues skill now works on Cannoneers and Destroyers as well.
  • Lightning Sword gold price was reduced from 35 to 25. Ability cooldown was reduced from 25 seconds to 20 seconds. Damage was increased from 135 to 175. Duration of slow effect was increased by 50%.
  • God's Hammer gold price was reduced from 50 to 40. Damage was increased from 60 to 75.
  • Death Strike gold price was reduced from 65 to 50. Ability cooldown was reduced from 60 seconds to 40 seconds. Damage was increased from 25 to 30.
  • Magic Chakram gold price was reduced from 90 to 70. Ability cooldown was reduced from 90 to 55 seconds. Armor reduction was increased from 5 to 10. Damage was increased from 75 to 95. Duration of armor reduction effect was increased by 100%.
  • Corrosive Shells gold price was reduced from 40 to 25.
  • Enchanted summoned skill stun duration was increased from 3/6/9 seconds to 4/8/12 seconds. Area of effect was slightly increased.
  • Aura of Stone spell. Attack speed bonus was increased from 25% to 33%. Slow effect was increased from 24% to 30%. Damage bonus effect was improved from 40% to 66%. Cooldown of spell was increased from 60 to 70 seconds.
  • Stone explosion damage was increased from 175/225/350 to 200/250/400. Armor reduction effect was increased from 10 to 20. Armor reduction duration was increased by 100%.
  • Slowing stones skill duration was increased from 8/8/12 to 12/12/18 seconds. Area of effect was increased by 20%.
  • Contract skill recall time was increased from 400%/850%/1400% to 600%/1100%/1750%.
  • Mason skill cooldown changed from 120/80/45 seconds to 100/55/35 seconds.
  • Keeper skill chance increased from 10%/20%/30% to 13%/27%/40%.
  • Bomb spell damage was changed from 100/125/150 to 125/150/200.
  • Gold Rush spell duration was increased from 8/8/12 to 12/12/16 seconds. Area of effect was increased by 33%.
  • Fireball damage was rescaled from 55/55/80 to 70/70/100. Burn damage was increased from 0/2/3 to 0/3/5. Burn duration was increased from 10/15 seconds to 14/21 seconds.
  • Lightning damage was increased from 100/135/175/225 to 100/140/190/250.
  • Static Charge radius (seeking closest tower) was increased by 40%.
  • Base radius of teleportation was increased by 25%.
  • Storm duration was increased from 9/12/12 seconds to 13/13/18 seconds.
  • Firewall damage per seconds was increased from 35/35/55 to 50/50/75.
  • War Fire bonus damage was rescaled from 30%/60%/100% to 50%/100%/150%.
  • Minituarize duration was increased from 8/12/12 seconds to 10/15/15 seconds. Area of effect on Level 3 was increased by 15%.
  • Thunderstorm damage was changed from 25/25/40 to 35/35/50. Armor reduction effect was improved from 4 to 12. Duration of effect was increased from 8 seconds to 20 seconds.
  • Damage of Meteor (Meteor Shower spell) was increased from 100 to 175. Burn damage was increased from 4 to 10.
  • Ancestor's Spirits bonus damage was rescaled from 30%/30%/45% to 40%/40%/60%. Manacost was increased by 5. Area of effect was increased by 25%.
  • Owl's Wisdom Manacost reduction was increased from 20 to 40.
  • Carry Over mana bonus was increased from 5/10/15 to 7/11/15.
  • Defender Spirit rune item. Cooldown was reduced from 30 seconds to 15 seconds. Manacost was changed from 15 to 10. Spell duration was increased from 15 to 35 seconds.
  • Meteor rune item. Damage was increased from 100 to 175. Manacost was reduced from 30 to 20. Burn damage was increased from 2 to 10.


[h3]Bug Fixes[/h3]
Thanks for reporting in the forum about bugs. Without you support we couldn't find them all. There is a list of bugs we fixed.

  • Fixed the critical bug when player got negative rewards after resetting skills several times. (Players who have negative values now, please, add Rurik to friends. He will help)
  • Mac version of the game should work properly now.
  • Fixed the bug in multiplayer games when joined player got stuck in the end of the session.
  • Enemy towers can be opened in encyclopedia now.
  • Description of items in the backpack and treasure market shows real numbers now.
  • Fixed the bug when click on the old mage could open comics and a dialogue at the same time.
  • Addded missing texts of Portuguese skills
  • Fixed the bug when Demigoddesses could polymorph dwarf mines.
  • Fixed wrong description of Execution ability in Russian localisation.
  • Player do not get "Impossible to position" message in the start of the game anymore (it happened because of Auto-city mode).
  • Fixed descriptions of attack types in Russian localisation.
  • Fixed descpriptions on tower info in Portuguese translation.
  • Visual and sound fixes of Lightning Sword ability perfomance (Witcher skill).
  • Fixed Scully name in English localisation.
  • Bonus damage from Warlord skill is applied to bonus damage now.
  • Added German transaltion for 10-12 hotkeys.
  • Fixed the bug with Rating menu when title name was oversized in Spanish and Portuguese translations.
  • Fixed the bug with Start game text button in Arema of French Description. It was oversized.
  • Changed the text in Hot Air Balloon message when no maps available in English localisation.
  • Fixed typos in German promo banner.
  • The Order of Knigh Templars was shortened in English localisation.
  • Fixed description of Armor Aura of Troll Chanter.
  • Fixed the bug with %val instead of number in Gold Chains spell.
  • Fixed the bug with %val instead of number in Defender Spirit spell.
  • Fixed the bug with %val instead of number in Lightning spell in Chinese localisation.
  • Fixed wrong number in the description of Stone Fist spell.


[h2]Play with us,[/h2]

Version 2.06 is here! We need help with Korean!



Happy New Year!

We added 2 more languages for DLC. It is Chinese made by Yue and French made by Vasco. These people translated the original game, so it should be done great.

We are still looking for someone who can help with translation of DLC to Korean. There is not much text, so it shouldn't take a lot of time.

Items in the Treasurer shop (in the battle) are blinking when they are about to expire. A lot of players asked to add this small feature. So there it is.



[h2]Bug Fixes[/h2]
  • Battle of the Meadow Survival mission works properly now.
  • Towers in the encyclopedia shows researched ability upgrades now
  • Duration of Curse scroll was fixes
  • Added missing descriptions for some Portuguese skills
  • Graphics settings save properly now. They were reset each time previously
  • Fixed the bug when units could remain in astral form even after the duration of spell was ended
  • Fixed the bug when animation of Firewall was keeping going even the spell ended
  • Fixed the bug when sound of Thunderstorm kept going after using of co-op game
  • Animations of sheep (Demigoddess spell) was fixes
  • Fixed the bug when player could use 5th cell in spell book after resetting Memory skill
  • Fixed the bug when parameters of units in encyclopedia was default despite of chosen difficulty
  • Small fixes with ability of Crystal Troll
  • Fixed the bug when skills of higher level wasn't applied right after learning.
  • Fixed the bug when the game stopped working after changing hotkeys on Chinese
  • Lost soul physical form death animation was changed
  • Added missing comics with mercenary (when he offered to buy another unit option for mifril) in French
  • Troll Champion uses white shield animation. It used Purple shields by mistake
  • Players see proper name of each other in co-op games
  • Fists of Monks get burned when using Combo strike only


Play with us,

Major Update! Version 2.05 is here!


Hello there,

We added 3 more languages for DLC. It is Spanish localisation made by Eugenio It is Portuguese localisation made by Jose. Finally, our mate Marcin completed Polish translation. These people translated the original game, so I am pretty sure the game is translated great.

So, 7 languages for DLC are in the game and 3 left. French is almost done, Chinese is half done. We have a light problem with Korean. If you are Korean native speaker and like Warstone, please help us with Korean translation. Leave a comment or add Rurik to friends.

Also, in the next update we will add a minor feature, Hell+ difficulty. It will allow players to set enemies HP to the value they want. Should be fun for hardcore players!



We are keeping polishing the game, so we mostly fix bugs. There are 2 small game changes and a lot of bug fixes.
  • When you try reset a single skill which is unavailable for resetting the game will show you what skill blocks it.
  • Unit armor counter is refreshing in real time now.

[h2]Bug fixes[/h2]
  • Fixed the bug when Battle of the Meadow Survival didn't work
  • Fixed the important bug when player could see 2 same magics in the spellbook
  • The game doesn't display 99999s cooldowns anymore
  • Knight Templar mob white big bubble fix
  • Fixed the bug when "-" and "=" hotkeys were displayed wrong
  • Summoned units can't be upgraded with SuperUberMega
  • Fixed the bug when players couldn't start the game if Korean or Portuguese language were chosen
  • Fixed the bug when skill for reducing magic cooldown worked for Nechai abilities
  • Fixed broken names of Nechai and Scullhead
  • Fixed the bug when Summoned Shaman King couldn't be selected
  • Letter C in certain description were displayed incorrectly. Fixed
  • "Complete the level without using a Scroll of Purge" In Polish translation it gave wrong information about. Fixed
  • Regeneration ability has proper name and description now
  • Fixed wrong translation in 2 battle achievements when Fireball and Firewall was confused
  • Fixed the bug when Fireball rune didn't have a name in Polish and English
  • Fixed the bug in Polish when some fury potion had $val2$ in the description
  • Fixed a wrong translation for 1 battle achievement in Polish translation (Rend Scroll was confused with Purge scroll)
  • Some fixes in scenario of Ordeal mission
  • Some buttons in the game were increased in size because text on them in some translations didn't fit


Play with us,

Major Update! Version 2.04 is available!



Hello there,

First of all, we added improved and edited English localisation made by Andreea. She did it a great job. We worked for about 1 month to discuss and fix all unclear phrases and fix typos. She said after she finishes nobody will ever complain about bad English localisation. I believe her.

Also we added Deutsch localisation for DLC made by Raffael and Japanese localisation made by Yuji. They finished translations earlier when we expected,we include it in this update. Say thanks to these great guys if you use German or Japanese :D

Translation of DLC content of other 6 languages (Chinese, Portuguese, French, Korean, Polish and Spanish) is on a way. We finish our games.

Also, our mate composer is making sounds for all towers and enemies from DLC. They should come with next update too.



We changed Astral Voyage DLC Store presence. We added new banners and comics to the description. It is available on English, German, Russian and Japanese languages now. In our opinion it looks very cool now.

[h2]Game changes[/h2]
  • Cooldown of spells is disabled until player starts first wave
  • Players of all leagues can play with each other now in PvP
  • Added hotkeys for 3 more spells
  • Plasma Elemental uses red ray now (Visual effect)
  • Elementals are covered with flame when they don't fight. Flame disappear when they start an attack
  • Added chapter titles in the map of adventures




[h2]Bug fixes[/h2]
  • Fixed the critical bug on maze levels when player couldn't place stones anymore and game got stuck a bit later
  • Fixed a bug when scenario of missions could get broken if player pressed Pause button
  • Fixed the bug when Midas Touch killed ghost mobs only visually
  • Fixed the bug in 6th mission, when player couldn't place a stone in the white square (scenario)
  • Fixed the bug when PvP missions didn't finish if an opponent left the match
  • Fixed the bug when players couldn't start last DLC co-op missions
  • In-game DLC banners on English and Russian was fixed (new text, visual fixes, button fix)
  • Money Power skill should work properly and show real values in info panel.
  • Bonus damage from Tavern buildings now displayed in extra damage (+x)
  • Summoned units (Beetle, Shaman King and Troll Hunter) can not be upgraded with SuberUberMega
  • The Outpost mission was fixed. It had enemies from DLC
  • Fixed the bug when texts for buildings and magic upgrades were missing
  • Fixed small visual bug on The Rift mission when the game shown that player can place a stone but it wasn't true
  • Added missing sound effects for an arrow on Map of adventures, Mithril buttons in certain menus, leave a review button, create a game button (in a the arena)
  • Added Secret Mob name for all mobs in the Secret Level
  • Fixed the bug when menu of tower summoning appeared after using of Teleportation skill
  • Fixed the bug with display of reward for story PvP missions. It shown less than player got
  • Fixed the bug with globe of freeze which could freeze own troops in PvP match
  • Fixed the bug when Mitfril Totem didn't work for some players
  • Animation of attack of Shaman King was corrected
  • Shaman King as tower now has blue projectile and blue visual effect of hit
  • Fixed the bug when letter "у" in Russian localisation was displayed incorrectly
  • Fixed the bug when effect of summoning Scully could not disappear
  • Fixed the bug when timer of new wave was displayed incorrectly after starting new PvP mission
  • Some fixes in Arena UI


Play with us,

Major Update! Version 2.03 is here!



[h2]Co-op improvements[/h2]

In this update we added the rest of Astral Voyage DLC missions, End of Story Survival; Narrow Island Survival; Crystal Swirls Survival; Double Spiral Challenge and Survival. This update took a lot of time because we fixed and tested a lot of bugs. You can see a huge list of bug fixes below.

The development of Warstone is nearing completion. We are translating the text of DLC content to other languages and making sounds for new units and abilities. We are polishing the game as well. If you find any bug even a minor one, please post in the forum about it.

Anyway, there comes some cool features. Stay tuned!



[h2]Bug fixes[/h2]
  • Fixed the bug when game got stuck if player opened a menu in PvP missions
  • Fixed the critical bug in the game scenario/tutorial after completion of Prologue mission. Player could accidentally click on wrong building and got stuck.
  • Fixed the bug when Valkyrie didn't receive last levels of Chakram ability
  • Base damage of Shieldmaidens and Valkyries was increased by 2-4
  • Warcraft skills give proper values now 15%/30%/45%. It gave old values 10%/25%/45%
  • A lot of damage buffs now show damage with fractional quantities
  • Reward for killing an enemy was moved to dropped coins when a unit was killed with Midas Touch
  • Second cast of Berserk ability now resets number of shots
  • Skill for decreasing spell duration now work for scrolls as well
  • We changed a way of showing game version in the left bottom corner. Now it is easier to see where you play (on server or with Socket.dll)
  • Treasurer skill no longer reduces price of summoning attacking units in PvP missions
  • If a player tries to use Teleportation skill far from ability range when spell doesn't go on cooldown but shows a warning tool-tip instead
  • Carry over skill worked wrong. It reduces manacost of all abilities after each spell use. It works properly now.
  • Fixed the bug when Glove of Fire (item) didn't work
  • Fixed the bug when it wasn't possible to complete an achievement in the End of story mission because 1 Astral Boar wasn't scored
  • Fixed the bug when skill Potency (increases duration of spells) was apllied 2 times, If you had level 1 of skill, player got 20%*20%=44% extra duration
  • Removed a white line in the animation of fire of Inquisitor barracks
  • Windrun ability of Amazon in PvP works properly now
  • Removed extra frame in the walking animation of Astral Boar
  • Fixed the bug when mines of Destroyers was destroyed right after deployment
  • Sorcerers can't longer transform mines into sheeps
  • Small visual improvement in the city. Cloud nearby Gold Mine now stand in front of it. Looks much better.
  • Fixed the bug when a warstone of toad gave a discount for SuberUberMega upgrade
  • Fixed the bug when placing the game on pause didn't pause a star achievement with a timer.
  • Colored and grey icons of Valkyrie were synchronized
  • Paths in the Map of Adventures were moved to proper place
  • Fixed a font of title of Caravan building
  • Fixed the bug in Two Mountains mission when player couldn't place new towers after destroying default ones
  • Time is shown with fractional quantities in ability descriptions
  • Fixed a wrong number in Gold Chains skill description
  • Fixed a visual bug with grass in The Forest Of Gloom mission
  • Fixed the bug when timer on skull icon didn't work in PvP missions
  • Fixed a star achievement for The Dwarven Shooting Range
  • Removed sound effect for Astral Boar in the Encyclopedia
  • Double Shot skill description fix
  • Improved Russian localisation in certain parts of the game (Gold chains description, Arena tooltip, Skeleton Nechai name and etc.)
  • Removed excess letters in some tooltips (like вжхвжх) in Russian localisation
Play with us,