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Version 2.11 is available now!



[h2]Patch #10[/h2]
Hello players,
We are working hard during last weeks trying to make Offline mode works perfect. We released 10th patch. We never did so much patches for 1 update. We fixed a lot of bugs and it works almost good.
But we made a mistake. We were working with Steam Cloud and we deleted save files by mistake. We really apologize for it. Steam Cloud will work soon and this never happen again.

We made a package with several save files and added pictures of game progress. Download it, take a look. And use a file which is closer to your previous progress. We hope it can decrease negative feelings.

There is a package with 14 save files.

[h2]Original Text[/h2]
Hello there,
We have great news. Our programmer worked hard during last months. And he did it. He ported all server code to the client code. So, in this update we have added a complete offline version of the game.
It is a really solid work. It is like to write whole game code from the beginning, because he moved the code from one programming language to another one. He spent more than 400 man hours and more than 4 months in total. We did it, because A LOT of players asked for full offline version. So, here it comes!

Offline mode works as you would play alone in the server and this server is located on your PC. It means, you do not need internet connection at all. There is no lags and no delays. You can move your save_file whatever your want to continue playing.

You can move from Offline to Online version of the game at any time in the main menu. These versions use different save files, so you won't lose your progress if you want to try Offline version. If you want to move your progress from Online version to Offline version - write in the forum.

There is no multiplayer in Offline version. You still can play co-op missions in solo. Also, offline accounts don't participate in leaderboards.



Also, we started making a new guide with all info about game mods and hidden features. It is still in a progress. We are going to finish it in the next update. Section about repetitive rewards are completely finished for now.

You can help us with your ideas what we should add to this guide also.

Original game (online version) is almost bug-free. We have only 20 tasks in our track list. Most of them are so small, so you can't even notice it. We are working on fixing them.

Offline version requires a lot of testing and checking. Basically, it feels like we should test every spell, item, upgrade, ability and check/fix it. So, you can help us with your bug reports. It will speed up the development, so complete bug-free version will come sooner. Thanks in advance.



[h2]Bug fixes[/h2]
  • Fixed a bug when towers dealt extra 0-1 damage with each attack. It affected early missions dramatically. So, the game should be a little tougher in the beginning.
  • We replaced Russian text on the pointer in Mission 1 to the saw icon.
  • Now if a player have not enough mithril in the market it shows "Not enough mithril" text hint instead of "Not enough gold".
  • Fixed a typo in comics after Crossroads mission.
  • Fixed the bug when special effects of Ancestral Spirits on Monks, Predators, Sorcerers was turned at wrong direction.
  • Fixed the typo in the hint about attack speed on English.
  • Betelgeuse's ability which kills a unit with crystals now works only at 1 target. it could kills several towers close to each other.
  • Fixed the bug when archer with skills on attack range started attacking Nechai's troops in "For The Love" mission.
  • Changed the text of "Can you give me combat advice". Now it tells that you can focus your towers with right click also.
  • Fixed a typo in "beatiful" word in the dialogue about portal stone.
  • Removed identical rewards from quests. "Speed aura" and "Weakening" upgrades were given twice.
  • Fixed 2 typos in the dialogue about "Tell me more about Warlord's path."
  • Added missing title for Poison Daggers ability on English localization.
  • Improved text of Inborn talents upgrade.
  • Fixed the bug when boss name of Chapter 1 was written on Russian.
  • Improved texts of scenario in "In the vicinity of the temple" mission.
  • Added a sound for Gold Mine Level 2 building.
  • Improved text of dialogue "Who's the weird man with a guitar, or whatever it is? What does he want from me?".
  • Fixed the bug when Collect Gold and Collect wood bubbles didn't disappear while playing with Auto-city option.
  • Fixed the bug, when player had enough gold/wood for building Bunkhouse (quest after second story mission) without collecting taxes.
  • (Patch #2). Fixed the bug what The Forest of The Amazons couldn't be finished. (Offline Mode).
  • (Patch #2). Fixed the bug when DLC stuff wasn't working (like access to new buildings). (Offline Mode).
  • (Patch #2). Fixed the bug when players could start a wave in Co-op missions (Offline Mode).
  • (Patch #3). Recall (selling) was fixed. (Offline mode)
  • (Patch #3). Fixed the bug when player couldn't summon Bombardiers in Dwarfs' Shooting Range mission (Offline mode).
  • (Patch #3). I'll be there mission was fixed. THe bug with 16 icons. (Offline mode).
  • (Patch #4). Fixed the bug when DLC missions were broken.
  • (Patch #4). Fixed the bug when quests for getting stars wasn't working (Offline mode).
  • (Patch #5). Fixed the bug when units couldn't be moved in the PvP menu. (Offline mode).
  • (Patch #5). Resources counts are refreshing properly now after changing resources in Caravan building. (Offline mode).
  • (Patch #5). Teleportation stone (in the city) now gives resources as it designed.
  • (Patch #5). Fixed the bug when Magic Academy can't be build (endless count timer). But the quest still isn't completed for players who already built them. We are finding a solution.
  • (Patch #6). Quest for building the Magic Academy can be finished now. (Offline mode).
  • (Patch #6). Magic upgrades works properly now.
  • (Patch #6). Fixed the bug that Mason skill (Warlord tree) didn't work.
  • (Patch #7). Animation of Astral Wolves was fixed.
  • (Patch #7). Skills can be unlearnt with right button now (Offline mode).
  • (Patch #7). Fixed the bug when game crashed if a player used Coin item in PvP match (Offline mode).
  • (Patch #8). Secret should work properly now (Offline mode).
  • (Patch #8). Reset of player's progress (rune tablet near old mage) works properly now (Offline mode).
  • (Patch #8). Fixed the bug when Mason skill activated right after a player started first wave (Offline mode).
  • (Patch #8). Fixed the bug when Wonder Beetle occurred game crashes (Offline mode).
  • (Patch #8). Steam achievements should work now when playing with Offline mode.
  • (Patch #8). Fixed the bug when player didn't get an ability to collect mana from mana pool tight after he constructed this building.
  • (Patch #9). An option of staring Secret level works properly now. (Offline mode).
  • (Patch #9). Teleportation stone building now gives a random resources. It gave only gold previously (Offline mode).
  • (Patch #9). Fixed the bug when tower is being summoned for permanent purple texture after being affected by Bane' abilities.
  • (Patch #9). Fixed the bug with Bane abilities which occur a critical bug when healthbars started dancing. (90% sure) (Offline mode).
  • (Patch #9). Astral wolves can be targeted with Spells now.
  • (Patch #10). Game is no more freeze when a player places a stone in missions of Maze mode types.
  • (Patch #10). Mana steal (Avatar ability) works properly now (Offline mode).
  • (Patch #10). Fixed several critical bugs with Banes and Boomba Boss in The Final mission. (Offline mode).
  • (Patch #10). PvP upgrades for increasing health work properly now. (Offline mode).
  • (Patch #10). PvP upgrades for extra health regeneration were fixed. (Offline mode).
  • (Patch #10). Second Life (Armored Wolf) ability work properly now. (Offline mode).
  • (Patch #10). Linux version of 2.11 were uploaded. (Offline mode).
Play with us,

The surprisingly varied Tower Defense game Warstone TD is now available for Linux

With maps that advance and grow as you play through allowing you to place down more towers and change your tactics, Warstone TD from Battlecruiser Games is now available natively on Linux.

Read the full article here: https://www.gamingonlinux.com/2021/10/the-surprisingly-varied-tower-defense-game-warstone-td-is-now-available-for-linux

Version 2.10 is here now!



Hello there,

In this update we added Linux port (a lot people asked for it). We tested it, it works fine.
We are keeping polishing the game. So we fixed a lot of bugs. There will be 2 more updates for Warstone. Please, if you see any bug, report it in the bug thread in the forum. We try to fix it.

[h2]Game changes[/h2]
  • As you know the game has an option to command all units attack certain enemy. You need to make double left button click. Now we added an option to target units with a single right button click. It is more common in RTS and just easier to use.
  • We added all DLC comics to the Artbook DLC. Also, we placed them in the order of appearance. So now they are kind of a small story book with 99 pictures. Also we fixed all typos we found in comics (for all localizations).
  • We slightly improved efficiency of rune items. Defender Spirit now adds 150% bonus damage instead of 100%. Rune of Meteor deals 200 damage instead of 100.
  • Also we improved damage of Final Blow ability (Ninja) from 80/155 (min/max) to 100/250 (min/max).


[h2]Bug fixes[/h2]
Thanks to all players who helped us with bug reports. Without your support we could find most of these bugs. Special thanks to Manxome, he wrote a huge post with a lot of info. For now we fixed all we could except 8 bugs. They require more time. They will be fixed in the next update. The game is almost in ideal state. Please, if you see any bug, report in the bug thread in the forum. We try to fix it.

  • We discovered that DLC missions on several languages had a missed translation. We fixed it. All text in missions should be translated on all languages now.
  • Fixed the bug when casting a spell above an item icon would result in the item being collected.
  • We found that Korean version missed 4 comics and Spanish version missed 1 comics. We added them to the game.
  • Fixed the bug when all abilities in Spanish used Portuguese text.
  • Casting a spell on a unit (as a tower) do not highlight the unit.
  • Fixed the bug when cast of Spirit of Stone Level 3 used two stones instead of one. Also, it has 5 seconds cooldown now to prevent a second cast on the stone in the process of transformation.
  • Fixed the bug when Enhanced Stone (Level 2 and 3) skill stunned enemies for 4 seconds instead of 8/12 seconds. Also we shortened title of this skill.
  • Fixed the bug with Unbreakable (Bomber), Fortification (Armadillo), Defensive Aura (Tamplier) abilities. They reduced armor instead of buffing it. Same about Level 8 of Protector ability (Knight).
  • Fixed the bug when Inquisitor with last damage upgrade got no extra damage at all.
  • Fixed the bug when an icon which leads to Chapter opened early than it was intended.
  • Star achievement description for Forest of Gloom (challenge) was corrected.
  • Added missing texts for skill descriptions in Portuguese: Mana Reserve, Electric Beetle, Assortment, Spirit of Stone, Wisdom.
  • Name of skill which gives user a spell of summoning Electric Beetle was changed on all languages. It was similar with Warrior Elemental and could be confused.
  • Corrected description of Tribute, Mysticism, Businessman skills on all languages.
  • Electric Beetle now has Spell attack ability icon. It had the ability but the icon wasn't shown.
  • Fixed the difference in Boot Camp (Mercenary) upgrade between description and actual effect.
  • Fixed the difference in Supernatural (Witcher) upgrade between description and actual effect.
  • Fixed the difference in the two last levels of Chakram (Shieldmaiden) upgrade between description and actual effect.
  • Fixed the difference in Dwarf Ingredient (Bombardier) upgrade between description and actual effect.
  • Fixed the difference in Jagged Kunais (Assassin) upgrade between description and actual effect.
  • Description of Bless (Priestess) upgrade of English and Korean localization was corrected,
  • Star achievement description of We Came in Peace (Survival) mission of German localization was corrected.
  • Fixed the bug when Resistance (Witcher) upgrade at 3 last levels didn't give any bonus.
  • Fixed the bug when Blacksmith Power (Bombardier) upgrade at 4 last levels didn't give any health bonus.
  • Fixed the visual bug on Fight to the Death mission where enemies didn't use "portal" animation in the end of the path.
  • Fixed description of Fire Glove item. It should be 150% instead of 150.
  • Description of Spell attack was corrected in Russian localization.
  • Fixed the bug when Thick Skin upgrade (Wolf) gave move speed instead of health.
  • Added translation of titles for DLC co-op missions in French localization.
  • Attack bonus in Electric Beetle skill Level 3 was corrected.
  • Lightning damage in Thunderstorm skill Level 1 was corrected.
  • Corrected parameters of Warcraft and Warcraft II skills in all localization. It should be 15%/30%.
  • Description of Hammer of Gods skill was corrected in Japanese localization.
  • Some improvements for lightning sounds of Thunderstorm spell.
  • Removed a redundant reward in New Challenges V since it broke UI.
  • Fixed the description of Troll Chanter Armor Aura ability. It had negative value.
  • Small fix of Courage (Valkyrie) upgrade.
  • A lot of typos fixed in skill menu for Portuguese and French localization.
  • Description of Peddlers (Bombardier) upgrades was corrected in Portuguese localization.
  • Description of Astral Ore (Destroyer) upgrade was corrected in Russian localization.
  • Added one missing text block in The Forest of Amazon and I'll Find you missions on Portuguese translation.
  • Corrected description of Void Stone upgrade.
  • Added one missions text block in the We cam in Peace of Korean translation.
  • Fixed incorrect health bonus of Leader (Eagle) upgrades.
  • Fixed incorrect cooldowns of Land Mines (Eagle) upgrades.
  • Fixed incorrect health bonus of Shadow Training (Assassin) upgrades.
  • Fixed incorrect health bonus of last level of Training (Wolf) upgrade.
  • Small fix if Defender upgrade (Knight).
  • Corrected description of Mana Reserve skill on Portuguese Translation.
  • Removed a lot of extra space symbols in Polish localization.
  • Corrected parameters of Fire Staff item on several languages.
  • Corrected damage dealt with Meteor rune item on English.
  • Corrected damage dealt with Lightning parcel on English and Russian localizations.
  • Corrected parameters of Bandage, Ninja Bandage, Bandage of Assassin, Feather, Feathery Amulet and Feathery Bracelet items on Polish localization.
  • Corrected parameters of Spirit staff item on Spanish localization.
  • Corrected parameters of Mithril Arrows on all languages.
  • Corrected parameters of Ice Whirlwind spell on Portuguese translation.
  • Corrected parameters of Rend spell on Portuguese translation.
  • Added translation of last levels of Healing ability for all localizations.
  • Added translation of the last level of Flying Guard ability for all localizations.
  • Corrected parameters of Windwalk ability on French localization.
  • Corrected parameters of Poison Knife (Assassin) ability on Spanish localization.
  • Added translation of the last level of Astral Magic (Betelgeuse) ability for all localizations.
  • Corrected parameters of Death Cry (Valkyrie) ability on Japanese localization.
  • Corrected parameters of Death Cry Level 3 (Plasma Elemental) ability on 3 languages.
  • Corrected parameters of Crystal Aura (Crystal Shaman) ability on French localization.
Play with us,

Version 2.09 is available now!



Hello there,

We are keeping polishing the game.
Our mate composer prepared awesome sounds for all DLC stuff. Unit attacks, mob deaths, abilities, special actions and etc. They are really cool. The game becomes for atmospheric with them. We hope you will like the game more with them.

Also, we slightly changed some sounds of Prophecy campaign. Like Stone aura spell, shoot sounds for Spirit Elementals. Added a sound for activation of Defender Spirit spell. We got player reports and made changes. Finally, we added sounds for procs of Knights, Amazons and Assassins passive abilities.

[h2]What will we do next?[/h2]
  1. First of all, we want to try to port the game on Linux. We have got a lot of requests for a past few years. We can't promise anything, but we will give a try.
  2. Another feature we want to add is the Steam Leaderboards. We think it's cool when your friends can see you on first page of the leaderboard.
  3. Finally, our programmer is working on full offline version of the game. It is like playing on other server with only you online. Player could play co-op missions in solo only. Also, both versions will use own save progress. But you can play both version at the same time.


[h2]Bug fixes[/h2]
  • Fixed the bug when the game got crushed after using Aura of the Stone spell.
  • Fixed the bug when spells in Spanish localisation was written with Portuguese.
  • Fixed the bug when a spell wasn't cast if a player moved a cursor.
  • Fixed the bug when Plasma Elementals walk animation was broken.
  • Fixed annoying bug with locking co-op missions. If a player joined to a uncompleted co-op mission and finished it, then this mission were removed from Hot Air Ballon and 2 other stages were permanently unavailable.
  • Chakram of Valkyries no longer bounces between dwarfs' mines.
  • Fixed the bug when a player couldn't place new stones after destroying previous one with Stone explosion spell.
  • Fixed the bug when players couldn't start Narrow Island mission sometimes.
  • Fixed the bug when a tower under polymorf spell started playing walking animation.
  • Difficulty icons in the arena have been brought to the same size.
  • Player who joined co-op battle can't longer press "Start solo" button.
  • Fixed the bu when dispell scroll could dispell certain unit abilities like Critical Strike of Assasins, aura bonus of Stone Aura and etc.
  • A stone under the effect of Stone aura no longer can be selected.
  • Increased activation range of Satellite ability. It casts when an enemy nearby.
  • Improved death animation of Flame Elemental.
  • Attack animation of Cannoneer and Destroyer was improved.
  • Fixed the bug when players could learn unavailable Level 2 and Level 3 spells after using Respec.
  • Improved special effect for Fear ability of Astral Bat.
  • Fixed the bug
  • Fixed the visual bug in story PvP missions when player could add new units to the attack group and start new wave earlier.
  • Removed tower build sound when player uses summoning spells.
  • Fixed the bug when player could lose PvP points upon win.
  • Removed a wrong sound when Nechai Illusions disappear.
Play with us,

Version 2.08 is here now! + Patch #1



Hello there,

The development of Warstone is coming to its end. We made the DLC. We translated it to all languages.Now we are finishing polishing the game. Anyway, we added 2 new features with this update.

First one is the ability to play co-op levels in solo. A lot of players asked for this for a long time. It was an uneasy task, but our programmer could make things work. Just create a co-op mission and click the start button. Now anyone can finish them If they couldn't find a mate to beat co-op missions. Go get all Steam achievements!

Secondly, we added Hell+ mode feature. We made this option for hardcore players who find Warstone too easy game. When you start a game on Hell difficulty then write hell+ xxx in chat. Where xxx is a number from 300 to 5000. So if you write hell+ 5000 then health of enemies will be set to 5000% from default. Try to complete the first mission when the usual boar has 750 health. Can you beat? We sure you can. Enjoy!

Finally, we added improved font style for Polish localisation and improved tower attacks. Now ranged units finish their attack if the targeted unit leaves the attack area.



[h2]Bug fixes[/h2]
We are finishing polishing the game. In that update we checked and fixed all bugs which had been reported. So it's kinda of a pre-final version. We are going to gather bug reports for another month. We will upload the last update after that. So, if you see any kind of bug, please report about it in the forum. Help us make Warstone bug free and send it to a well-deserved pension.

  • When the player starts Astral, The Dark Forest, Secret Level missions on Hell then enemies have 200% of health instead of 300%.
  • Fixed the bug when items on Spanish were mistakenly misplaced with Portuguese.
  • Amplification ability (Sorceresses and Demigoddesses ability) works in AoE now.
  • Sorceresses and Demigoddesses can target air units now.
  • Mystic casts his Mystic ball properly now. Fixed animation and effect. Changed cast delay. Added impact special effect.
  • Location of output_log file was changed. Now if the game breaks the system message appears with a hint how to find it.
  • Fixed the bug when constant clicking on a single unit prevented certain towers from attacking.
  • First wave of Valley Survival was fixed. It contained several Troll Blademaster by mistake.
  • Added an icon to a sheep unit (Demigoddess ability).
  • Ice Whirlwind scroll no longer affects mines (Destroyer ability).
  • Valley map now have proper icons for entry and exit points in all 3 game stages (Campaign, Challenge, Survival).
  • Fixed the bug when Nechai's Flower blocked 1 SP from quests even if there were no quests with SP reward. The problem is a hidden quest for getting 75 stars. It is a visible quest now.
  • Added 2 more New Challenges quests in the list of quests for Nechai's Flower.
  • Fixed the bug when Betelgeuse lost his health after casting Astral Spikes ability.
  • Fixed the bug when icons on runes were slightly displaced.
  • Added a sound for purchasing gold ability (Warlord skill).
  • Elemental Spirit and Warriors now finish an attack even if the targeted unit left the attack area.
  • Attack projectile of Sorceresses and Demigoddesses  was visually improved.
  • Explosion effect of Wonder Beetle was improved.
  • Fixed the bug when a unit which was teleported with a spell from/to warstones didn't lose/get a warstone buff.
  • Fixed descriptions of Astral Warriors and Defender Spirit spells in English and Russian.
  • Added sound for a hit of Rushana Magic Arrow ability.
  • Added sounds to purchasing items in the Treasurer's shop.
  • Added sound to using items in the backpack.
  • Added sound to Nechai reborn.
  • Fixed the bug when some visual effects under Dwarfs tower could be seen.
  • Fixed the bug with a visually broken tutorial at The Battle on the Meadow when playing with 4k game screen resolution.
  • Fixed the bug when a player could see the third cell of the treasurer market with no item inside in the start of the mission.
  • Improved visuals of Double Spiral mission.
  • Fixed the bug with 1 DLC building which didn't have an icon preview.
  • All DLC buildings are shown at the end of the building list now.
  • Reduced amount of numbers in unit damage to one after ".".
  • Added missing sounds for Nechai's abilities; Roar and Cleave strike.
  • Fixed the bug with broken pointers when playing with 4k game screen resolution.
  • Mailbox building now leads to Co-op thread in the forum.
  • Warstone building now leads to Guides section in the forum.
  • Added a missing sound for Armadillo when he uses his ability.
  • Added a missing sound for Troll Berserker when he uses his ability.
  • Fixed the bug when the DLC promo banner can't be closed when a player played with low game screen resolutions.
  • Fixed walk paths in Olymp map.
  • Fixed the death sound of Valkyrie.
  • Icons of Beetle and Royal Beetle were misplaced with each other.
  • Fixed the bug when the last built building still appeared in the construction menu.
  • Ordeal misson now have proper icons for entry and exit points in all 3 game stages (Campaign, Challenge, Survival).
  • Fixed the bug when sheep turned into black models.
  • Items in the backpack in the mission are shown properly now. They were slightly displaced.
  • Fixed the bug when playing some co-op levels (Olymp, Horrors of the Dark Forest, Round Dances) led to a sudden drop from the level !!!
  • Fixed the bug when buying new maps in Hot Air Balloon could open not three modes.
  • Frozen stone in the Olymp map works properly.
  • Fixed a  lot of bugs in the Old School map.
  • Fixed some bugs which could lead to a stuck in the end of a co-op mission.
  • Fixed the bug when single maps didn't start with socket.dll option after playing co-op missions.
  • Fixed the bug when The thunderstorm sound keeps playing on the home screen after a mission has ended.
  • Fixed the bug when playing co-op game with Auto City mode ON could occur a stuck the game in the end of mission.


[h2]Bug fixes of Patch#1[/h2]
  • Bug with broken campaign PvP missions was fixed.
  • Bug with Stone Explosion spell should be fixed.
  • The bug when players couldn't start wave in solo co-op mission was fixed.
  • The bug when player couldn't create co-op solo mission of Challenge and Survival difficulty was fixed.
  • The bug with rounded lifebars was fixed (after that the game was completely unplayable)
Play with us,