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Chapter 2. We need your participation!

Hello there,

It was long time since we posted any info about Warstone because we were extremely busy with Age of Defense. We have some good news. We have been considering an option to change our plans, so we returned to the idea of DLC with Chapter 2. We need your to hear your expectaions and your opinion. Let me tell what we have now.

Artist has drawn all towers.
  • Monk Lvl 3 & Lvl 4. Extra upgrade of merceneries
  • Demonesses. Extra upgrade of huntresses.
  • Bombardier Lvl 3 & Lvl 4. Upgrade of Snipers
  • Goddess Lvl 3 & Lvl 4. Upgrade of Priestesses
  • Astral Eagles Lvl 3 & Lvl 4. Upgrade of Eagles
  • Rocket Wolves. Upgrades of Armored wolves
  • Plasma Elementals Lvl 3 & Lvl 4. Upgrade of Elemental Warriors


So most of 14 new towers add Level 3 & 4 upgrades for towers who don't have them. It should open a lot of new tactics. Rifleman weren't popular becauase they took place of 1 stone where you spend 150 gold maximum at this. So using elemantals were more profitable in most cases. Lvl 4 rifleman wil lcost much more, Lvl4 of Elemental gonna be a ultimate weapon. Other units get several featrues. For example Demonesses damage units in area around here and Monk can do devastating damage at single targets.

Also, we have all new buildings for the city drawn. So we can add them easily. We also modelled 6 new missions in astral setting. As we said Chapter 2 is half done. But we don't have enemies (we need about 20 different models for enemies), comics (they take a lot of time to draw them) and approved storyline (dependences of battles/quests/new content. When a quest unlock maps, the map gives another quest and etc).
So we can't make Chapter 2 alive fast.



We have several options what we can do:
  1. Release DLC as a pack of towers. We will add all 14 new towers. Increase max lvl of the player from 61 to 99 or 125 (a lot of people asked for it) and probably add another hard difficulty setting. That all is kinda easy to implement in the game. Can be done in several weeks. It will cost about 5$.
  2. Release Chapter 2 in unfinished State. We will add 3-5 maps with new enemies, buildings, quests and etc. The rest of Chapter will be locked. We will add new content every 2-4 weeks. It will look like Early access of Chapter. Like we did with Warstone in EA when we started with 8 missions only and added 1 new missions with each new patch. So Chapter 2 will be done in a couple of months. Only English language during will be implemeted the development. We value this option as 10$.
  3. Do nothing now. Wait until release of Age of Defense and start full development of the DLC. It postpones Chapter even more further. Probably it will be never be released.


So, summarazing it. Release complete Chapter II when it is ready look unpromising. We kinda afraid we can spend a lot of time on this DLC and only a few players will buy it. Option to release a tower pack seem easy to implement, but it doesnt fit our plans to leave a story unfinished. Early Access of Chapter II looks great for us. But we need to be sure our players will be ready to support us during development.

Let's have a talk.
Battlecruiser Games

Daily Deal - Warstone TD, 54% Off

Today's Deal: Save 54% on Warstone TD!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time

Our new game is released in Early Access!



Hello dear players,

We worked a lot and proud to present our new game, Age of Defense. We wanted to make the game different from Warstone. It is in 2D with a lot of colorful animations. The story contains animated cinematics instead of comics. There are more enemies with diverse abilities. In other hand, the game is more casual but anyway it should be fun on hard difficulty.

https://store.steampowered.com/app/603320/Age_of_Defense/

The game is in deep Beta state, but we would happy if you play it and give us your feedback. We promise to work hard on the game. It evolves in 2 months significantly.

Stay with us,
Battlecruiser Games

Anniversary discount!



Hello there,

It were a tough year since the release of the game. We spent about 9 months for bringing the game to completely stable version. We didn't receive bug reports for 3 months. So, it seems Warstone is a bug free now!

Also we added a lot of new missions, especially co-op ones. Added last challenge and survival modes. There are 120 game missions in total in the game now.

It is a huge amount of work we put in it for this year. We are not going to stop. New game, Age of Defense, is about to be released soon. DLC with Chapter 2 for Warstone is on a way.

We want to celebrate it with you by giving the highest discount we ever set.
Thanks to all our players!

Stay with us,
Battlecruiser Games

Major Update. Version 1.19 is here! + Patch #1


Hello there,

This is the last update with new content. We added 3 new missions, survival modes of Olympus, Canyon, Climbing missions. They are very hard. You need find high level mates if you want to beat them.

We made some other minor changes. Power of Water now gives extra duration instead of making slow stronger. Also the difficulty of first story PvP map was reduced.

We fixed all bugs which we found or players reported, so if you see anything, please let us know in the forum. We will fix them and upload a patch. For now, the game works stable.

We are still considering an idea to move the game to full offline version. Also we have a lot of finished art, units, animations for Chapter 2. But we need to release our next game first.

Thanks for being with us these 2 years. You helped us make the game awesome!



Bug fixes

  • Fixed the bug when players didn't get/lose Glory points after PvP matches
  • Fixed modes in PvP matches (they didn't work)
  • Fixed the bug when games were left in the arena after the game started
  • Fixed the bug when numbers of rewards were wrong
  • Bravery skill works properly now
  • Added stones to Climbing mission
  • %val2 was replaced with real numbers of Defender Spirit spell
  • Economy spell works properly now
  • Fixed the bug when it was possible to upgrade a fully upgraded aptitude
  • Fixed the bug with buying SuberUberMega upgrade on Toad warstones
  • Fixed the bug with constant slow of Spirit of Armored Wolf after getting in area of Storm spell
  • Fixed the bug when teleported units had bonuses of warstones after replacement
  • Morale spell works properly now
  • localplayer name was replaced with user name. It could happen if the player played co-op match after playing offline mode





Bug fixes of Patch #1

  • Campaign rating was fixed and recalculated
  • Fixed some server errors which could appear at the end of the battle and lose mission progress
  • When you respec skill points with full inventory you can move items from the backpack to the inventory
  • Enemy health in the Climbing Survival was reduced by 40%. Starting gold was increased by 50%
  • Fixed the bug when teleported unit on warstones didn't get bonuses
  • Fixed the bug when Economy skill visually changed prices at the market
  • Added 2 starting holy stone at the Round Dances mission
  • Rewards are shown correctly now
  • Monsters names are now right translated when you pass your mouse on the skull
  • Towers name in the summoning menu have right translation now


Bug and discussion thread for 1.19 version

https://steamcommunity.com/app/562500/discussions/0/3247562523080758704/
Support us with a Steam Review if you like Warstone.

Play with us,
Battlecruiser Games