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Golf It! News

Update 0.6.2

Halloween Update



Halloween has arrived at Golf It and brings new hats, skins and trails. All the sweet treats are also available in our Editor. This is just a small content patch, since we are working hard on our next theme.

Want more treats?


As we are getting close to Update 0.7, we would like to give to you some insights into its content.





You can see two small parts of our new map, which is built in our new theme. The theme comes with 300+ new assets to allow map creators to build structures and buildings like the temple you just saw. More preview GIFs will get posted in our Discord soon.

What's coming next


- VR Support
- Mac Support
- Expanding the Eventsystem
- Better Controller Support
- Keybindings

Our Discord


If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Christian & Jonas


Changelog

- Added 57 Halloween and Candy Assets to the editor (special)
- Added 6 new skins
- Added 9 new hats
- Added 7 Halloween trails for a limited time
- Added ability to create folders for custom items in editor
- Added ability to add snapping points when importing custom assets
- Added ability to add generic specular, roughness and metallic values when importing custom assets
- Added add-, subtract- and set time option in the world event
- Added new special category in the editor to include event assets like Easter, Christmas and Halloween

- Updated editor to remember search results
- Updated editor to also search custom assets

- Fixed grass not being selectable in the editor
- Fixed custom assets not changing default collision when using events
- Fixed ball light issues
- Fixed multiple event issues

- Various smaller fixes in game and editor
- Various underlying code changes for future features and updates (increasing patch-size)

Update 0.6.1

Lanes, Pipes and more



Lanes, Pipes and FX


This update contains several new lane pieces, which are perfect for small structures and compatible to our standard lanes (With special thanks to AlienYuNO). Besides that, we've added new connectors for ambitious pipe systems and lots of FX.

Skins, Hats and Trails


Furthermore, we added fancy ice cream hats, cozy fur skins and multiple flag trails.



What's coming next


We made good progress on our next official map. Asset wise the theme is complete, so we can put everything together at full throttle. We are going to stream our mapping-making progress soon, so you will be able to provide feedback. The stream will be announced on our Discord. Other planned features:
- VR Support
- Mac support
- Expanding the Eventsystem
- Better Controller Support
- Keybindings

Our Discord


If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Christian & Jonas


Changelog


- Added Simulation Mode to custom lobby settings
- Added 1 new rare trail
- Added 4 new hats
- Added 2 new skins
- Added 8 new default trails, including 5 Sidemen flags
- Added 11 FX for the editor
- Added 13 user created lanes (Thanks AlienYuNO!)
- Added Round Water
- Added 4 new pipes
- Added profanity filter to chat (can be activated in advanced options)

- Updated hotseat to have consistent player order
- Updated hotseat to remove time
- Updated hotseat to save player names from last match
- Updated UI for Editor Menu
- Updated Pirates Cove to use new cannons
- Updated editor to give drops
- Updated Ball Events to include Simulation Mode

- Increased Ultra Rare and Legendary drop chances slightly

- Fixed cannons getting blocked by some unintended objects
- Fixed black balls having no lights
- Fixed Ball Events to be replicated
- Fixed Ball Events not working on autostart

- Various smaller fixes in game and editor

Update 0.6.0

Here they are - persistent lobbies!

Engine Update


Finally, we had the chance to update our engine to Unreal Engine 4.19. Updating to a newer version enables a bunch of new techniques and performance improvements, which will contribute to our next updates. Performing such a huge update – we actually skipped 3 major versions - takes a lot of time, which results in a smaller changelog this time.

Persistent Lobbies


The first positive impact of 4.19 is, that we’ve finally managed to implement persistent lobbies. This allows you to stay in a lobby with all your buddies after finishing a map.

What's comming next


The new theme we are working on for several month is almost asset complete, which means that we are currently putting everything together into an official map. We still can't provide any estimation about the release date. Other planned features:
- VR Support
- Mac & Linux support
- Expanding the Eventsystem
- Better Controller Support
- Keybindings

Our Discord


If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Christian & Jonas


Changelog


- Added 23 new flag trails
- Added marker to free cam to improve navigation
- Added water planes to master transformer and events
- Added text feed if a player holes out
- Added new videos to the HowToPlay section
- Added new default materials to the custom asset importer
- Added ability to scrap legendary items

- Updated engine version from 4.15 to 4.19
- Updated lobby systeme to be persistent
- Updated flag rarity from special to uncommon
- Updated cannon visuals slightly
- Updated cannon logic for every newly placed cannon
- Updated importer to use 2 different tangent calculations (more to come)
- Updated postprocessing on some maps

- Fixed editor issue where out of range objects would interfere in the selection of other items
- Fixed editor issue where objects scale to 0 and get unselectable
- Fixed scoreboard displaying wrong colors with more than 18 holes
- Fixed teleporter not setting primary exit during map load
- Fixed sound loops not playing
- Fixed cannons having network issues
- Fixed some issues with item scrapping

- Reduced network load of the editor
- Various smaller fixes in game and editor

Yet Another Update

Represent your Team in Golf It!



Country Flags


For each team perticipating the soccer world cup we've implemented a flag. Flags will drop like other uncommon items and can be equiped as trail.

In case you've missed it


We've made several small patches and hotfixes since 0.5.4. Here is a short overview, in case you've missed it:

- User Experience

Our usability efforts slowly bear fruit, as we continue to improve the UI & UX. This time we've strongly enhanced the "How To Play" section, by adding 36 video tutorials made by TheStreamLife. Another 20+ new tutorials will be added soon. Thanks again Zach for doing an awesome job.

- Custom Sounds

If custom music isn't enough you can now add custom sounds. They could be used like sound effects and also be modified by the Eventsystem.

- Golfball Settings

Once again we've enhanced our Eventsystem by enabling the access to golfball settings. When your golfball triggers an event its physics now can get altered, strokes can be added or your clubs can get changed.

Our Discord


If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Christian & Jonas


Combined Changelog


0.5.4a:

- Fixed Light sources not allowing manipulations to gizmos
- Fixed not being able to get into multi select mode every time
- Fixed World-Events not looping
- Fixed TimeOfDay-Events not delaying correctly

0.5.4b:

- Added Ballphysics/Clubs/Jumping to the editor for better testing
- Added ability for Events to auto-play on hole-spawn
- Fixed some options resetting
- Fixed some issues with pipe placements inside of white connectors
- Fixed some issues selecting objects
- Various smaller fixes

0.5.4c:

- Overhauled the HowToPlay section (Thanks Zach!)
- Added performance mode as standard
- Added custom sounds to editor and event system
- Added ability to change fog in the event system
- Various smaller fixes in game and editor

0.5.4d:

- Added country flags as trails
- Added golfball settings to Eventsystem
- Fixed events firing twice

Update 0.5.4

Skins and more, in Golf It!



Skins


You can now change the skin of your golf ball - as soon as you got a new one. Skins are legendary items, thus the rarest. If you aren't lucky enough, don't despair, we've also implemented an item exchange system (inside the customization menu) for redundant or unused items. You can easily scrap them to get coins, which can then be used to buy new items.



As you can see, some skins will still interact with the color you've chosen.

Unlimited Players


Allowing only 8 players to join a lobby was designed as a softcap to prevent network issues. The underlying codebase, however, is build up completely dynamic. Therefore we've decided to remove the cap and implement a "private" mode instead, to ensure that only your friends can join, without entering a password.

User Interface


In order to increase the usability of Golf It we've finally started to improve our UI. This update includes a revamp of our "Host Game" UI, which improves the overview over your subscribed maps and provides additional options to sort them. Furthermore we've added a new UI for excahnging items and slightly improved the "Search Game" UI.

What's coming next


We're working on a new theme for quite a while now, which consums a lot of time, since we are creating assets which are already optimized for our editor. We can't provide any estimation about the release date, but it's going to be huge. We've already created more than 200 unique assets, which will allow to build more beautiful and complex scenes.

Our Discord


If you wanna get in contact with the rest of the Golf It community and the devs, please enter our Discord Server: https://discord.gg/TQqpYgR


Take care,

Christian & Jonas


Changelog


- Added 29 new skins
- Added 4 new hats
- Added 1 new trail
- Added ability to exchange skins
- Added friction and bounce to custom lobby settings
- Added scoreboard to freecam mode
- Added private mode

- Fixed repick (Y) of editor event objects
- Fixed reset areas still selectable when invisible

- Removed the 8 Player-limit


Hotfixes

- Fixed Light sources not allowing manipulations to gizmos
- Fixed not being able to get into multi select mode every time
- Fixed World-Events not looping
- Fixed TimeOfDay-Events not delaying correctly

0.5.4b:

- Temporarily disabled Item-Upgrade until Inventory-Issues are resolved
- Fixed some options resetting
- Fixed some issues with pipe placements inside of white connectors
- Fixed some issues selecting objects
- Added Ballphysics/Clubs/Jumping to the editor for better testing
- Added ability for Events to auto-play on hole-spawn
- Various smaller fixes

0.5.4c:

- Enabled Upgrade System again
- Overhauled the HowToPlay section (Thanks Zack!)
- Added performance mode as standard
- Added custom sounds to editor and event system
- Added ability to change fog in the event system
- Various smaller fixes in game and editor