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Stormworks: Build and Rescue News

v1.10.8 - The Clear Oil Spills Update!



Dear Stormworkers,

It is minor update week! This weeks update includes a bunch of reworks, improvements, and quality-of-life fixes, as well as a bunch of bug fixes.

This update adds keyboard movement to some of the editor cameras that did not have them. It is a minor change, but is a player request that is great to add because it makes the various editors more consistent.



In response to player feedback, we have also reworked the oil spills, as well as adding the "clear oil spills" button, a change that will be supported by a great many players!

Several important issues have been resolved such as some of the dedicated files being missing from the main application (Steam adds these automatically to "dedicated server" applications). This change will help many dedicated servers.



Please see the patch notes for full details on this weeks changes and improvements.

We look forward to your thoughts and feedback on this update.



Much love
The Stormworks Developers



Patch Notes

v1.10.8

Feature - Added directional WASDEQ movement to vehicle editor and addon editor cameras
Feature - #20199 Clear oil spills button
Rework - #22954 #23920 Rescaled and rebalanced oil spills
Rework - #22954 #23920 Fixed oil spill cleaning issues
Rework - #22954 #23920 Fixed oil spill map edge coordinates wrapping crash
Fix - Fix issue with fluid level resolving not respecting a to b oil resolution as expected with pressure leveling
Fix - #22814 Handheld and vehicle mounted weapon projectile start positions at high speed
Fix - #23111 Aljon hospital name
Fix - #23258 Fix ocean water surface clipping for ultrawide aspect ratios
Fix - Fixed arecibo observatory microcontroller
Fix - #24422 Included missing Valve dedicated server files
Fix - #24574 Diesel burner air consumption values
Fix - #24552 Modular engines air consumption not reacting to pressure

Upcoming - Fixes, Reworks, Discord Gamification



Dear Stormworkers,

It's announcement week!

Next week we will release a minor update, with several important fixes and reworks.

In the coming months we have minor updates planned every other week as usual, as well as the next major update in development and testing, but still a couple of months away.

Over on the Stormworks Discord server, we have been working on the meta-gamification, and our Stormwoofs bot now gives a variety of roles automatically to players based on play time and workshop subscriber count.



Users who have associated their Steam account with their Discord account (by using the /verify command in our Discord server) can now check their playtime and subscriber count using the /stats command! The bot will update your stats every couple of weeks, and gives out the Stormworker role to players with 1000 hours play time. Other roles are available for 2K, 4K and 8K hours, and creators also get various creator roles for 25K, 100K, 500K, and 1M subscriptions on the workshop!

There are some huge numbers here, with Sebastiaz holding the top creator role, while several others are very close to hitting the 1M mark. The kinds of numbers that many creators are achieving is truly remarkable, with many having more subscriptions than copies sold of the game!



While we are enjoying rewarding players for their achievements, it is just a bit of fun, and a side project to the main focus of development. However, if you have ideas of how you would like to see us improve these meta-game elements, please do let us know!

Catch you next week for the update!

Much love
The Stormworks Developers

v1.10.7 - HOTFIX

Fix - reduced requirement of air for coal firebox to increase heating
Fix - fixed issue where diesel air intake was not calculated correctly causing large air buffer

v1.10.6 - HOTFIX

Fix - fixed modular engine composite node data for the air consumption channel

v1.10.5 - The Search Filters Update!



Dear Stormworkers,

This week is minor update week, with a bunch of new fixes and improvements!

This update comes with a small UI change to add a search filter to the workshop upload screens. This is a player request, and while it isn't an important change to many, its a big deal for many workshop creators with a large library of creations.



The majority of the work has gone to fixes, with many important ones - crash fixes, engine fuel consumption, exhaust rendering, and more!

We hope you benefit from this weeks minor update and look forward to your thoughts and feedback!

Much love
The Stormworks Developers



Patch Notes

v1.10.5

Feature - Added search filters for workshop upload screens
Fix - Particle manager buffer allocation crash
Fix - #22715 Removed deprecated steam boiler pressure logic node
Fix - #22890 Fixed issues with engine fuel consumption
Fix - #23096 Updated approach to exhaust production and exhaust color
Fix - #23178 Increased threshold for exhaust rendering from ports
Fix - #23237 Diesel burner fuel consumption issues
Fix - Improved modular engine stability
Fix - #23029 Disabled look-direction forces when surface swimming
Fix - #23040 Inventory and space seat fluid slot resolving issues
Fix - #23240 Fixed unload islands from massive structures generating over vehicles within load range causing infinite saving/invisible vehicle issues (e.g. Donkk Isle Catenaries Addon)
Fix - #23169 Temperature and radiation probes breaking
Fix - Removed outdated helicopter and steam presets
Rework - #23051 #23128 Astronomy coordinates system reworked:
Astronomy coordinates are now in meters.
Directional RX behavior is now more consistent.