1. Stormworks: Build and Rescue
  2. News

Stormworks: Build and Rescue News

v1.14.2 - The AI Infantry Update!



Dear Stormworkers,

For Search & Destroy Weapons DLC owners, this update introduces enemy NPCs equipped with weapons, as well as new capabilities for enemy AI vehicles.

Players have long been requesting updates for the Weapons DLC. This update introduces the ability for NPC characters to be equipped with weapons, and assigned a hostile state, to engage specific characters and vehicles. This functionality is available to all modders via the lua API.



We have also implemented this new feature in our own enemy AI add on, introducing some enemy infantry to some locations.

We have updated the enemy vehicles to include other weapons such as radar seeking missiles, and rockets.

As well as these new features, we have also added some additional fixes and improvements. Please see patch notes below for info.



We look forward to your thoughts and feedback and hope you enjoy these new updates!

Much love
The Stormworks Developers



[h2]Your support makes these updates possible.[/h2]

https://store.steampowered.com/bundle/46782/Stormworks_The_Complete_Collection/



Patch Notes

v1.14.2

Feature - API to allow NPCs to be equipped with specific items
Feature - API to allow NPCs to be set to hostile state
Feature - (Search and Destroy DLC) Enemy AI infantry added to combat add-on
Feature - (Search and Destroy DLC) Enemy AI vehicles may now be equipped with missiles / rockets
Fix - Resolved grenade being paintable
Fix - Lobsters and crabs can now be caught on dedicated servers
Fix - potential crash fix related to ropes
Fix - (Search and Destroy DLC) Fixed one of the enemy AI vehicles sometimes not being able to reload cannon

V1.14.1

Fix - changed flag rendering to have normal lighting
Fix - set flag shader to be moddable
Fix - updated Zimbabwe flag graphic

v1.14.0 - The Sailing Major Update - OUT NOW!



Dear Stormworkers,

The Sailing Major Update is out now!

Vehicles with sails are now possible with the new sail anchors - link 4 anchors together with ropes to generate a sail. In the style of Stormworks, these new parts are modular so players can use and arrange them as they wish to create a huge variety of styles, setups, and creations. The sails will mechanically respond to the wind, with various physical effects including a wing-type effect when the sail cuts through the wind at a fine angle. In our testing, sail boats can travel at the top end of realistic speeds in moderate wind.



Keels have been added as a companion component to sails, to help balance ships and keep masts upright despite the wind force pressing on the sails.

New flags are available in multiple sizes and can have their pattern set in the properties.

Check out the new sail boat preset for an overview of the setup of a working boat. As in real life, an efficient sailing boat design is finely tuned and it is easy to create a poorly balanced or proportioned vessel, and many real world sailing boat design considerations will come into play.



We look forward to your feedback on this new update!

Much love
The Stormworks Developers



[h2]Your support makes these updates possible.[/h2]

https://store.steampowered.com/bundle/46782/Stormworks_The_Complete_Collection/



Patch Notes

v1.14.0

Feature - #2619 #2460 Sails, Flags and Keels

Sails can be formed with 4 Sail anchors in a square, similar to fishing nets.
The logic node on the sail anchor allows the sail to dynamically adjust its size to fit the anchor positions.
A Keel is required to balance the rotational force of the sails on the boat.
Flags come with a large variety of preset options and are texture driven so can be overridden by a mod.

Upcoming - 12 March - Sailing Major Update



Dear Stormworkers,

The Sailing Major Update releases in 2 weeks, on the 12 March!

This new update includes the new sail anchor part. When 4 sail anchors are linked together in the editor with the rope tool, a sail is generated. Sails react to wind in the expected way - they will billow out as they catch the wind with simple cloth physics, and catch the energy of the wind. These anchors have an input node to allow the sails to be resized - when this signal is active, the size of the sail will relax towards the area set out by the anchors.



The new keel component is a companion part to sails, adding forces to counter tilt and keep the boat upright. The keel acts a large heavy fin that can be fitted to the bottom of a hull and comes in 3 sizes.

To make sure this is the flappiest update yet, we are also adding flags! The new flags come in 3 sizes, and over 160 different flag designs are selectable. These designs include many countries, flat colors, popular youtubers, community memes such as skill issue, in-game brands such as clam oil, and pride flags! Flag designs are driven by a texture and can therefore be modded.



Sailing boats can be made in the usual Stormworks style, where players have all the freedom to make different sail shapes, rope rigging, booms, etc.

We look forward to sharing this new update with you soon!

Much love
The Stormworks Developers

V1.13.6 - HOTFIX

Fix - reverted propeller change due to changing game behavior for some players
Fix - resolved dropped frames with damage rebuilding