1. Stormworks: Build and Rescue
  2. News

Stormworks: Build and Rescue News

v0.7.2-3

Patch Notes


v0.7.2

Fix - Fixed gimbal camera render position
Fix - Updated some component descriptions

v0.7.3

Feature - Added more information to script help tab about touchscreens (with example) and available lua functions
Feature - Added several global functions to the lua API (pairs, ipairs, next, tostring, tonumber)
Feature - Updated mission editor objective UI with new multiline editboxes to make it easier to add long descriptions to objectives

Fix - Fixed editor arrows for gimbal camera not rendering in the correct place
Fix - Monitors now show an error if you try to use input/output functions outside onTick or screen functions outside onDraw to make it clearer that this doesn't work
Fix - Fixed monitors not rendering text on MacOS
Fix - Rotors lose their RPS when folded
Fix - Fixed monitors rendering their screen incorrectly when flipped
Fix - Fixed completed research not being synced for clients when joining a multiplayer game
Fix - Fixed gimbal camera not rendering the correct colour when it's the only component on a body
Fix - Particles no longer appear to face the wrong direction when a camera is active
Fix - Fixed first monitor sometimes failing to render static when several are active with no signal
Fix - Limited max force of water jets
Fix - Flipped gimbal camera axis polarity

Major Update #6 - The Cameras, Monitors and Radio Update - Out Now!



Dear Stormworkers,

Major update #6 has arrived!

Camera and Monitors


The most highly-requested Stormworks features are finally here. Place cameras on your vehicles for remote operation, surveillance and night-vision capabilities. Use monitors to display video feeds, status information, heads-up-displays and scriptable touchscreen interfaces.



Radio Control


Composite data can now be transmitted wirelessly between vehicles using multiple sizes of antennas. Send video feeds over long distances to create and control drones and ROVs, and use the new "Keep Active" block to keep your vehicles persistent in the world even when you travel away from them.



Lua Scripting


The script editor and simple Lua API give you even more power over your vehicle's design and behaviour. Write functions to draw text and shapes to monitors on your vehicle, replicate real-world flight systems, and perform complex logic calculations.



We've been looking forward to this update for a long time and had a lot of fun implementing these features. Thanks to all of the great community members who have contributed to this update in one way or another, and we hope the wait has been worth it for all of you that have been requesting these components since the Alpha days. If you find any bugs or have suggestions for future expansions to these new components, let us know on the Stormworks issue tracker or by joining us on Discord.

Full patch notes for this update can be found below.

Looking to the future, we would like to announce that our next major update will largely focus on optimisation and performance improvements. This comes up a lot on the forums and was the second most requested feature in our community poll back in March. We've been planning this update for a while and have some good ideas of ways we can greatly improve performance for all players across a range of hardware, particularly when spawning large vehicles. We'll share more details of this update and the improvements it will bring as we make progress.

Much Love
The Stormworkers Developers


Patch Notes


v0.7.1

Feature - Added 3 camera components (small, medium and gimbal)

  • Medium camera has zoom and night vision
  • Gimbal camera can be rotated without needing to attach to pivots (similar to spotlights)

Feature - Added infrared mode to light components
Feature - Added 4 monitor components to view camera and video feeds

  • Monitors have a composite output with touchscreen data to detect when and where a player is pressing the screen

Feature - Added 2 hud components (small monitors that are transparent)
Feature - New microcontroller components

  • Lua scripting components
  • Video switchbox
  • Text property (allows players to enter custom text that can be used inside a lua script)

Feature - Lua script editor

  • Accessible from the property menu of the lua script microcontroller component
  • Allows custom scripted tick and draw logic
  • Simple API that lets you output draw commands to a video link for custom rendering, including drawing lines, basic shapes, text and the world map
  • Scripts have a composite logic input/output for reading and writing data to the regular logic system
  • Script editor includes syntax highlighting, a button to check your script compiles and a help tab with some information about available functions
  • Monitors that are connected to lua scripts will show error messages if the script fails to execute for easier debugging

Feature - New video logic type used for transferring camera and video feeds between components

  • Video logic can be chained through several scripts to layer many draw commands together, making it possible to build self-contained UI microcontrollers

Feature - Added 4 radio antenna sizes

  • Larger antennas have higher range (up to 40km)
  • Antennas can send and recieve composite data on a set channel
  • Antennas have jiggle physics
  • Radio signal is reduced when travelling through water

Feature - Added 2 video radio components (transmitter and reciever)

  • Similar to radio antennas, but they transmit a video signal
  • Quality of video signal will degrade over long distances

Feature - Added "Keep Active" block (a special component that will keep islands/objects/vehicles around it loaded, allowing it to stay spawned in the world at all times)
Feature - New research in career mode for unlocking camera and radio equipiment
Feature - Train junction signals can be switched by broadcasting an on signal on radio channel 440

Fix - Fixed advanced wheels not rotating freely when connected to torque
Fix - Added tyre pressure slider to advanced wheels to mitigate bouncing issues on light vehicles
Fix - Added track tension slider to tank track wheels
Fix - General fixes and improvements to the torque and grip mechanics of advanced wheels and tank tracks
Fix - Vehicles with advanced wheels no longer roll forwards/backwards on flat ground
Fix - Advanced wheels no longer cause anti-gravity vehicles when placed on their side
Fix - Logic nodes across disconnected vehicle bodies are removed when spawning vehicle ("magic" logic connections will now need to use radio signals)
Fix - Improved folding rotor feature (rotors render in folded position when physics has been disabled by interacting with the rotor head)
Fix - Advanced mode components no longer unlock in normal mode when completing research and vice versa
Fix - Minor improvements to SSAO shader
Fix - Fixed island state not saving (lights, doors etc.)

Cameras, Monitors, Data Transmission and More on Wednesday!

Predator drone with control terminal by MrNJersey

Dear Stormworkers,

As a reminder, this Wednesday 15th May, we are releasing Major Update #6, including cameras, monitors, data and video transmission, and more.

We are really excited to share this update. The new components and features unlock a lot of new game-play and possibilities in your creations, from camera controlled vehicles, to advanced computing systems and intelligent logic.

CH-146 with gimbal camera by MrNJersey

The new camera optics allow you to see further, magnified, and in infrared night vision.

Cockpit HUD with systems computer by WhiteNoise

The new screens allow video and UI feeds, to efficiently provide information to the player.

Signal triangulation and UI system by Tajin

The new lua scripting functionality allows programming of UI and complex systems.

Please join us on Discord, and chat about Stormworks and the new update in anticipation of the launch on Wednesday, and start working on your remotely operated vehicles, ready to plug in the cameras, screens, logic and radio equipment as the new components go live.

https://discord.gg/stormworks

Much love,

The Stormworks Developers

Announcing The Cameras and Radio Communication Update



Dear Stormworkers,

The next major update is coming on Wednesday 15th May at 16:30 UTC.

On the discord feature poll, you asked us for cameras, monitors, and radio equipment, these were the highest voted features. Over the last 6 weeks we have been hard at work adding these new features to the game.

And then, we added some more stuff too, such as lua programming blocks, custom screen UI rendering, and night vision.

Here are the details:



Cameras and Monitors

New camera and monitor blocks allow the player to view video feeds in game. Monitors display a video feed, allowing new control station and cockpit designs.



Night Vision

Infrared mode on cameras allow camera vision in low light conditions. Extended vision is possible through the use of IR band point and spot lights.



Radio Transmission

Data can now be transmitted over the air for connecting logic and remote control between separate vehicles. 6 new antennas allow data transmission over different ranges for composite signals and video.



Lua Programming

A new microprocessor block allows injecting lua scripts into your microprocessors. This allows for programs to be built within the logic units. The lua interface can output to a composite signal, and also add UI to a video signal for rendering overlays over video.

We can't wait to share this update with you on the launch of Major Update #6. Thank you to all who have provided your thoughts and feedback and helped make this update happen.

We are just adding the finishing touches. There is no minor update this week or next week as we complete this update.

Much love
The Stormworks Developers

v0.6.21 (The Modular Tank Tracks Update)



Dear Stormworkers,

This week's minor update adds new components for building tracked vehicles!

Three sizes of caterpillar tracks are now available. The tracks are modular and can be built to any convex shape and size by placing the various track wheels in line with each other. Drive wheels can then be used to rotate all wheels that are linked by a single track.

These wheels provide greater grip, making them ideal for off-road and large vehicles. They also open up a whole new category of vehicle types for you to experiment with!

This week's patch also includes several fixes, including some balance changes to the career research system in response to your feedback over the past week. See below for the full changelog.

Special thanks to MrNJersey for providing this week's awesome announcement gif.

Much Love
The Stormworks Developers


Patch Notes


v0.6.21

Feature - Added modular tank track components (3 sizes of drive wheels and 3 sizes of regular wheels)

Fix - Rebalanced costs of several tech tree research items
Fix - Research view no longer hidden when "infinite stock" is enabled
Fix - Research view hidden when "unlock all components" is enabled
Fix - Missions no longer reward RP when "unlock all components" is enabled
Fix - Fixed research time not updating for host in multiplayer
Fix - Added confirmation dialog when beginning research
Fix - Fixed fans and underwater propellers having toggleable physics