5.722 Exo-War Exos
Full release notes here.
[h2]Main Game Exo War[/h2]
[h2]Forge Of Empires (Formerly Known As Sidekicks)[/h2]
[h2]Heart of the Machine[/h2]
https://steamcommunity.com/ogg/2001070/announcements/detail/497213442478833834 https://store.steampowered.com/news/app/2001070/view/590662117340742322?l=english
https://store.steampowered.com/app/2001070/Heart_of_the_Machine/
[h2]Main Game Exo War[/h2]
- The game once allowed Extragalactic War units to lead Exogalactic Strikeforces, but this was broken at some point. This behaviour is now restored and on by default.
- There is a setting (under "AI Behaviour") to disable this. It is forced on for Expert or higher difficulties.
- Extragalactic War Units are eligible primarily to spawn for Exos against the Spire (Fallen, Infused, Sidekick), and the Nomad Crash/Showdown Device win conditions.
[h2]Forge Of Empires (Formerly Known As Sidekicks)[/h2]
- Continue to lean the Terran and Kilrathi into their glass cannon/tank styles.
- Update the Armada Empire description to suggest to players that they should want to build both Terran and Kilrathi.
- Most Armada structures (Vaults, starbases, etc) are now tankier.
- Blaster tower is more tanky.
- Terran/Kilrathi fortresses can now be upgraded, but they are capped at 1 per planet.
- Rangers should no longer contribute to counterattacks.
- Buff the terran warleader's damage but give it a bit less health.
- Increase the range of the Aprahanti Dreadnaught's bow cannon but reduce the damage a bit.
- Add some new map types.
[h2]Heart of the Machine[/h2]
https://steamcommunity.com/ogg/2001070/announcements/detail/497213442478833834 https://store.steampowered.com/news/app/2001070/view/590662117340742322?l=english
https://store.steampowered.com/app/2001070/Heart_of_the_Machine/