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5.722 Exo-War Exos

Full release notes here.

[h2]Main Game Exo War[/h2]
  • The game once allowed Extragalactic War units to lead Exogalactic Strikeforces, but this was broken at some point. This behaviour is now restored and on by default.
  • There is a setting (under "AI Behaviour") to disable this. It is forced on for Expert or higher difficulties.
  • Extragalactic War Units are eligible primarily to spawn for Exos against the Spire (Fallen, Infused, Sidekick), and the Nomad Crash/Showdown Device win conditions.

[h2]Forge Of Empires (Formerly Known As Sidekicks)[/h2]
  • Continue to lean the Terran and Kilrathi into their glass cannon/tank styles.
  • Update the Armada Empire description to suggest to players that they should want to build both Terran and Kilrathi.
  • Most Armada structures (Vaults, starbases, etc) are now tankier.
  • Blaster tower is more tanky.
  • Terran/Kilrathi fortresses can now be upgraded, but they are capped at 1 per planet.
  • Rangers should no longer contribute to counterattacks.
  • Buff the terran warleader's damage but give it a bit less health.
  • Increase the range of the Aprahanti Dreadnaught's bow cannon but reduce the damage a bit.
  • Add some new map types.

[h2]Heart of the Machine[/h2]
https://steamcommunity.com/ogg/2001070/announcements/detail/497213442478833834 https://store.steampowered.com/news/app/2001070/view/590662117340742322?l=english

https://store.steampowered.com/app/2001070/Heart_of_the_Machine/