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AI War 2 News

5.537 Tweaks And Balance

New AI War 2 build: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.537_Tweaks_And_Balance

Nothing super huge in here, just a number of tweaks and balance adjustments. Several mod updates as well, mostly Badger things for his Sidekicks factions and similar.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha starting in the next few months, so keep an ear out.)

5.536 Extended Sidekicks

New AI War build: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.536_Extended_Sidekicks

Fun thing for AI War 1 fans: The Classic map type will now always have at least one planet with only one wormhole in.

From Badger: The Dyson Sidekick mod is renamed to be the Sidekicks Mod, and the Dark Zenith mod is scrapped since it's folded into the main Sidekicks mod. Lots of updates to this and other related mods. Also added a new Ark Sidekick player type in this mod.

From StarKelp: The Leere mod has gotten a number of updates.

From SirLimbo: Huge rebalance to Extended Ship Variants, a popular mod that adds even more unit types to the game. This hadn't been adjusted since the DLC2 timeframe, and he noted that it really showed. It includes a lot of nerfs and fixes, to make things more balanced in the larger scope of the game.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha starting in the next few months, so keep an ear out.)

5.535 LiteNetLib Fix

New AI War 2 build: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.535_LiteNetLib_Fix

This one fixes a regression in the prior build that broke LiteNetLib networking for the game, and it also includes some balance work on the hangars in DLC2, and some additions to the Dyson Sidekick mod.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha starting in the next few months, so keep an ear out.)

5.534 Modular Blasphemy

New AI War 2 build: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.534_Modular_Blasphemy

This one has a new quickstart called The Blasphemous Badger, and it also includes a number of quality of life improvements including the ability to suppress the "spend more module points" prompt. It also includes better/proper stacking for the necromancer, some neinzul wild hives improvements from StarKelp, and various Dyson Sidekick improvements from Badger.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha starting in the next few months, so keep an ear out.)

5.533 Tuning

New AI War 2 build: https://wiki.arcengames.com/index.php?title=AI_War_2:Post_Completion#5.533_Tuning

This one is a lot of small tuning, and some mod adjustments. There are a number of good changes in there, but they're diverse enough that they are hard to sum up. See the full release notes for details.

More to come soon. Enjoy!

(Usual reminder: you can wishlist our upcoming title Heart of the Machine, if you want to keep up with it. https://store.steampowered.com/app/2001070/Heart_of_the_Machine/ We'll also be running a closed alpha starting in the next few months, so keep an ear out.)