v0.92.01 Patch Notes - Adventure Events, Skill Usage, Companion Adjustments
Town Adventure Events:
Added 16 town adventure events
Each event features 1–15 resolution methods, including skill checks, ability checks, racial/class common sense, etc.
Skills & NPC Companions:
No longer requires manual skill user assignment
NPC companions participate in party skill checks
Locksmiths no longer automatically pick locks or disarm traps
Optimized NPC skills related

[h3]Adjusted Steam Cloud Settings to Maximum Values:[/h3]
Byte quota per user: 100M -> 10G
Number of files allowed per user: 5000 -> 10000
(These changes may resolve save corruption issues for some players. If problems persists, we recommend deleting unused saves to reduce file count or disabling cloud saves for this game.)

[h3]Others:[/h3]
Skill checks and loot in adventure locations/dungeons are no longer affected by save/load
Further optimized saving speed
New feature in save/load UI: Open File Location
New feature: View adventure settings
New option: Progress: Hero's Legacy
New scene-specific option: Show tips at right-bottom of view
Optimized save/load UI
Optimized character UI
Optimized log-related UI
Optimized viewpoint positioning
Monthly merge business event permanent bonuses
Fixed: Updates may cause save file corruption or map changes
Fixed: Shields and other items from business production could exceed maximum bonuses (+5)
Fixed: Some business events can not progress to permanent bonus stages
Fixed: Guild quest reward items always the same
Fixed: Incorrectly dungeon refresh when passing months inside a dungeon
Fixed: Town shop and other contents not refreshing when passing months in a town
Fixed: Town shop may change after multiple reloads
Fixed: May crash after multiple reloads
Fixed: Animal companion UI overlapping elemental companion UI

[h3]Next, we'll work on (rough list):[/h3]
Other adventurers and NPCs
Multiple continents and planes
Magic concentration, magic exhaustion, low and high magic area rules
Macro resource harvesting and crafting
Remake dungeon module
Detailed features of terrains
Battle maps adapt terrains
Monsters distribution
Main storyline
Random events
ect.
And feats and spells, etc.
Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to [email protected] (attach your saves if necessary: game folder/saves).