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  3. Patch 0.7 is HERE!

Patch 0.7 is HERE!


Greetings brave Warriors!

The day has come and patch 0.7 is now LIVE!

We have been baking this in the oven past 3 months this patch was baking in the oven, and now you get to play with all it's new content!
This is our BIGGEST patch ever released and the last major patch for the single player campaign as we now shift all our focus towards the much anticipated Online Multiplayer.

3 new difficulty levels

Patch 0.7 let you choose from 3 difficulty levels, so if you find the game too easy or too difficult you can now choose a difficulty level best suited for you!

Each difficulty has different settings, gameplay changes and achievements. Check the patch notes to know exactly what each difficulty level contains.

Gems

New item type - Gems!

You can now head to the new "Gems Shop" and choose from 10 different types of gem, each one has its own special ability. You can attach gems either to weapons or armor (depends on the gem type)
With the new Gems you can tailor your combat style even more!
Check out the patch notes to know more about each gem type.

Glory Leaderboard

Time to say goodbye to the old Survival Leaderboard and say hello to the new Glory Leaderboard!
From now on, you will get glory points for each all victories in duels and tournaments.
The amount of glory points you gain depends on the difficulty level you are playing at.
Now you can compete with Warriors all around the globe on who has the strongest lineage and warrior!

Online Multiplayer Open Beta

A few weeks back, we opened the Steam page for the Online Multiplayer Open Beta. You can now follow and add it to your wishlist.
We plan the beta to go live on January 2020. Stay tuned for news and updates on our community channels.

Improvements and Bug Fixes

And as always we have added a lot of game improvements, balance changes and bug fixes.


Please share with us all your feedbacks, opinions and bug reports on our community channels!

JOIN THE COMMUNITY OF WARRIORS




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Patch 0.7 notes:


New features:
  • Added reset character button - Now you can reset your progress and start over.
  • 3 New crowd buffs:
    • Precision Buff - This buff enhances your attack senses specifically, giving you bonus Attack points.
    • Warmonger's Fist - Take this to become stronger, giving you bonus damage to all attacks. Because there is no such thing as inflicting too much damage!
    • Guardian’s Virtue - Your instincts will become sharper, making you more vigilant for incoming attacks and giving you bonus Defense points.
  • New Leaderboard.
  • Added 3 game difficulties:

    • Child's Play
      • Permadeath with checkpoints
      • Duels available on tournament levels.
      • 2 Soul Shards for each enemy slain in battle.
      • Opponents have weaker gear and lower Attribute points.
      • Get more money for each victory.
      • Extra rewards when you level up!
      • Soul Points affect current Warrior’s Attributes and Skill points.

    • Rise to Glory!
      • Permadeath with no checkpoints.
      • Duels are locked on tournament levels.
      • 1 Soul Shard for each enemy slain in battle.
      • Opponents have standard gear and Attributes.
      • Dead Ned has 5 lives.

    • Absolute Bloodbath
      • Permadeath with no checkpoints.
      • Duels are locked on tournament levels.
      • 1 Soul Shard for each enemy slain in battle.
      • Opponents have most powerful gear and more Attributes.
      • Bosses are tougher and with stronger special Abilities.
  • Added blood and heartbeat effects when player has low health
  • Added 8 new achievements:
    • Bling Bling! - Equip a level 1 Gem
    • Oohhh, Shiny - Equip a level 3 Gem
    • $wag! - Equip a level 6 Gem
    • Humiliation at its finest - Finish your opponent with a banana strike!
    • P.I.M.P - Equip 7 items each with a level 6 Gem
    • Easy Peasy - Finish the game on easy difficulty
    • Glory is at hand - Finish the game on medium difficulty
    • Absolute Badass! - Finish the game on hard difficulty
  • Added 10 new Gem types:
    • Inferno Gem
      • Level 1 - 10% chance to burn your opponent and inflict 10% weapon damage for 3 turns
      • Level 2 - 10% chance to burn your opponent and inflict 15% weapon damage for 3 turns
      • Level 3 - 15% chance to burn your opponent and inflict 20% weapon damage for 3 turns
      • Level 4 - 15% chance to burn your opponent and inflict 25% weapon damage for 3 turns
      • Level 5 - 25% chance to burn your opponent and inflict 30% weapon damage for 3 turns
      • Level 6 - 25% chance to burn your opponent and inflict 40% weapon damage for 3 turns
    • Ember Gem
      • Level 1 - +2% Weapon damage
      • Level 2 - +5% Weapon damage
      • Level 3 - +8% Weapon damage
      • Level 4 - +12% Weapon damage
      • Level 5 - +16% Weapon damage
      • Level 6 - +20% Weapon damage
    • Frost Gem
      • Level 1 - 20% Chance to make your opponent lose 1 Grid movement
      • Level 2 - 20% Chance to make your opponent lose 2 Grid movement
      • Level 3 - 20% Chance to make your opponent lose 3 Grid movement
      • Level 4 - 25% Chance to make your opponent lose 4 Grid movement, +5% weapon damage
      • Level 5 - 30% Chance to make your opponent lose 1 Grid movement, +10% weapon damage
      • Level 6 - 35% Chance to make your opponent lose 1 Grid movement, +15% weapon damage
    • Glaze Gem
      • Level 1 - 2% Chance to make your opponent miss his next attack
      • Level 2 - 4% Chance to make your opponent miss his next attack
      • Level 3 - 6% Chance to make your opponent miss his next attack
      • Level 4 - 10% Chance to make your opponent miss his next attack, +5% weapon damage
      • Level 5 - 15% Chance to make your opponent miss his next attack, +10% weapon damage
      • Level 6 - 20% Chance to make your opponent miss his next attack, +15% weapon damage
    • Cyclone Gem
      • Level 1 - +1 Attack point
      • Level 2 - +2 Attack points
      • Level 3 - +5 Attack points
      • Level 4 - +10 Attack points, +5% weapon damage
      • Level 5 - +15 Attack points, +10% weapon damage
      • Level 6 - +20 Attack points, +15% weapon damage
    • Tempest gem
      • Level 1 - +3% Critical Strike chance, +10% Critical Strike damage
      • Level 2 - +6% Critical Strike chance, +20% Critical Strike damage
      • Level 3 - +10% Critical Strike chance, +30% Critical Strike damage
      • Level 4 - +15% Critical Strike chance, +40% Critical Strike damage
      • Level 5 - +20% Critical Strike chance, +50% Critical Strike damage
      • Level 6 - +25% Critical Strike chance, +60% Critical Strike damage
    • Sulfur Gem
      • Level 1 - +1 Defense point
      • Level 2 - +2 Defense points
      • Level 3 - +3 Defense points
      • Level 4 - +4 Defense points, -1% Damage reduction
      • Level 5 - +5 Defense points, -2% Damage reduction
      • Level 6 - +6 Defense points, -4% Damage reduction
    • Garnet Gem
      • Level 1 - +5% Item armor points
      • Level 2 - +10% Item armor points
      • Level 3 - +15% Item armor points
      • Level 4 - +25% Item armor points
      • Level 5 - +35% Item armor points
      • Level 6 - +50% Item armor points
    • Water Gem
      • Level 1 - +2% Money earned from battles
      • Level 2 - +4% Money earned from battles
      • Level 3 - +6% Money earned from battles
      • Level 4 - +8% Money earned from battles
      • Level 5 - +10% Money earned from battles
      • Level 6 - +15% Money earned from battles, +1 Soul Shard per executed enemy.
    • Quartz Gem
      • Level 1 - +1 Vitality point
      • Level 2 - +2 Vitality points
      • Level 3 - +3 Vitality points
      • Level 4 - +4 Vitality points, +30% Crowd bananas damage
      • Level 5 - +5 Vitality points, +40% Crowd bananas damage
      • Level 6 - +6 Vitality points, +50% Crowd bananas damage


Gameplay:
  • Added new Warriors intro text: "Your children will call me Daddy!" (Thanks to Hedsmun!)
  • Reduced occurrences of quests.
  • Charge now adds 2 banana bars.
  • Stunned warriors now lose 5 Defense points while stunned.
  • Removed all Armor level requirements .
  • Each Defense attribute point added now Reduces incoming damage by 0.3% up to 60% damage reduction.
  • Updated chances of getting different execution animations.
  • Crowd Buffs disappear after 4 turns.
  • Open wound and Charge of doom! Skills are now affected by player level – 1 damage per level.
  • Added new betting amounts in the Tavern.
  • Removed skeleton healing from rest on all difficulty levels.
  • Using crowd bananas no longer remove crowd excitement, instead levels 1 / 2 of bananas removes 1 bar from opponents’ bar.
  • Charge action now adds 12% Crowd cheer.
  • Charge action now adds 2 Crowd bars.
  • Changed Charmer skill bonuses.
  • Skeleton lives are now shown during combat.
  • Standing on fire trap will now inflict damage every turn the gladiator is on the trap
  • Changed Strapped Up skill to 2 levels
  • Second combat is now easier


Controller Support:
  • Added camera rotation with right stick when using a controller
  • Added scroll bar control with right stick when using a controller


Graphics:
  • Added Tooltip to shield and ranged regarding the lock of one when using the other.
  • Added Damage reduction was added to battle stats.
  • Removed unnecessary tutorial sections.
  • Added Multiplayer signup button.
  • Changed Crowd bananas material.
  • Changed text color for failed quests.
  • When hovering a scar button, it will now preview the scar.
  • Player can now be rotated in Shops / Inventory screen.
  • Removed glowing effect from The Devils Fury.
  • Removed “Your warrior was slain” message when creating a new character after finishing the game.
  • Changed “Start stronger” message to “Finish” after finishing the game.
  • Text bubbles now automatically close when activating a toilet.
  • Damage reduction text now appears green when adding defense points.
  • Improved coloring for changed battle stats.
  • Fixed avatar coloring issues after defeating Golem boss.


Sound:
  • When skipping end battle animations, animation audio is stopped


Bug fixes:
  • Fixed item generation for enemies.
  • Fixed issue with door quest that gave the player 31 Agility points.
  • Fixed translations issues in Polish.
  • Fixed issue with killing Dead Ned with a toilet.
  • Fixed issue that showed 0% Hit chance for Charge when enemy is in range.
  • Fixed issue where damage buff taken in battle didn’t appear in battle stats.
  • Fixed issue where ranged damage appears when there is no ranged weapon equipped.
  • Fixed issue where passing through a fire trap would mess up the turn sequence.
  • Fixed issue where buffs / traps would activate when they are adjacent to the player.
  • Fixed issue with bananas button after Dead Ned's resurrection.
  • Fixed issue where Charge could have been used without enough stamina.
  • Fixed issues with Baffling Performer, opponent actions and walking backwards no longer grants a crowd bar.
  • Fixed issue when changing weapons would cost a crowd bar.
  • Fixed issue that showed wrong damage difference on equipped weapon.
  • Fixed issue where the player could press the opponents crowd attack button.
  • Fixed issue where stunning an opponent in 2 consecutive turns (toilet + bear trap) would crash the game.
  • Fixed text bubble after bear trap stun.
  • Fixed issue with the tutorial sequence when the game session is stopped in the middle of the first combat.