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Warriors: Rise to Glory News

Warriors - Unveiling the Multiplayer Open-Beta

Warriors Assemble!

After months of hard work, sweat, tears, and lots of coffee!!!
The first playable build of the FREE Open-Beta of Warriors: Rise to Glory! is available.

Join the developers throughout the festival as they explain the core gameplay and features that will be included in the launch of the game.



The Multiplayer Open-Beta will be launched in the summer of 2020.

Online Multiplayer: Development Update 1

Development Update 1

Greetings mighty and blood-thirsty warriors!

First of all, in this apocalypse, we wish for all of our gamers to stay safe and keep playing video games. preferably Warriors: Rise to Glory!

Things have been quiet for a while, but it is not because we were sunbathing at the beach or playing Battle Dice all day. It is because we are working very hard to bring you the ABSOLUTELY EPIC CRAZY Online experience you ever had (No exaggeration here :) ).

We wanted to give you a sneak peek and some development updates about awesome things we are brewing here.

[h2]Multiple Warriors Arena[/h2]
Lately, we unveiled the "Bloodbath" arena - a place for 4+ warriors to fight until the last man standing!
This type of arena allows for a whole new array of strategies, collaborations, and Maneuvers.



We are waiting to see what kind of tactics you are going to come up with!

[h2]Player's House[/h2]
In the Online Multiplayer, besides upgrading your-always-dying warriors, players will also have a persistent upgradeable house.
After each battle, your house receives money and soul points based on the battle rewards.
With these, you can upgrade your house with bonuses that stay with you forever like:
  • Increased damage for all weapons
  • increased armor
  • bonus starting warrior money
  • bonus skills
  • attribute points for each new warrior.

The cool thing about these upgrades, they stay with you FOREVER. Unlike your warrior which you cannot get too attached to.



We will expand more about the player house in later Development updates.

[h2]Lots of new things![/h2]
There a lot of new features and content coming with the multiplayer which we will unveil in future news.
For now, we can tell you there will be:
  • New skills
  • New Items
  • New finish animations
  • New leaderboard
  • New jewelry screen - where you create new gems that stay with you FOREVER!

[h2]Open-Beta release date[/h2]
So you must be wondering when will all the fun will begin? So are we!

We will announce the official Open-Beta release date in the upcoming months.
Don't miss it by following and adding the store page to your wishlist right now!

https://store.steampowered.com/app/1101910/Warriors_Rise_to_Glory_Online_Multiplayer_Open_Beta/

Patch 0.7 is HERE!


Greetings brave Warriors!

The day has come and patch 0.7 is now LIVE!

We have been baking this in the oven past 3 months this patch was baking in the oven, and now you get to play with all it's new content!
This is our BIGGEST patch ever released and the last major patch for the single player campaign as we now shift all our focus towards the much anticipated Online Multiplayer.

3 new difficulty levels

Patch 0.7 let you choose from 3 difficulty levels, so if you find the game too easy or too difficult you can now choose a difficulty level best suited for you!

Each difficulty has different settings, gameplay changes and achievements. Check the patch notes to know exactly what each difficulty level contains.

Gems

New item type - Gems!

You can now head to the new "Gems Shop" and choose from 10 different types of gem, each one has its own special ability. You can attach gems either to weapons or armor (depends on the gem type)
With the new Gems you can tailor your combat style even more!
Check out the patch notes to know more about each gem type.

Glory Leaderboard

Time to say goodbye to the old Survival Leaderboard and say hello to the new Glory Leaderboard!
From now on, you will get glory points for each all victories in duels and tournaments.
The amount of glory points you gain depends on the difficulty level you are playing at.
Now you can compete with Warriors all around the globe on who has the strongest lineage and warrior!

Online Multiplayer Open Beta

A few weeks back, we opened the Steam page for the Online Multiplayer Open Beta. You can now follow and add it to your wishlist.
We plan the beta to go live on January 2020. Stay tuned for news and updates on our community channels.

Improvements and Bug Fixes

And as always we have added a lot of game improvements, balance changes and bug fixes.


Please share with us all your feedbacks, opinions and bug reports on our community channels!

JOIN THE COMMUNITY OF WARRIORS




Official Discord server Steam forums Facebook Twitter


Patch 0.7 notes:


New features:
  • Added reset character button - Now you can reset your progress and start over.
  • 3 New crowd buffs:
    • Precision Buff - This buff enhances your attack senses specifically, giving you bonus Attack points.
    • Warmonger's Fist - Take this to become stronger, giving you bonus damage to all attacks. Because there is no such thing as inflicting too much damage!
    • Guardian’s Virtue - Your instincts will become sharper, making you more vigilant for incoming attacks and giving you bonus Defense points.
  • New Leaderboard.
  • Added 3 game difficulties:

    • Child's Play
      • Permadeath with checkpoints
      • Duels available on tournament levels.
      • 2 Soul Shards for each enemy slain in battle.
      • Opponents have weaker gear and lower Attribute points.
      • Get more money for each victory.
      • Extra rewards when you level up!
      • Soul Points affect current Warrior’s Attributes and Skill points.

    • Rise to Glory!
      • Permadeath with no checkpoints.
      • Duels are locked on tournament levels.
      • 1 Soul Shard for each enemy slain in battle.
      • Opponents have standard gear and Attributes.
      • Dead Ned has 5 lives.

    • Absolute Bloodbath
      • Permadeath with no checkpoints.
      • Duels are locked on tournament levels.
      • 1 Soul Shard for each enemy slain in battle.
      • Opponents have most powerful gear and more Attributes.
      • Bosses are tougher and with stronger special Abilities.
  • Added blood and heartbeat effects when player has low health
  • Added 8 new achievements:
    • Bling Bling! - Equip a level 1 Gem
    • Oohhh, Shiny - Equip a level 3 Gem
    • $wag! - Equip a level 6 Gem
    • Humiliation at its finest - Finish your opponent with a banana strike!
    • P.I.M.P - Equip 7 items each with a level 6 Gem
    • Easy Peasy - Finish the game on easy difficulty
    • Glory is at hand - Finish the game on medium difficulty
    • Absolute Badass! - Finish the game on hard difficulty
  • Added 10 new Gem types:
    • Inferno Gem
      • Level 1 - 10% chance to burn your opponent and inflict 10% weapon damage for 3 turns
      • Level 2 - 10% chance to burn your opponent and inflict 15% weapon damage for 3 turns
      • Level 3 - 15% chance to burn your opponent and inflict 20% weapon damage for 3 turns
      • Level 4 - 15% chance to burn your opponent and inflict 25% weapon damage for 3 turns
      • Level 5 - 25% chance to burn your opponent and inflict 30% weapon damage for 3 turns
      • Level 6 - 25% chance to burn your opponent and inflict 40% weapon damage for 3 turns
    • Ember Gem
      • Level 1 - +2% Weapon damage
      • Level 2 - +5% Weapon damage
      • Level 3 - +8% Weapon damage
      • Level 4 - +12% Weapon damage
      • Level 5 - +16% Weapon damage
      • Level 6 - +20% Weapon damage
    • Frost Gem
      • Level 1 - 20% Chance to make your opponent lose 1 Grid movement
      • Level 2 - 20% Chance to make your opponent lose 2 Grid movement
      • Level 3 - 20% Chance to make your opponent lose 3 Grid movement
      • Level 4 - 25% Chance to make your opponent lose 4 Grid movement, +5% weapon damage
      • Level 5 - 30% Chance to make your opponent lose 1 Grid movement, +10% weapon damage
      • Level 6 - 35% Chance to make your opponent lose 1 Grid movement, +15% weapon damage
    • Glaze Gem
      • Level 1 - 2% Chance to make your opponent miss his next attack
      • Level 2 - 4% Chance to make your opponent miss his next attack
      • Level 3 - 6% Chance to make your opponent miss his next attack
      • Level 4 - 10% Chance to make your opponent miss his next attack, +5% weapon damage
      • Level 5 - 15% Chance to make your opponent miss his next attack, +10% weapon damage
      • Level 6 - 20% Chance to make your opponent miss his next attack, +15% weapon damage
    • Cyclone Gem
      • Level 1 - +1 Attack point
      • Level 2 - +2 Attack points
      • Level 3 - +5 Attack points
      • Level 4 - +10 Attack points, +5% weapon damage
      • Level 5 - +15 Attack points, +10% weapon damage
      • Level 6 - +20 Attack points, +15% weapon damage
    • Tempest gem
      • Level 1 - +3% Critical Strike chance, +10% Critical Strike damage
      • Level 2 - +6% Critical Strike chance, +20% Critical Strike damage
      • Level 3 - +10% Critical Strike chance, +30% Critical Strike damage
      • Level 4 - +15% Critical Strike chance, +40% Critical Strike damage
      • Level 5 - +20% Critical Strike chance, +50% Critical Strike damage
      • Level 6 - +25% Critical Strike chance, +60% Critical Strike damage
    • Sulfur Gem
      • Level 1 - +1 Defense point
      • Level 2 - +2 Defense points
      • Level 3 - +3 Defense points
      • Level 4 - +4 Defense points, -1% Damage reduction
      • Level 5 - +5 Defense points, -2% Damage reduction
      • Level 6 - +6 Defense points, -4% Damage reduction
    • Garnet Gem
      • Level 1 - +5% Item armor points
      • Level 2 - +10% Item armor points
      • Level 3 - +15% Item armor points
      • Level 4 - +25% Item armor points
      • Level 5 - +35% Item armor points
      • Level 6 - +50% Item armor points
    • Water Gem
      • Level 1 - +2% Money earned from battles
      • Level 2 - +4% Money earned from battles
      • Level 3 - +6% Money earned from battles
      • Level 4 - +8% Money earned from battles
      • Level 5 - +10% Money earned from battles
      • Level 6 - +15% Money earned from battles, +1 Soul Shard per executed enemy.
    • Quartz Gem
      • Level 1 - +1 Vitality point
      • Level 2 - +2 Vitality points
      • Level 3 - +3 Vitality points
      • Level 4 - +4 Vitality points, +30% Crowd bananas damage
      • Level 5 - +5 Vitality points, +40% Crowd bananas damage
      • Level 6 - +6 Vitality points, +50% Crowd bananas damage


Gameplay:
  • Added new Warriors intro text: "Your children will call me Daddy!" (Thanks to Hedsmun!)
  • Reduced occurrences of quests.
  • Charge now adds 2 banana bars.
  • Stunned warriors now lose 5 Defense points while stunned.
  • Removed all Armor level requirements .
  • Each Defense attribute point added now Reduces incoming damage by 0.3% up to 60% damage reduction.
  • Updated chances of getting different execution animations.
  • Crowd Buffs disappear after 4 turns.
  • Open wound and Charge of doom! Skills are now affected by player level – 1 damage per level.
  • Added new betting amounts in the Tavern.
  • Removed skeleton healing from rest on all difficulty levels.
  • Using crowd bananas no longer remove crowd excitement, instead levels 1 / 2 of bananas removes 1 bar from opponents’ bar.
  • Charge action now adds 12% Crowd cheer.
  • Charge action now adds 2 Crowd bars.
  • Changed Charmer skill bonuses.
  • Skeleton lives are now shown during combat.
  • Standing on fire trap will now inflict damage every turn the gladiator is on the trap
  • Changed Strapped Up skill to 2 levels
  • Second combat is now easier


Controller Support:
  • Added camera rotation with right stick when using a controller
  • Added scroll bar control with right stick when using a controller


Graphics:
  • Added Tooltip to shield and ranged regarding the lock of one when using the other.
  • Added Damage reduction was added to battle stats.
  • Removed unnecessary tutorial sections.
  • Added Multiplayer signup button.
  • Changed Crowd bananas material.
  • Changed text color for failed quests.
  • When hovering a scar button, it will now preview the scar.
  • Player can now be rotated in Shops / Inventory screen.
  • Removed glowing effect from The Devils Fury.
  • Removed “Your warrior was slain” message when creating a new character after finishing the game.
  • Changed “Start stronger” message to “Finish” after finishing the game.
  • Text bubbles now automatically close when activating a toilet.
  • Damage reduction text now appears green when adding defense points.
  • Improved coloring for changed battle stats.
  • Fixed avatar coloring issues after defeating Golem boss.


Sound:
  • When skipping end battle animations, animation audio is stopped


Bug fixes:
  • Fixed item generation for enemies.
  • Fixed issue with door quest that gave the player 31 Agility points.
  • Fixed translations issues in Polish.
  • Fixed issue with killing Dead Ned with a toilet.
  • Fixed issue that showed 0% Hit chance for Charge when enemy is in range.
  • Fixed issue where damage buff taken in battle didn’t appear in battle stats.
  • Fixed issue where ranged damage appears when there is no ranged weapon equipped.
  • Fixed issue where passing through a fire trap would mess up the turn sequence.
  • Fixed issue where buffs / traps would activate when they are adjacent to the player.
  • Fixed issue with bananas button after Dead Ned's resurrection.
  • Fixed issue where Charge could have been used without enough stamina.
  • Fixed issues with Baffling Performer, opponent actions and walking backwards no longer grants a crowd bar.
  • Fixed issue when changing weapons would cost a crowd bar.
  • Fixed issue that showed wrong damage difference on equipped weapon.
  • Fixed issue where the player could press the opponents crowd attack button.
  • Fixed issue where stunning an opponent in 2 consecutive turns (toilet + bear trap) would crash the game.
  • Fixed text bubble after bear trap stun.
  • Fixed issue with the tutorial sequence when the game session is stopped in the middle of the first combat.

Multiplayer OPEN-BETA!



Greetings Brave Warriors!

Here at Gavra Games Studios we are working hard as always on improving the game, Adding features, Squashing bugs, and especially - working on the much anticipated online multiplayer mode of Warriors: Rise to Glory!

And so, our first step with bringing the Multiplayer mode to the public begins with the announcement that the Online Multiplayer Open Beta page is now LIVE!
The Beta will be FREE and open for everyone who wish to try and humiliate other puny warriors.

Follow and add to your wishlist now!

Here is a taste of things to come :)



We have a lot of plans for the multiplayer version and we will regularly share more information with you as soon as we can.

Online Multiplayer main features:
  • Play in classic 1 vs 1 duels and tournaments.
  • Participate in group fights in teams or free for all with up to 6 warriors in the same arena.
  • Strengthen your warrior's lineage for all generations to come.
  • Compete with players around the world on global glory-board.
  • Play in co-op mode with your friends or other warriors from the world.


In addition, we are currently working on patch 0.7, which will be the last major content patch for the game as our focus will be shifted towards the multiplayer mode.
The patch is scheduled to be released by the end of July.

Patch 0.7 main features:
  • 3 new difficulty levels are added to the game
  • Item gems: You will be able to customize your fighting style even more buy attaching gems to your items and adding them bonus stats!
  • Overall balancing of the single player campaign
  • New skins
  • New achievements
  • New Mercy Animation

We aim to bring the best possible experience we can, and all of this is happening thanks to your support and feedback, so please keep on sharing with us your opinions.

JOIN THE COMMUNITY OF WARRIORS




Official Discord server Steam forums Facebook Twitter

Patch 0.57 now available!


Hello brave warriors and welcome to the Indiekingdom news report!

We are happy to announce that Patch 0.57 is LIVE and kicking butt. The patch has many new features requested by our community as well as minor & major bug fixes.

Important note:

In our next Patch (0.7) the Leaderboard will be Reset! Thus concluding our first season.
The top 5 players which will rule the leaderboard will forever be honor as Season 1 champions in our “Hall of Fame” screen. So put on your best gear and charge into survival…

Patch 0.57 notes:


New features
  • When encountering bosses, both the player and the boss will say something about the player's ancestor who died fighting that boss.
Gameplay:
  • You can now offer up to 50 silvers when begging for mercy in the tutorial
  • Dice animations in "Battle Dice" are now be skipped (Finally!!!)
  • Changed “Take it easy man” skill as follows:
    • Level 1 – 10% to 5% Stamina discount
    • Level 2 – 20% to 10% Stamina discount
    • Level 3 – 35% to 25% Stamina discount
  • Random name now gives you a random Title.
  • Changed controller support to be much more intuitive.
  • Duel button now unlocked when creating a first character.
Graphics:
  • Exploding head in certain executions will no longer appear when gore is disabled
  • Removed the "MS13" from the gangster tattoo
  • Added a glow effect whenever you reach a new phase in the Banana Meter.
  • When hovering a skin color button it will now preview the skin
  • When hovering a tattoo button it will now preview the tattoo
  • When not reaching your opponent with Charge action the tooltip will now show 0% chance to hit.
  • Fixed lightning in Treasure box scene.
  • Removed glow effect when dragging Shiv for the first time.
  • Added News button.
  • Charge action is now locked when warriors have Root debuff.
  • Sound:
  • Some entertain dance music and sounds have been improved
Bug Fixes:
  • Fixed issue in a quest where instead of the rewards amount the text was "x%"
  • Fixed issue where the enemy would say idle texts too much.
  • Fixed Issue where Baffling performer would cause enemy to walk back to his position when stepping on a bear trap.
  • Fixed issue where kicking a warrior towards a "bear trap" when the trap disappears would result in the game getting stuck
  • Character Statistics now reset


After this we are going to release our last major update for the Single Player campaign which will include these key features:
  • 3 game mode difficulties – Easy, Medium and Hard. Easy and Normal mode will not have a Permadeath system but checkpoints according to your achievements.
  • Weapons and Armors special abilities. Since day 1 we wanted to have our items with special abilities so that you can custom your fighting skills even more. In Patch 0.7 you can equip special Gems that will make your items even more badass!
  • New Leaderboard calculation system – Score will be based according to accomplishments in the game
  • Overall game balance.
  • “Dead Ned” could be killed in more traditional ways in Easy and Normal modes.
  • New gamble options in “Battle Dice”
  • And much more…


Another great news are that we have started working on the loooooong anticipated Online Multiplayer feature! We still can’t say much about it, all we can say at this point is that it’s going to be EPIC!!!

As always, we listen to ALL your suggestions, so if you have any ideas you would like to see in the Online Multiplayer and other features please let us know in our Official Discord channel or our Steam community page.