Patch Notes - July 1st 2020

Greetings Adventurers,
In this week's update we bring you the long awaited class balance that was previously announced during the Heidel Ball: AT HOME. We hope you like these changes and as usual we will keep an eye on your feedback to achieve a more equal balance in line with our goals to provide you with the best possible PvE/PvP experience.
We also hope you are enjoying the Seasonal Servers and the wonders of the new Tuvala gear! Starting today you will be able to rent a special type gear from the King of Valencia. This is the perfect alternative to gear your character if you haven't been lucky with your recent enhancements.
Lastly, we have several new events starting this week. You can acquire Tapu's Golden Coins and exchange them for big rewards, enjoy the Hot Time boosts in Season and Olvia servers, and get the chance to collect loyal attendance rewards again!
Do you want to know the details of these new events and additions? Go on and keep reading!
[h2]Event & System[/h2]
[h3]New Events[/h3]
- Tapu's Golden Travel
- Period: July 1 (after maintenance)–July 15 (before maintenance)
- Collect [Event] Golden Troupe Coins by completing quests offered by NPC Tapu or via playtime challenges and exchange them for big rewards.
- Click < Here > to find out more about this golden opportunity.
- Period: July 1 (after maintenance)–July 15 (before maintenance)
- Hot & Cool
- Event 1: Weekend Hot Time in Season and Olvia Servers
- Period: July 1 (after maintenance)–Until further notice
- Weekend Hot Time boosts have arrived at Season and Olvia Servers. Until further notice, weekend EXP boosts of Combat EXP +200%, Skill EXP +30% and Item drop rate boosts will apply to Season and Olvia Servers.
- Period: July 1 (after maintenance)–Until further notice
- Event 2: Cool Time
- Period: July 2 (00:00UTC)–July 15 (before maintenance)
- Stack up on your boost items through playtime challenges and use them at your convenience.
- Period: July 2 (00:00UTC)–July 15 (before maintenance)
- Event 1: Weekend Hot Time in Season and Olvia Servers
- Loyal Attendance Rewards Refreshed
- Period: July 2 (00:00 UTC)–August 5 (23:59 UTC)
- Check attendance daily and stack up on rewards including [Event] Shining Shakatu's Seals, Fine Accessory Box II, and so much more!
- Click < Here > to find out more about the cool buffs and loyal attendance rewards.
- Period: July 2 (00:00 UTC)–August 5 (23:59 UTC)
- Vell Extra Spawn
- Period: July 1–Until further notice
- Starting today, enjoy an extra chance to challenge Vell every Wednesday!
- Click < Here > for details on the additional Vell spawn schedule.
- Period: July 1–Until further notice
[h3]Ongoing Events[/h3]
- Papua Crinea Launch Events
- Event 1. Let's Play Hide-and-seek: June 24–July 8 (before maintenance)
- Event 2. Pa! Stab! Pu! Retrieve!: June 24–July 8 (before maintenance)
- Event 1. Let's Play Hide-and-seek: June 24–July 8 (before maintenance)
- Season Special Attendance Rewards: June 25 (00:00 UTC)–July 15 (23:59 UTC)
- Papu or Otter?: June 24–July 6 (23:59 UTC)
- Fughar's Black Pearl (available in Season Servers only): June 24–July 8 (before maintenance)
- Season Server Launch Events
- Event 1: Summer Season Playtime Challenge: June 18–July 29 (23:59 UTC)
- Event 3: Get Refined Magical Black Stones: June 18–July 15 (before maintenance)
- Event 1: Summer Season Playtime Challenge: June 18–July 29 (23:59 UTC)
- Refer-a-Friend Promotion is Back!: June 17–July 15 (before maintenance)
[h3]Ended Events[/h3]
- [SNS Event] Caption This!
- Submission Date (Post on your SNS!): June 17 (after maintenance)–June 30 (23:59 UTC)
Winner's Announcement: July 3 - Reward Distribution: July 10 (during maintenance)
- Submission Date (Post on your SNS!): June 17 (after maintenance)–June 30 (23:59 UTC)
- Season Server Launch Events
- Event 2: Leveling Aid Challenge: June 18–July 1 (before maintenance)
- Event 4: Hot Summer Time: June 17–July 1 (before maintenance)
- Event 5: Time-filled Mysterious Knight: June 17–July 1 (before maintenance)
- Event 2: Leveling Aid Challenge: June 18–July 1 (before maintenance)
[h3]Reward Distribution[/h3]
- Arsha Leaderboard Returns: The Grand Rewards have been sent via your in-game mailbox (B). Thank you for participating and your patience.
[h3]Content[/h3]
- The effects of [Event] Simple Cron Meal and [Oasis] Simple Cron Meal were also changed to include that of Energizing Cron Meal.
The Simple Cron Meal and Energizing Cron Meal were combined into "Simple Cron Meal." As a result, the combined Simple Cron Meal's effects were adjusted accordingly.
For our past update on September 4, 2019, we combined the Savory Cron Meal with the Seafood Cron Meal for the sake of adventurers who enjoy our Life Skills content. For those adventurers who enjoy defeating monsters, we felt that combining the effects of Energizing Cron Meal with Simple Cron Meal would make this the ultimate meal, hence we added all the effects of the Energizing Cron Meal into the Simple Cron Meal.

- The Energizing Cron Meal item was changed into the Simple Cron Meal.
- Any Energizing Cron Meal in your possession or in the Central Market will be dealt with as follows.
- If it is inside your Inventory, Storage, Warehouse, or Mailbox, it will be changed to Simple Cron Meal.
- If it was sold on the Central Market, yet you haven't collected the money, the Silver for selling the item will be sent via in-game mail.
- For this instance, all adventurers will receive the "+30% Marketplace Sales upon Silver Collection" for the transaction and also receive any additional Silver collection benefits provided by Family Fame. This is regardless of whether or not you had a Value Pack in effect.
- For this instance, all adventurers will receive the "+30% Marketplace Sales upon Silver Collection" for the transaction and also receive any additional Silver collection benefits provided by Family Fame. This is regardless of whether or not you had a Value Pack in effect.
- If it is inside your Inventory, Storage, Warehouse, or Mailbox, it will be changed to Simple Cron Meal.
- If it is waiting to be sold on the Central Market, the exact amount of meals as you listed on the Central Market will be mailed as Simple Cron Meals.
- If your pre-order was completed on the Central Market, yet you haven't collected the item, the exact number of completed orders will be mailed as Simple Cron Meals.
- If you have any pending pre-order at the Central Market, the pre-order will be canceled, and you will be mailed the Silver equivalent to the amount you used for the pre-order.
- Any Energizing Cron Meal in your possession or in the Central Market will be dealt with as follows.
- The items contained inside the Cron Meal Box and [Event] High-Quality Food Box, which used to contain the Energizing Cron Meal, were changed.
- You can now make the Simple Cron Meal using the ingredients previously used for the Energizing Cron Meal.
- The item description for the Ancient Cron Spice was changed due to the changed ingredients for making the Simple Cron Meal.
- Knowledge entry for the Energizing Cron Meal was removed.
- The Energizing Cron Meal will no longer be displayed in the Crafting Notes (F2).
- Ellie the Oasis Vendor will no longer sell the [Oasis] Energizing Cron Meal.
[h3]System[/h3]
- Fixed the issue where some web based windows in the game were not working as intended.
[h2]Game World, NPC & Effects[/h2]
[h3]Game World[/h3]
- Improved the navigation in the region near Waragon Nest.
[h3]NPC[/h3]
- Changed the text of the button that appears when using the Realization of Energy function via Alchemist Alustin.
- Fixed the issue where you were sometimes guided to Ellie the Oasis Vendor when trying to navigate to a general goods vendor via the Find NPC function.
[h2]Class Changes[/h2]
[h3]Warrior[/h3]
- Increased the Warrior's damage ratio by an average of approximately 3.1% and increased Awakening PvP damage.
- Increased the PvP damage of the following skills by approximately 10%.
[h3]Ranger[/h3]
- Increased the Ranger's damage ratio by an average of approximately 8.6% and increased Awakening PvP damage.
- Increased the PvP damage of the following skills by approximately 5%.
- Reduced Prime: Tearing Arrow I–IV' PvP damage amount when used while mounted by approximately 25%.
[h3]Sorceress[/h3]
- Reduced the Sorceress' damage ratio by an average of approximately 11.3%.
This may seem like quite a big reduction, yet this was to balance the gap between Awakening and Succession skills. While the Sorceress' damage ratio did overall decline, her Succession and Awakening skills' damage amount were comparatively greatly increased.

Increased the PvP damage of the following skills by approximately 5%.

Increased the PvP damage of the following skills by approximately 16%.

Increased Dead Hunt I–IV's PvP damage by approximately 25%.
Increased the PvP damage of the following skills by approximately 26%.
- Cartian's Nightmare I–IV
- Flow: Cry of Darkness I–III
- Violation I–III
- Improved Night Crow to activate Black Wave more naturally when inputting S+RMB, then S+RMB+LMB, after using the skill.
- When maintaining S+RMB+LMB after Night Crow, Dark Flame will be activated first.
- When maintaining S+RMB+LMB after Night Crow, Dark Flame will be activated first.
[h3]Berserker[/h3]
- Reduced the Berserker's damage ratio by an average of approximately 14.6%.
The Berserker saw a large gap between Succession and Awakening, and its PvP damage ratio was greatly reduced compared to other classes.
Thus, we greatly increased the skill damage amount of both Succession and Awakening.
In addition, while the Berserker may be a class that boasts the greatest number of grappling skills, we felt there was a bit of a gap regarding how useful such skills were in light of comboing into other skills.
Hence, we chose to improve Rock Smash to combo more smoothly in order to highlight the Berserker's unique trait.

- Increased the PvP damage of the following skills by approximately 15%.
- Increased the PvP damage of the following skills by approximately 25%.
- Increased the PvP damage of Titan Blow I–IV by approximately 15%.
- Increased the PvP damage of Flame Buster I–III by approximately 36%.
- Increased the PvP damage of Devastation I–IV by approximately 37%.
- Improved the Rock Smash to combo more smoothly into other skills.
[h3]Tamer[/h3]
- Reduced the Tamer's damage ratio by an average of approximately 12.5%.
Like Sorceress and Berserker, the Tamer also saw quite the PvP damage ratio decrease, hence we greatly increased specific skills' damage amount in PvP, especially her Awakening skill damage.

- Increased the PvP damage of the following skills by approximately 15%.
- Increased the PvP damage of the following skills by approximately 30%.
- Increased the PvP damage of the following skills by approximately 12%.
[h3]Valkyrie[/h3]
- Increased the Valkyrie's damage ratio by an average of approximately 1.9% and increased the PvP damage of most of her skills.
- Increased the PvP damage of the following skills by approximately 7%.
- Increased the PvP damage of the following skills by approximately 7%.
- Increased the PvP damage of the following skills by approximately 5%.
[h3]Witch[/h3]
For Witch and Wizard, although we have changed the PvP damage ratio, the actual damage per skill has remained mainly untouched. Therefore, these two classes have maintained similar power levels compared to other classes who had their damage ratios improved.
We also expect the improved version of Magical Evasion updated this week will bring about small changes to the battlefield.
- Improved the effects of the following skills.
- Fixed the issue where movement would be interrupted when using Magical Evasion depending on the surface level at which it was used.
- Increased the Witch's damage ratio by an average of approximately 8.6%
- Witch's PvP damage remains unchanged.
- Witch's PvP damage remains unchanged.
- Fixed the issue of Skill Add-On not activating on certain Thunder Storm skill hits.
[h3]Wizard[/h3]