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  3. Trailmakers 0.6.1 - Logic Update is now live!

Trailmakers 0.6.1 - Logic Update is now live!



If you update Trailmakers today, you can try a brand new version with some great features. The major feature of this update is the series of logic blocks and a sensor block. These blocks will make some advanced vehicles possible, but they can be tricky to use if you have not worked with logic gates before. Experiment with them, and check out what other players have built with them on Steam Workshop and our Discord.

General
  • Added Daily Challenges! This is the first version of the Daily Challenge system. In future updates we will add more awesome challenges, and expand the system with more rewards.
  • Removed the side cameras and the top-down camera.
  • Added a new Sticky Orbit camera that orbits the vehicle but follows the vehicles rotation.
  • Made seats configurable. You can now select which parts of a vehicle are controlled from a given seat. That means you can make passenger seats or a seat for a turret controller.


Builder
  • Made scroll-to-zoom and panning with the arrow keys less aggressive when the camera is close to your vehicle.
  • The camera no longer shifts back and forth while deleting blocks.
  • Added a button to the configuration menu of blocks that removes the keybinding.


Blocks
  • NEW: Logic Blocks - Connect these blocks with other configurable blocks by selecting the logic block and clicking the cogwheel. You can use the check marks to select which blocks the logic gate is connected to.
    AND - Output if ALL input is NOT zero.
    OR - Output if ANY input is NOT zero.
    XOR - Output if ONLY ONE input is NOT zero.
  • NEW: Distance Sensor Block - The Distance Sensor can be connected to other blocks by clicking the cogwheel and then the checkmark on other blocks. The connected blocks will activate when the Sensor triggers. You can configure the distance of the sensor and trigger it when it detects environment, blocks, or players.
  • NEW: Spiked Wheel
  • NEW: Rounded Corner Block
  • NEW: Small Rounded Corner Block
  • NEW: Porthole
  • NEW: Paddle
  • NEW: Straight Suspension
  • Spinning Servo: New graphics
  • Shield Plate 2x1: Fixed a bug where you couldn’t color the nubs with secondary colorpicker
  • Headlamps and Taillights - These blocks are now configurable. You can bind a key to turn on the lights.


Bug Fixes
  • Fixed the weird levitation of the rear end of some vehicles caused by wheels rubbing together.
  • Removed lag spikes that would occur when loading in new gameplay areas.
  • Fixed the ramp.
  • Made the wheels not collide with their own structure. This might break some vehicles with “alternative types of propulsion”.