1. Trailmakers
  2. News
  3. The Summer Party 1.1 Public Beta!

The Summer Party 1.1 Public Beta!



Hey Trailmakers!

In the near future, we have a Trailmakers update coming out. We know you are probably waiting in eager anticipation, so we thought you could help us speed up the development.

The new update has a couple of features that we have a hard time testing ourselves. A new Steam API update should fix a LOT of connection issues and also make hosting servers available for a lot of people who previously had issues with it. We need your help testing that. The update also makes 8 player multiplayer available. We need your help testing that. And finally, we have updated the physics to fix a bunch of bugs, and make other physics interactions more accurate and consistent. It will surely mess with a lot of your old saved vehicles, so we need your help testing the new physics on old vehicles.

So we are making the update public on a test branch here on Steam. Here is how to access it:

  • Right click Trailmakers in your Steam Library and click Properties
  • In the “Betas” tab, select the 1.1-public-beta branch from the drop-down list.
  • Click Close and wait for the update to download.


Make sure to switch back once you are done testing. We intend for this public beta to be open over the entire weekend! We've decided to keep the Public Beta branch open a little while longer, along with this we've updated the build with a handful of important fixes, please check the comments to see what they are!

As always, we’d prefer your feedback on our Discord: https://discord.gg/Trailmakers

If you are unsatisfied with something in the update, or if multiplayer is not working in a way you expect it to, let us know on our Discord, and make sure to tell us that you are playing the test branch.

There’s also a bunch of other cool new features in the update, but we’ll let you explore those for yourself 😎

PS.
This version of Trailmakers has analytics that helps us make better decisions when it comes to adding content to the game. It will anonymously tell us what kind of features, maps etc. are being used in the game, so we can focus our efforts on expanding stuff that you guys actually use. If you're not comfortable sharing this anonymous data with us, that is completely okay and we understand - there is an opt out button.

Known Issues
- Skin Pack 2 is not available yet despite it showing up in game, it will launch alongside the official release of 1.1.
- Your graphical and game settings may reset upon starting the beta build.
- Hinges with their Strength set to 0 are not free moving as intended.
- The Pre-Order Monument in Treasure Island isn’t displaying the names.
- Certain Button Hint sprites are displaying incorrectly.
- A single Dynamite being dropped doesn’t explode on contact.
- The Rotating Servo is awkward to select in the builder.
- Shield plates placed in front of multi-part blocks can make them awkward to select in the builder.
- The host closing their server incorrectly gives a Start Up Error message instead of the intended “Server closed” message.
- The first time you open the Configurator in a session, the Strength value can appear empty.
- The Race UI in Race Island is larger than intended.
- Ghosts incorrectly appearing (and not moving) in multiplayer Race Island.