Trailmakers 0.7.0 - BLOCKS! BLOCKS! BLOCKS!

Today we're launching a brand new and very awesome update for Trailmakers. As the name might subtly hint at, this update is a big batch of new blocks - 38 of them to be exact. New sensor blocks, aerodynamic blocks, a modular tube system and much more. It's not all blocks though! With the new multithreaded wheel, aerodynamic, and buoyancy logic, multiplayer performance should be better than ever. There's also plenty of quality-of-life changes and bug fixes in this update. Read the full release notes below.
General
- Added more Daily Challenges! The Daily Challenge system is still in an early state, but we have added some more challenges so it takes longer before you run out.
- If you start a Daily Challenge with the Play button, you will get an arrow pointing to the goal of the challenge.
- The Block Hunts are now repeatable, but only gives you a reward once.
- There are new rewards for the Block Hunts - and the old seat rewards are now available by default.
- The workshop has been updated with a new look and the ability to tag and edit your creations.
Performance
- Multithreaded Wheels, Aerodynamics, and Buoyancy
We have overhauled the wheel, aerodynamics, and buoyancy logic to make them multithreaded. Overall, this will give better server side performance, especially when using larger vehicles.
Builder
- When you switch camera angle in the builder, the nubs that are available for connection will light up briefly.
- The builder is getting smarter. Some blocks are now rotated when dragged out, in an angle the builder predicts you will use it. The angle depends on your camera position.
- Improved the way blocks are visualized and rotated in the inventory.
- Made it more consistent which way blocks are rotated when dragged out of the inventory.

Blocks
- NEW: Speed Sensor Block - A block that can be connected to another block, and trigger at a certain speed. Configure it by selecting the block, and clicking the cogwheel.
- NEW: Altitude Sensor Block - A block that can be connected to another block, and trigger at a certain altitude. Configure it by selecting the block, and clicking the cogwheel.
- NEW: Modular Tube System - A series of pipes and 1x1 connector pieces for them.
- Tube 1x1
- Tube 1x3
- Tube 1x4
- Tube 1x8
- Tube Elbow
- Tube Double Elbow
- Tube Tee
- Tube Double Tee
- Tube Cross
- Tube Double Cross
- Tube Tee Cross
- Tube 1x1
- NEW: Aerodynamic Blocks
- Cylinder 1x1x2
- Rounded 2x4x2
- Rounded Corner Inverted 1x2
- Rounded Inverted 1x2
- Wedge 3x1
- Wedge 2x1x2
- Wedge 2x4x2
- Wedge 2x4
- Wedge 3x4
- Wedge 4x4
- Cone 2x2x1
- Cone 2x2x2
- Cylinder 1x1x2
- NEW: 1x3 Block
- NEW: 2x2x2 Block
- NEW: Tank Cannon - A new “cannon” piece that is suitable for building custom weapons.
- NEW: Small Porthole
- NEW: Fang
- NEW: Small Tooth
- NEW: Large Tooth
- NEW: Flat Eye
- NEW: Eyeball
- NEW: Side View Mirror
- NEW: Round Side View Mirror
- NEW: Large Side View Mirror
- NEW: Golden Scarab - Sometimes awarded for finding and reporting a bug to the developers (we prefer reports on http://discord.gg/Trailmakers).
- CHANGED: Shield Plates have updated graphics.
- CHANGED: Many aerodynamic blocks have updated graphics.
- CHANGED: Armoured Seat, Go-kart Seat, Cockpit, and Operator Seat are no longer locked behind Block Hunts.
- Many old blocks have been renamed for greater consistency.
- Removed the empty “Antennas” category and replaced it with a “Facial Features” category in the accessories tab.
Bug Fixes
- Fixed a bug where rotating and undoing two blocks could make them clip into other blocks.
- Fixed a bug where undoing while not having anything selected would do nothing.
- Fixed the welding bug, hopefully for the last time. This bug sometimes caused vehicles to invert hinge rotation after spawning, and other weird stuff.
- Fixed the chickens so they are no longer cannon-resistant.