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Trailmakers News

Auto-braking & Passenger seat controls ๐Ÿš— Dev Diary #2

Hello Trailmaker!

New dev diary about 1.9 Update: Pedal to the Metal. Check the 2 new features included in our next update:

[h2]Passenger seat controls[/h2]

We are adding a toggle to Trailmakers to turn any seat into a passenger seat. It will remove all controls on that seat and even remove the steering wheel for extra immersion.



[h2]Auto-braking[/h2]

Vehicles now auto-brake to let you park on slopes. It also makes it easier to align your cars when setting up a race or a picture!

See a brief overview in our latest YouTube video:

[previewyoutube][/previewyoutube]

Make space for space (race)! ๐Ÿš€

Throughout May and June you raced four new tracks on Race Island. And we are far from done with racing! We are launching (pun intended) new space races in the Space Sector map for a limited time only - with interstellar new decals to unlock.

But before going into the calendar of races, check the AMAZING discount we have live for Flashbulb Games, a beautiful deal in all its glory!

https://store.steampowered.com/bundle/33266/Trailmakers_Bandits/

Here is the calendar for the races.

[h2]June 29 - Spore Explorer[/h2]



[h2]July 6 - Doon Dash[/h2]



[h2]July 13 - Wreck Race[/h2]



[h2]July 20 - Lunar Landing[/h2]



Get these decals from each race before July 27:









Land and take off - without Quantum Rudders!

For each race you fly through checkpoints, land in a specific area and take off again. All without Quantum Rudders!

The Devs had a hard time with this (especially with the ScrapMoon on the last race) but we are absolutely ready to be humbled by the engineering of the community as usual and learn, yet again, that even though we made the game we are far from the best at it.

Canโ€™t wait to see you all crack the leaderboards!

T-minus NOW!

Impact Damage system ๐Ÿ’ฅ 1.9 Dev Diary #1

In the first episode of the 1.9 Dev Diary, Rune Holm and Johannes Kjems (mostly Rune) talked about the new and revised Impact Damage system in Trailmakers that will bring more consistent impact damage to Trailmakers and prevent vehicles from randomly being smited into atoms.

There is a lot to dig in to and if you missed the livestream - then donโ€™t sweat it - the entire VOD is up on our YouTube already:

[previewyoutube][/previewyoutube]

For a quicker overview of the new changes, we made a short video for our YouTube here:

[previewyoutube][/previewyoutube]

Trailmakers: Motorhead Pack ๐ŸŽ๏ธ Teaser

[h2]Ready, set - Motorhead![/h2]

https://store.steampowered.com/app/3009870/Trailmakers__Motorhead_Pack/

As always we have been hard at work on the next chapter of Trailmakers and this time we are taking things to the tarmac. New blocks, race tracks, decals, outfits and much more.

See how much of the new stuff you can spot in this teaser:

[previewyoutube][/previewyoutube]

For a more detailed view you will have to wait. But the good news is that you wonโ€™t have to wait long!
We are booting up the Dev Diary series starting next week where we will gradually be revealing more and more from the 1.9 update and Motorhead Pack.

Schedule is as follows:
  • Dev Diary #1 (FREE UPDATE): 20/06
  • Dev Diary #2 (FREE UPDATE): 04/07
  • Dev Diary #3 (FREE UPDATE): 18/07
  • Dev Diary #4 (FREE UPDATE): 01/08
  • Dev Diary #5 (DLC): 13/08
  • Dev Diary #6 (DLC): 16/08


All livestreamed on Twitch and YouTube.

Surfside Sprint ๐Ÿ„ Last race unlocked!

The final race is now unlocked. Head on over to Race Island and complete the 2-lap Surfside Sprint to unlock the final decal of the Trailmakers Racing Festival!



And as always, remember to tune in tonight when we race against lukkram - live on Twitch and YouTube.