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Dungeons of Sundaria News

The Chosen One Contest Starts Today!

Greetings Adventurers!

We are happy to announce that starting today until April 3rd we will start our Outfit Contest!
Show everyone what’s your best gear and style and tell everybody why you think it’s the best in Sundaria!

The winner will have the chance to take part in the designing process of the new armor set for the upcoming dungeon with the Development Team :eyes: !

Check out our Twitter announcement and our Discord Community to know how to participate :crossedswords:



https://store.steampowered.com/app/587520/?utm_source=discord&utm_campaign=events&utm_medium=outfitMarch23

Dungeons of Sundaria is 50% off for the Steam Spring Sale!

Greetings Adventurers!

We are glad to inform you that starting from today, Dungeons of Sundaria will take part in the Steam Spring Sale at a whopping 50% off until March 23rd!


This is the perfect chance to increase your party number and to start raiding dungeons together with your friends!

https://store.steampowered.com/app/587520/?utm_source=steamnews&utm_campaign=springsale23

Patch Notes 3/14/2023

Greetings Adventurers!

This weeks patch brings the next phase of class improvements to the game, a new test area and some bug fixes.

[h2]New Combat Testing Area[/h2]

We have heard from the players that they would like an area in game to test out abilities, rotations and setups outside of standard dungeon combat. Players can find a new area in the latest patch in the Crypt of Horrors dungeon to do this. The camp is located outside the dungeon gates just down the road from where players load in to the dungeon. There is a single target dummy for solo testing and a few target dummies in close proximity for larger group testing. We intend to possibly add more things to this area in the future.

[h2]Class Improvements[/h2]

We will begin our next phase of improving the classes over the coming months. Below is a list of the initial changes.

Champion
  • Reduce cooldown of Upheaval
  • Increased Shield Throw damage bonus given by Wrath of the Crypt Lord Set
  • Increased Shield Bash, Shield Throw and Aggression damage bonus given by Wrath of the Crypt Lord Set


Cleric
  • Increase damage of Heavenly Strike
  • Increased the damage of Holy Light
  • Increased the damage of Divine Sacrifice
  • Increased the cooldown of Divine Shield
  • Increased the damage and Healing bonus of Avatar given by the Garb of Holy Order Set
  • Increased chance to perform a free Regen given by the Garb of Holy Order Set
  • Increased the damage of Holy Light, Holy Blast, Divine Sacrifice given by the Vestments of the Harbinger Set
  • Increased the duration of Heavenly Strike given by the March of the Demon Lord Set


Ranger
  • Increased the damage of Deadly Aim
  • Increased the healing of Healing Vapors
  • Increased the damage of Poison Arrow
  • Increased the damage of Toxic Arrow
  • Increased the damage of Blight Arrow
  • Reduced the cooldown of Rapid Fire
  • Reduced the cooldown of Ranger's Flask
  • Reduced the cooldown of Paralyzing Shot
  • Reduced the cooldown of Salvo
  • Increased the damage of Poison Arrow and Blight Arrow bonus given by Guise of the Crypt Stalker Set


Rogue
  • Increased the damage of Backstab
  • Increased the damage of Phased Carnage
  • Increased the damage of Phase Port
  • Increased the damage of Assassinate
  • Reduced the cooldown of Tomahawk
  • Reduced the damage of Eviscerate
  • Fixed issue with Backstab range to activate. It now matches the abilities range, preventing cases where the ability is used but fails to hit because the target is too far


Wizard
  • Increased the damage of Ember Eruption
  • Increased the healing of Cauterize
  • Reduced the cooldown of Meteor
  • Reduced the cooldown of Chaos Orb
  • Increased the damage of Flame Blast and Meteor bonus given by Vestments of Destruction Set
  • Increased Flame Blast damage bonus given by Infamy of Demon Lords Set
  • Increased the cooldown of Fire Armor
  • Fixed Ember Eruption teleport. It now correctly teleports the player back to their cast location if the ability is cancelled


Gameplay
  • Fixed issue with town interaction of NPCs on clients
  • Fixed physics object on destructibles so they are correctly destroyed by abilities
  • Fixed reliability of hit normals on destructibles from melee weapons, making them fracture more reliably when destroyed
  • Fixed issue with Smoulderwing and Umatoxian AI collision causing them to get hung up during their fights.
  • Fixed issue where Joldurbraan navigation was destroyed and not correctly restored causing NPCs to navigate incorrectly.
  • Fixed issue with Joldurbraan boss doors so all fight NPCs can move correctly.
  • Fixed issue with Flame Lords. They should no longer use cooperative abilities when one has died and should not regenerate health when shielded
  • Falling damage caused by Smoulderwing and Quoron who have launched players in air are now capped by percentage of max health and should no longer kill players unpredictably
  • The cost for upgrading items has been reduced (in terms of essence and magical cores required).

PATCH v49925

Fixes and Improvements

· Fix crash on PlayStation when interacting with Dreadforge.
· Fix crash when joining a multiplayer game currently in the Hub.
· Improve loading screen transitions.

Game Changes/Fixes

· Removed stun from Monstrous Spiders in the Whisper of the Spider Queen encounter.
· Removed stun from Wraiths in Crypt of Horrors on all difficulties.

· Removed stun from Ettin Chieftain in the Dark Hollow on all difficulties.
· Change Assassinate activating farther than its trace distance.
· Reduce AI Salvo knockback by 25% multiplicate and reduce additive by 50%
· Added support for switching weapons without releasing held abilities.
· While holding a repeat-fire ability, pressing other abilities on cooldown will not end the repeat-fire ability.
· Fixed issue where Ranger Frozen Leather Fragments would not unlock with quest turn in.
· Fixed issue with cloaks that grant bonus experience. They should now grant the appropriate experience (which has been increased to 10% also)
· Fixed Old Ironhide not spawning in the Grasslands.
· Bonus Health stat is now applied after factoring in health added by items.
· Fixed changing races resetting ability bar layouts.
· Moved hub NPC cameras for Singen and the market artist back to where they were for viewing the character turntable.
· Footstep sound added for elementals.
· Added ice sounds to Cold Snap ice ring.

Miscellaneous

· Dye color data table added new colors 26-51
· Fixed typo in confirmation window when start a new dungeon.

Hotfixes 2/16/2023


[h2]Hello Adventurers![/h2]

Below are a list of Hotfixes in this patch.
  • Optimized abilities async load all possible animations when the ability is given and those async loaded assets have their reference held to prevent latent-block loads
  • Optimized unused references from Hub Champion Trainer Fromar and AI Spec component
  • Optimized trade component to player character, reducing the add to world and tick cost of non-player characters
  • Fixed tooltips and various strings not being localized text
  • Fixed gear stats showing differently in languages other than English
  • Fixed additional stats not showing on item detail (i.e. Shield Bash Damage) to item display detail
  • Fixed map selection menu now shows the last checkpoint's map and difficulty in confirmation prompts.
  • Fixed upgrade menu allowing unupgradeable items to be selected if the inventory tab is changed.
  • Fixed outline shader to fix rare cases of splitscreen player highlights blocking highlights on other player screens.
  • Fixed Cull the Weak, it should now pull multiple targets to you.


[h2]Thanks for playing![/h2]