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  3. The Bad Seed DLC will come to Steam Q1 2020

The Bad Seed DLC will come to Steam Q1 2020

Illustration by the much excellent Michel Donze.

TLDR:
- Announcing a new DLC with two levels and a boss over here (please wishlist it).
- $4.99 paid DLC will help us continue building more Dead Cells and MT’s next game.
- AMA on Reddit right now over here.
- We’ve got two years of Dead Cells content we hope to build.
- MT are finding the outlines of their next prototype.
- HD wallpapers available here.
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Hey all!

Today we’re super excited to unveil The Bad Seed DLC, which brings two new early game biomes and a big #$&%-off boss for you to bash your head against, at least until you’re steamrolling it to death in 3 seconds flat and back to demanding more content…

Here’s the link to the Steam Page, if you could spare the time to hit wishlist, that would be a big help!

Anyway, we'll release a lot more info as we get closer to release, but here's a little teaser trailer, a few screenshots and some provisional biome names for you to look at in the meantime:

[previewyoutube][/previewyoutube]Noja, the sadist in video editing action... ːsteamfacepalmː

The Arboretum, a tranquil level, with nothing dangerous of note...

The Swamp, putrid, tick infested cesspool inhabited by spear wielding, blow dart firing jerks.

Boss tease...

If you want to get your hands on the HD wallpapers, they're available here.

Paid DLC:

The DLC will be available for $4.99 and comparable regional prices.

Paid content will help support the development of the game, allowing the team to go forward with all of the ideas that we’ve got in our heads, continuing to produce free content, fixes and updates, while also ensuring that Motion Twin have the time to build their next game at the level you’ve come to expect from them.

As usual we’ll be doing the development iteratively in conjunction with the community, so please do hit us up in the comments, head over to Reddit and Discord to let us know what you think.

We're also doing an AMA right now over here.



Roadmap:

However the real question is what’s next right? Well, if this DLC thing goes according to plan we’ll keep producing free content updates, be that systemic changes or playable content additions for the next two years at least.

You may have noticed that there is a “two handed weapon” in the DLC… This is a bit of a tease of the kind of content additions that we’re thinking of bringing to the game. On top of that there are glaring problems with the balancing of the game that we’ve been wanting to fix for years but just haven't had the time, the economy for example… These will be major systemic changes.

On the content front, anyone playing on the BC1+ difficulties will notice that we’re kind of at a moment where the monsters repeat themselves a little bit. We’re planning on changing this by building out a bunch of new creatures and replacing some of the more tired types with biome specific beasts, to keep you on your toes, you know… This will obviously mean new weapons will drop on each of these monsters, so stacks of content.

Secret areas and lore will also continue to see new additions, we’d like to make sure that you’re really getting the feeling of exploring and discovering new things (things that we might just have added to the game) with each run as you explore the world, so we’ve got stacks of ideas on that front.

The Next Update That We Didn't Plan But We’re Doing Anyway Because It’s Cool:

We’ll have a little present for you coming up around the holiday season this year, it’s not quite finished and we didn't think we’d be able to pull it off, even though we’ve wanted to do it for ages, but we think you’ll like it...

More on that as we get closer to the release.

One of the big ol ticks that lurk in The Swamp.

What else are you up to?

As mentioned, the Motion Twin team are plugging away on a new prototype (well technically two at the same time). They’re a long way away from having anything that we can begin to hype up, but I’m excited by the promise of what they’re working on. We will of course keep you posted as we know more.

Evil Empire on the other hand are really excited to continue working on Dead Cells, but also to potentially make new additions to the Dead Cells universe i the form of other DC based games, we’re quietly building a few prototypes to see whether we can pull something like that off, but we’ll keep you posted as we get to a point that the MT team are happy with and really get stuck into production.

Anyway here are some of the concepts (non contractual!) from the MT team:







Summing up:

So essentially we really hope that you like the DLC and that you think it’s a fair way for us to continue supporting the game and work on our next projects. We’ve been working on free content since August 2018 and we would like to keep doing that for as long as we can. We’ll continue to listen to feedback and work closely with the community on everything that we build, so please do stay in touch.

All the best,

The Motion Twin and Evil Empire teams.