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1.9 Alpha patch & Android release

Hey,

Firstly, big thanks to everyone who’s been taking part in our latest alpha, the feedback has been extremely useful and we’ve been making plenty of tweaks to tune up the reworks. Thanks to this we've just released an alpha patch to fix some of the major hiccups, plus a few of the smaller ones too!

Full patchnotes are here, or check out the major points here:
  • Equipping a two-handed weapon now gives you access to a backpack weapon slot. You can put any one-handed weapon inside, so the next time you come across another one-handed weapon, you can equip both at the same time to replace your two-handed weapon.
  • Any diminishing return effect is now removed after a few seconds. This means that Freeze, Stun, Slow and everything else that used to be less and less effective against a target can now be used for those long boss fights without the DOT getting absurdly low.
  • Enemies' damage has been further decreased in BC2 & above and mob density has been slightly reduced in BC1 & above. We already decreased these in the first stage of the alpha to compensate for the removal of weapon scrolls, but it turns out we needed to reduce them even more, so thank you alpha testers!
  • Ice Crossbow, Repeater Crossbow and the new Shop category haven't been tweaked yet, but we're working on improving them. Other changes in this patch would have collided with changing this, so we decided to put them off for now.
  • Improved one-shot protection to prevent some unfair deaths related to combos.
  • Combo Mutation base value decreased. The change to % based damage over DPS for damage mutations had made this one a bit OP.
  • Lightning Whip damage reduced to compensate for the new additional damage coming from the shock status.
  • Slammer and Toxic Miasma damage slightly decreased.
  • The Duellist is now named Dancer and will occasionally dash behind you before stabbing you in the back.
  • Modified Explosive Crossbow secondary hit to crit upon direct hit and push back enemies further.
  • Adjusted Explosive Crossbow colors.
  • Ice Crossbow secondary fire is now a ranged attack.
  • The Swamp Altar is now a permanent room, so cannot be deactivated with the "Remove lore rooms" option.
  • Last but not least - Added an option to display or hide the Seed information above your minimap. Wooo!


In other news, our friends over at Playdigious have successfully launched their port of Dead Cells onto Android! So if you fancy playing Dead Cells on the go then check out the listing on the Google Play store. The port has custom controls, external controller support and there's no ads or P2W mechanics, so none of the usual mobile game BS will ruin your Dead Cells runs.

That’s it for now!

Thanks,
Matt, EE & MT

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