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Lords and Legions News

Early Access Hotfix 19

  • [p]Improved AI target switching, so they no longer clump up in big stacks when fighting [/p]
  • [p]Fixed Rebels Castle Navmesh unreachable spot on a tower[/p]
  • [p]Fixed Construction Editor - Buildings wouldnt build correct navmesh so units couldnt reach other correctly [/p]
  • [p]Fixed Units can no longer rotate in Y axis, which made it so they were rotated uphill or downhill in certain cases[/p]

Early Access Hotfix 18

Fixed riflemen / thunderer bullets not damaging hero
UI fix for Save/Load in Campaign
Updated Tooltips for Attacktype / Armortype on Unit Previews

Early Access Hotfix 17

Fixed Localization for Japense, Chinese, Korean to work properly
Fixed bug where you couldnt shift buy to units (+ 10) when at over 41 units

Early Access Hotfix 16

  • Units now show correct wounded models
  • Gold counter glitch fixed
  • Balanced unit costs for Rebels and Empire

Early Access Hotfix 15

Fixed Localization right to left for Japanese
Fixed wrong localization for finalize button in roll in dice game
Fixed so that summoned units get their correct names
Fixed so that when you enter a node and load a save the Battle dialogue popup dissapears
Fixed bug where you could dodge through ground, now dodge moves with ground