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Lords and Legions News

Update 4

Additions:

Implemented multiple save slots, allowing players to save and load different progress files.

Introduced a free-fly camera that activates upon hero death in campaign mode.


Fixes & Improvements:

Resolved an issue where tooltips would remain stuck when upgrading a hero.

Fixed a bug where the Undead Draugr failed to deal damage during certain animations.

Corrected an animation bug with Goblin units.

Addressed an issue where units could spawn on top of the bridge in the Swamp scene.

Added language translations for all abilities (full translations for the rest of the game are coming soon).

Early Access Hotfix 3

Hotfix Patch Notes

📈 Added Level 60 cap.

⚔️ Fixed Knight’s Slash ability collider so it now hits correctly.

🏰 Fixed bug where enemies could spawn on walls, they now no longer do that.

🎮 You can now start a New Game in Campaign directly from the Play Menu.

👻 Added a cooldown to Wraith Form ability.

⚡ Improved performance in Sandbox mode.

🏆 Fixed campaign victory prompt the “Press TAB to return to editor” message no longer shows up after winning. Only shows in Sandbox.

Early Access Hotfix 2

Hotfix Patch Notes

🏰 Fixed Orcs spawning on top of castle walls — they now spawn correctly on the ground.

⚔️ Fixed dungeon death bug where characters could fall through the ground after dying.

🏹 You can now cancel aiming when firing projectiles by using Right-Click, Dodge, or Roll.

Early Access Hotfix 1

Hotfix Patch Notes

🛠️ Fixed Orc hero buffs not applying correctly.

🛡️ Fixed Paladin’s health upgrade to now work as intended.

☠️ Fixed Necromancer’s Raise Dead ability no longer kills summons.

Lords & Legions Early Access – Launching Tonight at 8:00 PM CEST!

[p]We’re thrilled to share our Early Access plans for Lords & Legions, launching in just 1 hour at 8:00 PM CEST!”We’re committed to growing this game with the community, and here’s our focus:[/p][h3]Our Goal[/h3][p]During Early Access, we’ll expand features, fix issues, and add fresh content to keep the experience exciting and dynamic.[/p][h3]Expanding Game Modes[/h3]
  • [p]A full world map with shifting kingdoms, dynamic diplomacy, and evolving borders (inspired by classic strategy games, built in our unique style).[/p]
  • [p]New modes where you play as a lone hero, battling endless waves of enemies. Fight, level up, and upgrade abilities to survive as long as possible.[/p]
[h3]Bug Fixes & Player Experience[/h3][p]As we’re in Early Access, bugs are expected. Our team will work tirelessly to identify, fix, and polish the game for the best possible player experience.[/p][h3]Continuous Content Updates[/h3][p]Both Campaign and Sandbox will receive frequent updates:[/p]
  • [p]Campaign mode: up gradable units, commendable armies (control units directly from your hero to outsmart enemies), and deeper strategic game play.[/p]
  • [p]Sandbox mode: more freedom, variety, and tools for player-driven stories.[/p]
  • [p]New heroes with unique abilities.[/p]
  • [p]Additional unit types with specialized roles.[/p]
  • [p]Expanded quests, dungeons, and rare items to unlock.[/p]
  • [p]New battle maps to keep combat fresh and exciting.[/p]