Mapping Contest. The Battlefield Forger Commences!

Artisans! Dust off your workbenches and clean your brushes as Holdfast: Nations At War’s Battlefield Forger contest begins today. Whether you’re well experienced with the SDK tools or not, we invite everyone to get involved and be creative.
Since the release of the Holdfast: Nations At War SDK tools back in May we’ve seen some fantastic player-made battlefields appear on the Holdfast workshop. From rolling hills and formidable defences to fiery volcanoes and fantasy realms, this side of our great community has shown to hold some real talent.
Ayer Forest By AMBLCO

Cliff Tower by Leopard

Now that fellows have had time to dip their toes in the SDK tools we’ve seen fit to host the Battlefield Forger contest for all of the community to partake in. This contest will invite you to create a new battlefield for Holdfast: Nations At War in your own vision! With first and second place having their battlefields officially added into the game along with other prizes for runners up.
Be sure to keep reading as there are a few guidelines you’ll need to follow should you wish to enter the contest.
Contest Overview & Prizes
If you’re reading this then the Battlefield Forger contest is already underway. So don’t hesitate and get involved!
The contest commenced on the 9th of October 2020 and will run respectively until the 9th of November 2020, with the winner/s being announced on the 16th of November 2020. That’s a whole month to put brush to terrain and create a new battlefield for Holdfast.
Please take a read of the contest guidelines laid out below to ensure your submission will be accepted into the contest. Should you fail to follow these guidelines you will be disqualified from the contest.

Contest Prizes ● 1st Place - Battlefield is officially added to the game, a copy of Holdfast: Nations At War - Collectors Edition along with another copy of Holdfast: Nations At War to share with your friends.
● 2nd Place - Battlefield is officially added to the game along with an additional copy of Holdfast: Nations At War to share with your friends.
● 3rd Place - A copy of Holdfast: Nations At War to share with your friends.
Contest Participation Guidelines ● You will be given until November 9th 2020 to submit your battlefield.
● You may submit a maximum of 2 battlefields to the contest.
● Your battlefields must be playable upon submission and well optimised (test before you submit).
● You may only use the in-game objects found within the SDK tool.
» Custom assets may be considered only if they are of quality and you own the copyright to them.
● You may use any ground textures you desire as they may be replaced should you win.
● You may choose any official gamemode for your map to be played on.
● You may freely work in groups should you desire.
● Your design should appropriately mimic general themes of battlefields officially in the game.
● Aim to create a well-balanced battlefield fitting to a specific gamemode.
● Your map must be a maximum of 500 x 500 in size.
Get Stuck In
Should you be new to the world of map-making or need some extra experience and tips don’t hesitate to check out the Holdfast: Nations At War SDK guide. It includes an over 100 page document detailing the use of the SDK tools along with some short informative video tutorials for those who want to get started quickly.
Take your time, there's no need to rush.
Holdfast Wiki - SDK User Guide

Entering The Contest
Obtaining the artisan role in the official Holdfast Discord is a requirement for entering the competition as it’ll allow you to submit your battlefield to the contest seamlessly. To acquire this role simply visit the #getting-started modding channel and press the reaction emoji below the post. This will assign you the artisan role and give you access to all available modding community channels including the #forger-submission channel.
Once your battlefield has been created you’ll need to submit your map via the #forger-submission channel. Be sure to include a workshop link to the battlefield and one or two images that show your battlefield in all its glory.
You may submit a maximum of two battlefields and once submitted your work is done. All you need to do from here is await judging to commence.
discord.gg/holdfastgame

Meet The Judges
Once submissions have ended the judging will commence! For a glorious competition such as this, we of course need as equally reputable fellows to judge it.
Introducing Refleax, the Producer of Holdfast: Nations At War; Rycon, the Lead Artist for the game; Harper, creator of Aunby Valley and Lamarsh Fen amongst other battlefields and last but not least Storey, the newest member of the team and creator of the most recent battlefields introduced into the game.

So what are you waiting for? Load up the SDK tools and get crafting the future of Holdfast battlefields! Should you get stuck along the way do not fear as there’s plenty of good fellows in the official Discord server who will be more than willing to assist you along the way.
If you have any questions or queries in regards to the Battlefield Forger contest don’t hesitate to privately message Harper#0410, the host of this contest, via Discord who will be ready to answer any question you should have.
We’re very excited to see what you come up with and as always, may good health be yours.

- Anvil Game Studios
Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey