Winter Update. Bug Fixes

Following yesterday’s content-filled update, we’ll be pushing another featuring bug fixes and other additions based on feedback. Come have a read of our latest blog post for all the details and while you're at it, feel free to join our Discord.
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If you are experiencing issues with launching the game, or crashing please try verifying the integrity of your game files through Steam. You're also welcome to reach out to us on Discord for assistance.
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Changelog 62 - Game Version 1.12.7662.23499
New Map - Glacier
● Solved an issue with one of the areas being blocked by an invisible collider next to a house.
● Solved an issue with an invisible collider blocking an entrance leading to a cave.
● Solved an issue with one of the swivel guns floating on Glacier.
● Solved an issue where players could reach an area on the map which wasn't meant to be accessible.
● Introduced an additional ladder leading to the rooftops on one of the houses.
New Map - Fort Al Farid
● Solved an issue where the tower's cannon wasn't getting destroyed when the tower itself is reduced to rubble.
● Solved an issue with one of the pillars being incorrectly textured.
● Solved an issue where players couldn't fire the tower's cannon after it was loaded.
● Solved an issue where cannons present on Fort Al Farid were not required to be rammed before firing.
● Solved an issue where players sometimes went underneath the terrain when aiming cannons on Fort Al Farid.
● Players now face towards the fort when spawning as the attackers on Fort Al Farid.
● Solved an issue with the carriable rocket launcher on Fort Al Farid.
New Map - Port Nile
● Solved an issue where the player didn't run smoothly on the staircases leading to the edges of the map.
● Solved an issue where certain objects went invisible when looking towards a specific area on the map.
● Solved an issue with one of the docked Brig-Sloop's missing its front mast.
● Solved an issue with an error popping up when shooting at the barrel on Port Nile.
● Player spawn locations on both base spawn for either faction have been spread out.
● Introduced another staircase next to the base spawn leading to the garden on Port Nile.
Soldier Medals
● Changed the colouring of the Gold, Decorated and Valour medals.
● Players can now better distinguish between Bronze and Valour medals.
● Solved an issue where soldier medals overlapped in the scoreboard.
Regiment Banners
● Solved an issue where sometimes a regiment's banner didn't show above the player's head.
● Solved an issue where certain banners were not tiling correctly.
Regiment Medals
● Awarded the [45e], KRA and BB with a unique medal for having reached the maximum regiment rank of 50 prior to the introduction of prestige.
Naval Warfront
● Solved an issue with textures flickering on the Naval Warfront game mode.
Once again we thank you and until next time, may good health be yours.

- Anvil Game Studios
Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey