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Holdfast: Nations At War News

Beware. The Plague Doctor Arrives!



Douse the Jack-o'-lanterns and flee for your lives as this Halloween Holdfast: Nations at War’s battlefields are joined by a new foe… With a daunting crow beaked mask and the power to spread disease, the Plague Doctor class variant will briefly be available to play this Halloween.

To further celebrate this spooky season, Holdfast: Nations At War will be 40% off for the remainder of Steam’s Halloween Sale!

https://store.steampowered.com/app/589290/

If the terrifying thought of a Plague Doctor chasing you down isn’t enough to scare you away, have a read of what else is to come in this update below.



Witch Doctor? Plague Doctor!

A new Surgeon class variant, the Plague Doctor will be playable in-game over the Halloween period by those who wish to scare unsuspecting infantrymen on the field of battle.

Skilled in alchemy, this doctor has the ability to spread disease to those unfortunate enough to be caught in his path. Whispers of these ghost-like figures with deadly powers haunting the battlefield have long been used to scare the fresh recruits. Those whispers are now coming to life...



In addition to the Plague Doctor class variant, players being healed by Surgeons will display a new particle emission to indicate they’re being healed.



For ‘Pump’-King & Country!

With sightings of evil ever-increasing, superstition has called for all the lanterns to be replaced by ghoulishly carved pumpkins in an attempt to scare him away… Simply equip your lantern as a lantern carrying class and bathe the world around you in a glow of pumpkin glory!

Eager pianists will also find special Halloween styled piano music that can be played on the pianos should anyone find facing the battlefield too gruesome this Halloween.



Linux & Colour Blind Modes

New colour blind options with support for multiple colour blind modes and official support for Linux-based game servers have been introduced to the game.

Support for Protanopia, Deuteranopia & Tritanopia types of colour blindness can be toggled through the game’s video settings and will hopefully be a welcomed addition for those who need it.

Linux servers are also being made available to providers officially after stability testing has been concluded. Join the Official Holdfast Discord and visit the #server-owners text channel to gather support should you require it. You’ll also find a setup guide on the Wiki to get you started.

Wiki Server Hosting - Linux



Contest. Battlefield Forger

Two whole weeks have now passed since the Battlefield Forger contest first commenced. Already we have received some pretty creative entries into the competition and have seen plenty of splendid works in progress soon to be entered.

If you have not started on your battlefield yet there’s still plenty of time as you have until November 9th to finalise your submission. Should you already have submitted your battlefield and want to make changes and update your submission that is perfectly acceptable and you’ll be able to do so until November 9th when the entry period closes.

To clear up some questions that have been asked over the last couple of weeks here is a brief FAQ about the contest.

Can my map be larger than 500 x 500?

If you’re creating a Naval battlefield then a playable area larger than 500 x 500 is acceptable. However if you’re creating a land battlefield please keep to the set 500 x 500 playable area (This does not include background terrain, try not to exceed 1000 x 1000 for this though).

Can I use custom models?

Provided that you own a transferable license for the model, you created the model yourself and the model is up to a high quality standard similar to what is seen in Holdfast currently then you may use custom models. If you’re unsure if you own a transferable license for the model it’s best if you do not include it.

Want to participate? Take a read of the previous blog post that details everything you need to know about the contest. Keep being creative. We can’t wait to see what you come up with!

Blog Post - Battlefield Forger Contest

Cliff Tower by Leopard

Join Discord. Community!

If you haven’t done so already, do join us on Discord. It’s a great way to stay in touch with everything that goes on in Holdfast and perhaps join one of the many game clans by looking at the #regiment-registry channel while you’re at it.

discord.gg/holdfastgame










Changelog 60 - Game Version 1.10.7597.18857

Halloween Event

With a daunting crow beaked mask and the power to spread disease, the Plague Doctor class variant will briefly be available to play this Halloween.

Lanterns are replaced by ghoulishly carved pumpkins in an attempt to scare him away.

Special Halloween styled piano music.


Quality of Life

Players getting healed will now emit a particle effect informing them that another player is replenishing their health.

Introduced colour blind modes for those that require it.
» Protanopia
» Deuteranopia
» Tritanopia


Linux Servers

Providers now have access to Linux-based game servers after stability tests where concluded.
» You can find a setup guide detailing their installation on the Wiki.
» Wiki Server Hosting - Linux


Bug Fixes

Solved an issue with spawns breaking due to forward positions.

Solved an issue with neck pieces floating when using cannons.

Solved an instance where your uniform would sometimes appear darkened when spawning with modded characters.


Look forward to what more we have in store for Holdfast: Nations At War. Until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey

Mapping Contest. The Battlefield Forger Commences!



Artisans! Dust off your workbenches and clean your brushes as Holdfast: Nations At War’s Battlefield Forger contest begins today. Whether you’re well experienced with the SDK tools or not, we invite everyone to get involved and be creative.

Since the release of the Holdfast: Nations At War SDK tools back in May we’ve seen some fantastic player-made battlefields appear on the Holdfast workshop. From rolling hills and formidable defences to fiery volcanoes and fantasy realms, this side of our great community has shown to hold some real talent.

Ayer Forest By AMBLCO

Cliff Tower by Leopard

Now that fellows have had time to dip their toes in the SDK tools we’ve seen fit to host the Battlefield Forger contest for all of the community to partake in. This contest will invite you to create a new battlefield for Holdfast: Nations At War in your own vision! With first and second place having their battlefields officially added into the game along with other prizes for runners up.

Be sure to keep reading as there are a few guidelines you’ll need to follow should you wish to enter the contest.

Contest Overview & Prizes

If you’re reading this then the Battlefield Forger contest is already underway. So don’t hesitate and get involved!

The contest commenced on the 9th of October 2020 and will run respectively until the 9th of November 2020, with the winner/s being announced on the 16th of November 2020. That’s a whole month to put brush to terrain and create a new battlefield for Holdfast.

Please take a read of the contest guidelines laid out below to ensure your submission will be accepted into the contest. Should you fail to follow these guidelines you will be disqualified from the contest.



Contest Prizes 1st Place - Battlefield is officially added to the game, a copy of Holdfast: Nations At War - Collectors Edition along with another copy of Holdfast: Nations At War to share with your friends.
2nd Place - Battlefield is officially added to the game along with an additional copy of Holdfast: Nations At War to share with your friends.
3rd Place - A copy of Holdfast: Nations At War to share with your friends.

Contest Participation Guidelines You will be given until November 9th 2020 to submit your battlefield.
You may submit a maximum of 2 battlefields to the contest.
Your battlefields must be playable upon submission and well optimised (test before you submit).
You may only use the in-game objects found within the SDK tool.
» Custom assets may be considered only if they are of quality and you own the copyright to them.
You may use any ground textures you desire as they may be replaced should you win.
You may choose any official gamemode for your map to be played on.
You may freely work in groups should you desire.
Your design should appropriately mimic general themes of battlefields officially in the game.
Aim to create a well-balanced battlefield fitting to a specific gamemode.
Your map must be a maximum of 500 x 500 in size.

Get Stuck In

Should you be new to the world of map-making or need some extra experience and tips don’t hesitate to check out the Holdfast: Nations At War SDK guide. It includes an over 100 page document detailing the use of the SDK tools along with some short informative video tutorials for those who want to get started quickly.

Take your time, there's no need to rush.

Holdfast Wiki - SDK User Guide



Entering The Contest

Obtaining the artisan role in the official Holdfast Discord is a requirement for entering the competition as it’ll allow you to submit your battlefield to the contest seamlessly. To acquire this role simply visit the #getting-started modding channel and press the reaction emoji below the post. This will assign you the artisan role and give you access to all available modding community channels including the #forger-submission channel.

Once your battlefield has been created you’ll need to submit your map via the #forger-submission channel. Be sure to include a workshop link to the battlefield and one or two images that show your battlefield in all its glory.

You may submit a maximum of two battlefields and once submitted your work is done. All you need to do from here is await judging to commence.

discord.gg/holdfastgame



Meet The Judges

Once submissions have ended the judging will commence! For a glorious competition such as this, we of course need as equally reputable fellows to judge it.

Introducing Refleax, the Producer of Holdfast: Nations At War; Rycon, the Lead Artist for the game; Harper, creator of Aunby Valley and Lamarsh Fen amongst other battlefields and last but not least Storey, the newest member of the team and creator of the most recent battlefields introduced into the game.




So what are you waiting for? Load up the SDK tools and get crafting the future of Holdfast battlefields! Should you get stuck along the way do not fear as there’s plenty of good fellows in the official Discord server who will be more than willing to assist you along the way.

If you have any questions or queries in regards to the Battlefield Forger contest don’t hesitate to privately message Harper#0410, the host of this contest, via Discord who will be ready to answer any question you should have.

We’re very excited to see what you come up with and as always, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey

Australian Official Servers. Launched!



It’s been an incredible ride during these past few days thanks to your incredible show of support! After reaching yet another all-time player peak with over 2,800 concurrent individuals, the time is ripe to continue expanding the game in different regions. Join us as Holdfast: Nations At War launches official servers in Australia.

http://store.steampowered.com/app/589290/

Connect to either one of the Anvil Game Studios Official or Community servers in the region to get going. Gather experience whilst playing on an official server to better your soldier’s rank! You will be reward with medals as you progress.

Anvil Game Studios Official Servers Anvil Game Studios Official AUS1 - Army Front
Anvil Game Studios Official AUS2 - Naval Warfront
Anvil Game Studios Official AUS3 - Melee Arena



Looking for a good bunch of fellows to play with? Hop in the Holdfast (Oceanic) Discord. Enlist in a regiment and stand shoulder to shoulder as you partake in one of Holdfast’s glorious spectacles! Linebattle events where everyone is encouraged to stay true and play in formations relevant to the Napoleonic Era are organised by this community every week.

We look forward to seeing you there.

Join - Holdfast (Oceanic) Community Discord!



Rest assured that we’re doing our best to host servers in other regions complimenting that of Europe, the United States, China and now Australia.

Once again we thank you and until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey

Game Update. Battlefield Hotfix



Unlike our previous posts, this won't be a lengthy one. Rather than waiting for the next major release, we thought it best to go ahead with this hotfix in order to solve an issue affecting a small subset of players equipped with specific AMD GPUs being unable to launch the game.

You don't have to apply this 1.7 MB patch to your community server as this client-side hotfix is backwards compatible with Version 1.9.

http://store.steampowered.com/app/589290/

If you haven’t done so already, do join us on Discord. It’s a great way to stay in touch with everything that goes on in Holdfast and perhaps join one of the many game clans by looking at the #regiment-registry channel while you’re at it.

discord.gg/holdfastgame











Changelog 59 - Game Version 1.9.7562.22270


Bug Fixes

Solved an issue causing a small subset of players equipped with specific AMD GPUs being unable to launch the game.


Until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey

Game Update. Battlefield Additions



Right after the release of the recent major update bringing with it 8 new battlefields, roleplay gestures and a whole slew of content to dive into, we’ll be pushing another featuring multiple bug fixes along with changes targeting gameplay balance.

It’s been a delight welcoming all the new fellows joining the ranks of this much-beloved community. Thank you for your great show of support! Rest assured that you will be seeing more from us in future updates.

http://store.steampowered.com/app/589290/

If you haven’t done so already, do join us on Discord. It’s a great way to stay in touch with everything that goes on in Holdfast and perhaps join one of the many game clans by looking at the #regiment-registry channel while you’re at it.

discord.gg/holdfastgame











Changelog 58 - Game Version 1.9.7559.27288


Cavalry Units

Solved an issue where sprinting while on horseback was no longer working as intended.

Solved an issue when striking with a sword while on horseback having an increased delay.

Solved an issue which results in some strikes with a sword while on horseback to miss its target if you’d hit your own horse and the enemy at the same time.

Players will now find it slightly easier to block an incoming strike from a player on horseback.


Infantry Units

Solved an issue with the French Polish ‘Vistula’ Legion Line Infantry and Infantry Officer having a head that is smaller and therefore not particularly fitting on their shoulders. Don’t you worry, they were still sufficiently capable in the battlefield albeit this one minor mishap.

Adjusted the claymore to better fit in the Scottish Infantry Officer’s hands.


Surgeons

Surgeons are no longer able to heal themselves or others whilst under water.

Surgeons are no longer able to heal themselves or others whilst carrying any object.


Drowning

You will now take more damage the longer you stay underwater.


Naval Warfront

Solved an issue which sometimes results in only rowboats spawning for the invaders during the Coastal Siege game mode.


Roleplay Gestures

You may now continue to chat while doing roleplay gestures.


Game Load

Optimised the instantiating of audio during map load to slightly improve map load times.


Game Levels

Updated the loading screen for Grassy Plains 4 (L), Grassy Plains 5 (L) & Island Plains 1 (L).

Solved an issue with spawns on Sacred Valley being inverted on the Army Battlefield game mode.

Reduced the number of cavalry units on Sacred Valley to 2 per faction.

Changed one of the rocket launchers present on Sacred Valley to face outwards and included a wooden platform indicative of where it respawns should it be destroyed.

Solved an issue with the water texture on Sacred Valley.

Solved an issue with one of the rocks missing faces on Autumn Watch.

Removed cavalry units from being playable on Autumn Watch.

Improved performance on Autumn Watch.

Re-adjusted the conquest capture points on Autumn Watch.

Solved an issue with players being able to fire their weapon while standing on certain rocks present in Fort Darial.

Solved an issue with the A and B capture points on Fort Darial being inverted.

Performed some minor optimisations on Fort Darial.

Solved an issue where you can swim inside the cave on Marquette even though no water was visible.

Placed more ammo boxes for artillery pieces on Marquette.

Included some more furniture inside the houses on Marquette. However, the good majority of this furniture has been turned into firewood to combat the harsh winter.

Sealed the well on Marquette so players can no longer get stuck inside it.

Solved an issue with spawn points on Marquette.

Solved multiple client-side and server-side exceptions on maps.


Server Administration

Restructured the output of the rc shiplist and rc playerlist command and included additional functionality to them.
» rc shiplist now shows the ship names alongside their IDs.
» rc playerlist not-ingame can now be used to display a list of individuals that are connected to the server but didn’t spawn. Use this to remove players that are not partaking in an event and simply staying in freeflight or spectate.


Map Rotations

Sacred Valley is now playable on the Official Army Front servers.

You will now find newer maps introduced in Version 1.8 appearing more frequently on the Army Front rotation.

Increased reinforcements for the defenders by 15 on all siege maps with the exception of Fort Darial.

Increased reinforcements for the defenders by 60 on Fort Darial.


Until next time, may good health be yours.





- Anvil Game Studios

Refleax, Rycon, Dreas, Wrexial, Walki, Cameron, Jackson, Rejenorst, Harper & Storey