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Holdfast: Nations At War News

Regiment Warfare! First Person Update


Sharpen the bayonets and prepare your powder! The Regiment Warfare update is out now.

This update brings with it entirely reworked plains maps, officer voice chat, the new maps Bonnie Crags and Drill Grounds, a new first person camera experience, controller support, game optimisations and plenty more.

Make sure to take read below of all that this update has to offer.

https://store.steampowered.com/bundle/25822/Napoleonic_Pack/

[h2]Drill Grounds[/h2]

The mighty Drill Grounds is here at last. This behemoth of a map is the largest we've made to date and includes completely unique structures and buildings all designed to offer up the ultimate roleplay experience. Use the map name 'DrillGrounds' to load this map on your own server.



Range in the guns with the artillery training field, improve your accuracy at the firing range, hold ceremonies in the fortress walls or race horses throughout the expanse.



Even those sea faring fellows can set sail and practice engagements while those on land look on.



Why not take the King's 40 shillings and enlist in a regiment today? Check out the in-game Regiment Registry to get stuck in. With over 15,000 regiments registered you'll soon find a place within the ranks.


[h2]Bonnie Crags[/h2]

After giving your men a good drilling why not head over to the crag-lands of Bonnie Crags to put your skill to the test. This brand new map set in the rocky landscapes of the Scottish coastlines is the perfecting proving ground for regimental linebattles. :drill_picklock:



[h2]Plains No More[/h2]

Enlist and fight the foe today, over the hills and far away. Battle across entirely reworked linebattle maps in this update.



No stone has been left unturned, we've completely reworked all of the plains maps to provide a better experience more fitting for the modern linebattle experience. We've also made sure to keep true to their character through community feedback. Not only do these maps now feature new unique interest points and environments but they've also been renamed to provide better memorability and clarity.



A moment of silence for all plains maps. :GoldCross:

[h2]First Person Camera[/h2]

A complete overhaul to the first-person camera experience! All of the Nations At War firearms have been freshly re-modeled and re-textured to bring them up to standard with the rest of Holdfast's art style. With the new view providing a closer look at one's trusty black-powder firearm, we wanted to make sure to do the weapons of this era justice.

To this effect all black-powder firearms also come with unique animation when firing in first-person.



[h2]Firearm Tracers[/h2]

As if balls of lead being fired at you at close range couldn't be scary enough the new firearm tracers provide a "close call" experience alongside a visual aid to help you make any required aiming adjustments for your next shot.



These tracers can be disabled via the game settings tab should you not wish to see them.

[h2]Controller Support[/h2]

Inline with our efforts to make Holdfast more accessible for players new and old this update brings with it full controller support for the game. This will greatly improve the experience of those playing Holdfast on Steamdeck along with those who prefer using their controller when playing on PC.


Players using a controller will be provided with an aim assist to help centre their crosshair on their enemies unless obstructed by smoke. Adjustments to this system are ongoing while we find a good balance. We look forward to welcoming feedback on this front so please feel free to plug a controller in and give it a go.

Those both with and without a controller are now also able to via the settings change their melee block and attack directions to be based on their movement direction.



Additionally a lot of the user interface has been reworked to include the use of radial menus for easier access to the games many mechanics and roleplay features. As such, now players can select a favourite selection of gestures and shouts per class to populate their radial menu.



The officer orders are also now within a radial, however, those who wish to may opt back to the legacy version of the menus by selecting 'Legacy' mode via the game menu selection settings.



[h2]Officer Voice Chat[/h2]

Officer and Captain classes now have the brand new 'Personal Courier' ability allowing them to communicate with one another across the battlefield.



Call for help from your fellow commanders and organise offences by swapping through the new officer voice chat channels. Your calls for help will also be heard by those around you locally for the ultimate rambling British officer experience.



[h2]New Admin Tools[/h2]

We've also heavily expanded on the toolset available to event hosts and server administrators. Expanding upon what was present in the great community modification made possible trough the Holdfast SDK - 'Elf's Auto Admin', now admins on official and community servers alike will have access to a plethora of new tools and automations to help lighten the load when hosting organised events.


Here's a brief breakdown of some of the new features available via the new Holdfast Admin Panel.

Navigate to the game's Wiki for more information on this: Holdfast Wiki - Admin Features

Features
  • Change maps at ease via the new map rotation tab.
  • Create custom polls.
  • Trigger and setup all charge variables for organised linebattle events.
  • Configurable systems preventing players from firing out of line (FOL).
  • A kill log history with the ability to revive and slay.
  • Change naval wind settings on the fly.
  • Target players in free-cam or in-game using the new ray-gun system for quick action.
  • And a whole lot more.


[h2]Regimental History[/h2]

A reworked version of the regiment history section can now be found when viewing a regiment. Simply press the scroll widget in the bottom right corner to be presented with a whole list of regiment activity and history.

See how much score members of the regiment have gathered for the regiment on official servers, view administrative actions, keep track of promotions and newly joined recruits all within this widget.



All this information will be visible and available for all players of the game regardless if they are in your regiment or not.

[h2]Customise Your Main Menu[/h2]

The games main menu background scene has been entirely recreated to feature a brighter atmosphere more fitting of Holdfast's gameplay.

Customise what nation is represented in your main menu scene by simply selecting it via the barracks. Whatever faction you last select will be represented within the scene. This also includes Frontlines-specific factions.



There are many more changes, features, bug fixes and quality of life additions being introduced in the this release. Have a read at the change-log for all the details.

Thank you for your support and until next time, may good health be yours. :oheart:

discord.gg/holdfastgame







Changelog 92 - Game Version 2.19.8929.21170

Count 60 new features and improvements.
12 gameplay additions.
5 optimisations.
14 quality of life additions.
22 graphical additions.
7 server configuration additions.
172 additions to the Holdfast SDK.
133 bug fixes.

Click here for the full change log.





- Anvil Game Studios

Refleax, Rycon, Dreas, Walki, Jackson, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles:Cute_Rat: & Winston (The Cat).

Anzac Day! Giveaway & Event


Tomorrow marks the 109 year anniversary since New Zealand and Australian soldiers landed at Gallipoli. Anzac day honours the bravery, sacrifice, and camaraderie of all soldiers who served throughout that conflict and those since.


To commemorate Anzac Day, the Oceanic Holdfast community shall be hosting a special Frontlines event tomorrow on Thursday the 25th of April @ 20:00pm AEST on the Oceanic Official AUS8 - Public ANZAC Day Event server, check below for local times.

🇦🇺 20:00pm AEST | 🇳🇿 22:00pm NZST
🇬🇧 11:00am BST | 🇫🇷 12:00am CEST
🇺🇸 05:00am EDT | 🇺🇸 02:00am PDT


During this period of remembrance we will also be hosting a giveaway for the Australian, Ottoman and American Forces DLC's for Holdfast: Frontlines along with copies of the base game.



Simply click the button above to get started with entering the giveaway. 20 Winners will be selected in total!

https://store.steampowered.com/bundle/25824/Great_War_Pack/

[h2]A Sneak Peek[/h2]

Work on the games next update is still ongoing as we continue to finalise and polish off the many additions and changes coming with it. For now heres a small preview of what is to come.

Prepare for inspection! Drill Grounds is an advanced training grounds featuring multiple elements of Holdfast's battlefields for regiments and their rankers to gain some valuable training. From courtyards and firing ranges to coastal ports and more, this new map really has it all.



Thank you for your support and until next time, may good health be yours. :oheart:

discord.gg/holdfastgame






- Anvil Game Studios

Refleax, Rycon, Dreas, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles:Cute_Rat: & Winston (The Cat).

Le Merc's Naval! Featured Server



Hop aboard and prepare to set sail! The community hosted ‘Le Merc’s Naval Warfront’ severs are now featured and ready for all seafaring souls to put hand to deck.



These servers introduce 10 new modded maps alongside the base game ones, custom ship match-ups for more variety and tweaks to damage. Battle fleets of ships or take coastal fortresses by force with the might of cannon, simply head over to the server browser and look for any of the servers below.

These servers will also gather you XP towards your class levels and the daily XP score.

Community Servers
  • Le Merc's NA - Naval Warfront
  • Le Merc's EU - Naval Warfront


Haven't hopped on naval before? Here are some quick tips to get you started.

Naval Warfront Tips
  • Going with the wind is faster.
  • When going against the wind do not deploy 'square sails' as they will cause you to go much slower and act as a wind brake.
  • Do not load cannons if you aren’t using them: A loaded cannon is a dangerous cannon. It can explode when hit and damage the ship.
  • Teamwork is key, work with your fellow crew mates to help with ammunition, pass along orders and fire off volleys at the enemy fleet.


Be sure to read through the rest of the blog post to learn more about our next update which we're currently hard at work polishing off preparing for the initial testing phase.

[h2]A Sneak Peek[/h2]

Continuing with our mission of bringing Holdfast into the new era one part of the next update will feature a new first person experience in-game. This initial pass will include a new perspective along with entirely new models, animations and texturing of the game's Napoleonic firearms and melee weapons.

Take a look at our work in progress so far on this front. There'll be a few more changes still to come before release.



We'll also be expanding on the toolset available to event hosts. Now admins on official and community servers alike will have access to a plethora of new tools to help lighten the load when hosting organised events.

Here's a brief breakdown of some of the new features available via the new Holdfast Admin Panel.

Features
  • Change maps at ease via the new map rotation tab.
  • Create custom polls.
  • Setup all charge variables for organised linebattle events.
  • Trigger an all charge.
  • A kill log history with the ability to revive and slay.
  • Target players in free-cam or in-game using the new raygun system for quick action.
  • And a whole lot more.


[h2]Holdfast Sale[/h2]

Holdfast and all its DLC’s can now be purchased at a discounted price for a limited time. Gather Holdfast on sale at 50% off and its cosmetic DLCs up to 50% off.

Base Game
https://store.steampowered.com/app/589290/Holdfast_Nations_At_War/

Napoleon's Rise
https://store.steampowered.com/app/2692480/Holdfast_Nations_At_War__Napoleons_Rise/#:~:text=About%20This%20Content,uniform%20of%20the%20great%20tactician.

Official Soundtrack
https://store.steampowered.com/app/2692500/Holdfast_OST__The_Plight_of_War/

There are many more changes, features, bug fixes and quality of life additions being introduced in the next update so be sure to check out the change log when it releases! It'll also feature additional optimisations.

Thank you for your support and until next time, may good health be yours. :oheart:

discord.gg/holdfastgame






- Anvil Game Studios

Refleax, Rycon, Dreas, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles:Cute_Rat: & Winston (The Cat).

Napoleon's Rise! Fixes & Additions V2


Greetings good fellows of the Holdfast community. We're dishing out another update following our recent major release tackling bugs and introducing additional features. Should everything go well with this release we will set our sights on the next major update featuring CPU optimisations.

Optimising over 150 players running over a single server instance is no simple task but thanks to the engine upgrade we've embarked on in V2.15, we have more tools now available to us which will aid us continue pushing performance.

We want to deliver this to you as soon as humanly possible. We're excited for what the future holds for Holdfast! There's also a new office move we'll be embarking on during the beginning of February.

Stay tuned for more to come and until next time, may good health be yours. :oheart:

The Plight of War OST
https://store.steampowered.com/app/2692500/Holdfast_OST__The_Plight_of_War

discord.gg/holdfastgame







Changelog 91 - Game Version 2.16.8789.28152

Features & Improvements (7)
Upgraded FSR 2.0 to FSR 3.0 improving its quality.
Upgraded DLSS to 3.5.10 improving its quality.
Introduce an option allowing players to have the Microphone Echo setting always on.
Players are now able to disable upscaling through the game’s video settings.
Players are now provided with the option to disable grass and tree wind movement through the game’s video settings. Go to Grass Movement and switch this to Off if you experience visible blurriness on flora.
Updated the game’s lobby to reduce rare cases of individuals being unable to receive a populated server list.
When selecting any of the game’s input text fields such as when changing a regiment’s description or custom player name the cursor will now appear respective to where you click.

Gameplay Additions (2) The ladders atop Fort Schwarz are now climbable.
Stationary swivel guns on Spanish Farm are now able to load round shots.

Graphical (6) Adjusted the chimney smoke on Glacier.
Improved the resolution quality of the Empire map loading screen.
Adjusted player banner and nameplate visibility.
Adjusted the bush sizes on Aunby Valley.
Updated the in-game store banner to match the existing Napoleon update banner.
Adjusted the sandstorm particle’s looks.

Bug Fixes (24) Solved an issue with players getting stuck on map load while using ExpressVPN's Lightway protocol.
Solved an issue with players sometimes getting stuck on map load.
Solved an issue with cavalry floating on specific maps.
Improved issues with blurriness players were experiencing.
Improved issues with distant fuzziness players were experiencing.
Solved an issue with fallen trees on Camp Salamanca not looking as intended.
Solved an issue with raindrop particle effects not working.
Solved an issue with a small rouge pixel being visible in the kill feed.
Solved an issue with people spawning on roofs on Empire.
Solved an issue with code exceptions appearing when using FSR.
Solved an issue where you could look underneath the water plane when swimming in first person on land-based maps.
Solved an issue which caused the audio volume to reset when switching from mono to stereo.
Solved an issue where VoIP sometimes stopped functioning if the player switched from mono to stereo.
Solved an issue with grass being present inside the church on Lamarsh Fen.
Solved an issue with terrain clipping through one of the houses on Hills of Tyrol.
Solved an issue with transparency on one of the props in Fort Al Farid.
Solved an issue with water on Hudree Marsh being low resolution.
Solved an issue with one of the trunks on Fort Darial appearing as pink.
Solved an issue with the weapon shuffling sound always playing while on horseback.
Solved an issue with floating grass on Fort Salettes.
Experimental fix towards an issue which produced a halo underneath players when switching graphics presets.
Experimental fix towards a rare case that prevented players from spawning when clicking the spawn button.
Experimental fix towards an issue with nameplates going invisible when individuals are moving an artillery piece.

Hotfix (5) Added support for modded maps to adjust the depth of field. See HoldfastMapModOverload.depthOfFieldDistance.
Fixed FSR3 screen flicker whilst aiming artillery pieces.
Solved a texture quality issue with Russian uniforms.
Experimental fix for antlers appearing on horses. It's well-known that horses only magically transform into deer during Christmas.
Fixed player banners being too big whilst using the captain's wheel.





- Anvil Game Studios

Refleax, Rycon, Dreas, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles & Winston (The Cat).

Napoleon's Rise! Fixes & Additions V1


Good evening ladies and gentleman. We've been hard at work since the recent major update release solving issues you so graciously reported to us on our Discord and Steam forums. Being one of the largest updates to date we've ever embarked on with development efforts akin to a full game re-release, its bound to produce a few challenges.

You'll see them addressed soon enough. For starters, we're dishing out a few client fixes.

We'd also like to extend our thanks to all those who have reached out expressing their appreciation for the new Holdfast Original Soundtrack and Napoleon's Rise DLC. The reception to both has been outstanding! Once again, we thank you.

Stay tuned for more to come and until next time, may good health be yours. :oheart:

The Plight of War OST
https://store.steampowered.com/app/2692500/Holdfast_OST__The_Plight_of_War

discord.gg/holdfastgame







Changelog 90 - Game Version 2.15.8783.25788

Changelog Experimental fix towards the audio clipping issue.
Solved an issue with the in-game store page not working as intended.
Solved multiple instances which would cause pink objects to become visible. Kindly report back to us if you experience this issue.
Experimental fix towards an issue which caused players to get stuck on map load.
Solved an issue which prevented end-of-round faction jingles from playing.
Solved an issue which caused the player's set framerate to reset if they changed to a different graphics preset.
Solved a bug which caused non-movable cannons to appear in blue instead of green.
Solved an issue with invisible props on Linburg.
Solved an issue with sand mist rendering through explosions.
Improved resolution of the game's map loading screens.
Darkened the fallen tree particle leaves.
Adjusted rocket explosion particle effects.
Adjusted the distance fog on Linburg.
Adjusted the material colour on Sapper buildable earthworks.
Adjusted the fog on Heartmound.
Adjusted the fog on Al Uddin Ruins amongst other terrain adjustments.





- Anvil Game Studios

Refleax, Rycon, Dreas, Walki, Jackson, Rejenorst, Harper, Storey, UberJuice, Stan, Gest, Matt, Grandayy, Charles & Winston (The Cat).