1. Hunt: Showdown 1896
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  3. Update 1.1.2

Update 1.1.2



Hunters,

Thank you for your patience and help in investigating the recent issues.
We will provide a global compensation to all players as soon as we can verify that all major issues with 1.1 are resolved.

The Hunters who helped us on the Test Servers over the past days will receive 100 Blood Bonds on Monday during a server maintenance as promised.


  • We have implemented a different pipeline to deliver the mission rewards in order to make them more reliable when returning to the menu after a game.
  • Optimized network bandwidth between game server and game client.
  • Fixed a number of Client crashes during Gameplay, in the Menus and on Quit.
  • Fixed a bug where windows during Foggy time of day missions were too black and rendered at long distances.
  • Fixed an issue where forming a group via persistent group feature would result in a "player left the group" (invitee) / 0x200007 message (inviter) on starting a session.
  • Fixed an issue where Inviter could get stuck on "Transmitting selected mission" screen during the invitation process.
  • Fixed a bug where the Choke bomb box was part of the poison category in roster screen.
  • Fixed a bug where Concertina trip wires destroyed themselves once activated.
  • Fixed a bug which allowed the Choke Bomb to destroy concertina wire.
  • Fixed a bug that prevented players from being able to switch to the last living partner when spectating a dead one.
Stability / Performance
  • Players sometimes experience desyncs / rubberbanding issues during gameplay.
Gameplay
  • For the improbable case when a player gets killed by the choke bomb’s damage (1), the death screen doesn't show the correct source just yet.
  • Sometimes weapons can drop on top of each other making it hard to loot the correct one.
  • In rare cases weapons can get stuck in a reload loop for a few seconds.
  • Sometimes tools or consumables can float in the world.
  • Moving close to windows while being on fire causes the window to break.
UI
  • Teams of three opt in can sometimes be changed in random teams - this should not be possible.
  • It may happen that the underdog bonus is falsely displayed when in a trio.
  • Dollar rewards for challenges are displaying wrong values challenges tab - players receive the correct amount (double) though upon claiming.
  • Cleaning contraband items can lead to sorting issues in the Equipment screen.
  • Last Partner is not displayed in Last Match Screen
Visual / Audio
  • In rare cases players might encounter objects with wrong/purple shading.
  • In rare cases clients might experience render issues when other players extract from the map.


~The Hunt Team