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Old World December 11th Updated Test Build

[h2]Test Branch 1.0.75342 Test 2024-12-11[/h2]

[h3]Design[/h3]

  • Grand Vizier now acts as a governor in cities without a governor and controls production only in those cities. Removed all other Grand Vizier yields
  • Changes to diplomatic Declare War missions:
  • Ask to Declare War mission now requires a Leader with the Schemer archetype. Removed mission tech requirement and lowered opinion needed to Cautious
  • Ask to Join War mission added, where you must already be at war with the target. This requires Pleased opinion
  • With Ruthless AI enabled, war requests will be denied if the player is close to victory
  • The Random Improvements option now allows any combination of shrine effects instead of picking a set from a random nation
  • Removed family preferences from crowning ambitions. Most crowning ambition events now allow three choices of ambition instead of two. Along with some bug fixes this should give a much higher variety of crowning ambitions offered
  • Launch Offensive can now be used from a unit with a rout cooldown and it removes rout cooldowns from adjacent units


[h3]Programming[/h3]

  • AI builds fewer duplicate roads
  • Improved AI retreat vs attack decision making
  • Disabled implicit subject conversion for DiplomacySubjects bonuses
  • Hall of Fame games now store the active player so that when you load them the player stays the same


[h3]UI[/h3]

  • Added minimize toggle to player goals/ambitions display
  • Inverted red/green warning text in some cases for negative yields
  • User assigned hotkeys now have more flexibility. Assignments can use previously reserved keys and conflict with non-assignable hotkeys


[h3]Bugs Fixed[/h3]

  • Fixed bug preventing some Crowning Ambitions from appearing
  • Fixed bug allowing ambitions to appear in events with random ambition selections that should only appear in specific events
  • Fixed cycle button position not updating shortcut keys and not getting saved
  • Fixed some road pathfinding issues
  • Fixed player start location bug in the desert map script and made start location picking more robust in general
  • Fixed illegal urban tiles placed in mirror maps
  • Fixed unintended Militia appearing on founding in Learn to Play 2
  • Fixed Hall of Fame difficulty showing Prosperity instead of Difficulty
  • Fixed character ratings appearing with a divider in some cases
  • Fixed research popup closing after using Redraw
  • Fixed null ref in encyclopedia
  • Fixed duplicate Hall of Fame entries when reloading a completed cloud game
  • Fixed General not getting removed when upgrading a unit to a type that cannot have one (affects mods)
  • Fixed incorrect suffix on Ptolemy II
  • Fixed event system bug that can very rarely lead to valid subjects being deemed invalid
  • Fixed tooltip expansion when hotkey changed
  • Text and Event fixes