1. Old World
  2. News
  3. Old World February 4th Updated Test Build

Old World February 4th Updated Test Build

[h3]Old World test branch update 1.0.81964 Test 2026-02-24[/h3][p][/p][p]To switch to the test branch, right click Old World in Steam and select Properties, open the Game Versions & Betas tab and select 'test' in the version list.[/p][p][/p][h3]Known Issues[/h3]
  • [p]Portrait Age Interpolation is not working and has been disabled regardless of the player setting[/p]
  • [p]Improvement building animations missing texture[/p]
  • [p]Volcano display issues[/p]
[h3]Design[/h3]
  • [p]Negative opinion for civilian unit loss now applies only to Workers and Disciples, changed to -40 opinion for 20 turns[/p]
[h3]Programming[/h3]
  • [p]Better AI legitimacy evaluation[/p]
  • [p]Added support for bonus cards to use bonus names in tooltips (affects mods only)[/p]
[h3]UI[/h3]
  • [p]Added hotkey for suppressing tooltips (hold Ctrl + X)[/p]
  • [p]Added Unimproved Resources overlay to Overlay Customizer[/p]
  • [p]Improvements to Luxury Management display, especially when no luxuries available[/p]
  • [p]End Turn button now always active, clicking it will cycle to decisions preventing turn from ending[/p]
  • [p]Free improvement bonuses now show as normal event popups first[/p]
  • [p]Place improvement overlay not shown while bonus event is active[/p]
  • [p]When placing free improvements, ctrl+click is required to replace existing improvements[/p]
  • [p]Games with custom victories are skipped for unloaded scenario mods in Hall of Fame[/p]
[h3]Bugs Fixed[/h3]
  • [p]Fixed unit promotion icon rendering behind unit banners[/p]
  • [p]Fixed tile production icons drawing behind city widgets and transparent elements[/p]
  • [p]Fixed unit icons drawing partially behind city widgets sometimes[/p]
  • [p]Fixed scenario selection getting cleared when moving to MP setup screen[/p]
  • [p]Fixed missing theology info on tech tooltips[/p]
  • [p]Fixed bonus yield text bug[/p]
  • [p]Fixed Unit Seen notification not firing if unit becomes visible mid-move[/p]
  • [p]Fixed Default Governor bugs[/p]
  • [p]Fixed Peaks adjacency requirement being ignored by Clerics on Sand tiles[/p]
  • [p]Fixed encyclopedia display issue[/p]
  • [p]Fixed Research UI not showing after renaming landmark[/p]
  • [p]Fixed the Low graphics preset using the minimum rendering quality[/p]
  • [p]Fixed dirt particle effects causing pink cubes to appear in the center of the map[/p]
  • [p]Fixed MP games one human team getting stuck after victory[/p]
  • [p]Fixed Ask to Declare War mission helptext[/p]
  • [p]Fixed tile tooltip to show improvement defensive modifier in neutral territory[/p]