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  3. September 20th Updated Test Build

September 20th Updated Test Build

The test branch has been updated and is now version 1.0.68735 Test 09/20/2023

Design
  • Commander leaders now get +100% bonus attack strength while Flanking (up from +50%)
  • City Site ownership is now determined first by who has a military unit on the tile (in the case of an ally)
  • Event options with the chance to gain 1 delayed trait now get offered as a fallback rating if the trait is invalid.
  • Non-allied tribe settlements that are not on city sites no longer get absorbed into a nation by border expansion


Programming
  • Games in the completed folder no longer include replay data
  • Adjacent effectUnit refactor

UI
  • The location of initial city improvements (Garrison, Fair) can be specified by using the relevant improvement ping on a valid urban tile. This replaces the old system of ctrl+clicking the preferred tile.
  • Improvement pings now always get removed when a tile improvement or terrain changes
  • Leader selection screen now uses multiple rows instead of scroll arrows
  • Peace mission now shows tooltip explaining mission is disabled when one nation has not met the other


Bugs Fixed
  • Fixed theology ambitions getting canceled too early
  • Fixed AI bug where city sites were sometimes claimed by non military units, when they should not have been claimed at all
  • Fixed missing icon in turn notification when in no characters mode
  • Bonuses that takes away citizens are no longer possible if it means removing specialist builds with progress from the city queue
  • Events featuring nations that are eliminated are now correctly made invalid
  • Fixed tile status tooltips not showing
  • Fixed issues with mountain renderer
  • Fixed save/load bugs
  • Fixed tile tooltips overlapping minimap in Windowed mode
  • Fixed potential data issue for tile text with undo
  • Fixed non-allied units not being bounced when a unit newly occupies a tile.
  • Fixed rare issue that could cause saves started whilst offline to fail to load when online
  • Text and event fixes


These changes can be accessed on the test branch. To switch to this version:

Right click on Old World in your library, and hit properties, then navigate to the Betas tab and use the dropdown menu to switch from 'none' to the test branch.