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  3. Old World February 14th Updated Test Build

Old World February 14th Updated Test Build

The Old World test branch has been updated and is now version 1.0.70906 Test 02/14/2024

[h2]Design[/h2]
  • Rider family import resource projects civics cost reduced from 40 to 20


[h2]Programming[/h2]
  • AI economy improvements
  • Infos and validation refactor
  • Enabled parallel loading of Infos
  • Persistent text asset cache for internal mods


[h2]UI[/h2]
  • Improved Riders family helptext
  • Converted bug report screen to use TextTypes (for future localization)
  • Removed popup warning about losing progress when exiting a cloud game, as progress is automatically saved


[h2]Bugs Fixed[/h2]
  • Fixed bug that prevented units in their own territory from bumping other units out of the way
  • Fixed Portrait Editor behavior when a selected mod has no portraits
  • Fixed game load exception
  • Fixed for team color slider not working
  • Fixed unit religion not being preserved upon upgrade
  • Tab panel layout fixes
  • Fixed Heroes of the Aegean scenario 3 bug where the Control Thessaly cities goal did not complete if the final city was acquired peacefully
  • Premade maps with tiles that have no terrain now load and terrain is treated as out of bounds instead of causing map load to fail
  • Text and event fixes