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  3. Old World August 7th Updated Test Build

Old World August 7th Updated Test Build

Test Branch 1.0.73506 Test 2024-08-07

[h2]Design[/h2]
  • Growth required for next citizen now increases quadratically after 20 growths. This makes very large population cities harder to achieve


[h2]Programming[/h2]
  • Moved some hardcoded AI parameters to globalsAI.xml for use by modders


[h2]UI[/h2]
  • All characters now have a mission to allow manually pinning and unpinning them to/from the notable characters list
  • Ambitions with multiple yield types now show yield progress in the same order as defined in the ambition
  • Improvements to culture tooltips
  • Context menus are no longer closed when clicking on a locked tooltip


[h2]Bugs Fixed[/h2]
  • Fixed diplomatic missions in No Events mode
  • Fixed clicking on city widget selecting units first
  • Fixed click issues with family seat icon and city healthbar
  • Fixed display of units in stacks
  • Fixed popups not always closing when the active player changes in hotseat
  • Fixed improvement recommendations showing on tiles with recommended improvement already started
  • Fixed pagan religion founding notification getting sent to all players (introduced in last test)
  • Fixed issue with religion founding game log
  • Fixed warrior built event not popping automatically in Learn to Play 2
  • Fixed character filter lists not updating immediately
  • Fixed errors occuring when rapidly scrolling lists
  • Fixed double-submit in file browser when input field is focused
  • Fixed nested link in tutor mission links
  • Text and event fixes