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  3. Old World August 28th Updated Test Build

Old World August 28th Updated Test Build

Test Branch 1.0.73826 Test 2024-08-28

[h2]Design[/h2]
[h3] Law changes:[/h3]
  • Slavery now gives +5 Iron and +5 Stone per city instead of increasing Mine and Quarry output. No longer gives +1 Discontent
  • Freedom now gives +1 Happiness and +20% Growth instead of Money per Specialist
  • Tyranny now gives +20% Training in all cities instead of a global Training boost. Money per unit in territory increased from 8 to 10
  • Divine Rule now gives +1 Order per Pagan Religion in all cities instead of Happiness per Shrine
  • Pilgrimage now gives +25% State Religion spread. Holy City Money per Religion boost increased from +5 to +10. No longer affects Science from Groves
  • Grove improvements now always give +2 Science in addition to previous effects
  • Money Boost bonus card increased from 2000 to 4000 money
  • Ambition tier adjustments to match tech tree changes from last update


[h2]Programming[/h2]
  • Add virtual function for sorting of city site candidates, better for mods


[h2]UI[/h2]
  • Added sorting and filtering dropdowns to Hall of Fame
  • Hall of Fame now has a SP/MP (Singleplayer / Multiplayer) column and this is shown on the game tooltip
  • Hall of Fame now shows icons instead of text for Load and Delete
  • Added audio option for continuing audio track when switching fullscreen tabs
  • Added obsoleting information to unit encyclopedia entries
  • Added Religion Opinion tracking to stats screen
  • Goals/Ambitions with time limits now show limit in bonus text
  • Removed some details of unlocked missions from tech tooltips
  • Tiles are now highlighted when hovering over event options that affect specific tiles
  • In Rise of Carthage scenario 4 the anchor command will now show an explanatory tooltip if ships can't anchor due to scenario rules


[h2]Bugs Fixed[/h2]
  • Fixed damaged unit healthbar not always showing
  • Fixed resources staying faded when a unit exits a tile
  • Fixed Inheritance screen not updating
  • Fixed some reminders starting dismissed
  • Fixed "No Team Movement" game option
  • Fixed autonomous rule cities not repairing
  • Fixed units not fully resetting their animation queue when an undo or redo occurs
  • Fixed loading of lost games from the Hall of Fame
  • Fixed bug preventing the hire of allied tribal units when in a player city
  • Fixed loss of existing border expansion preview after selecting an event option
  • Fixed credits popup null reference on application close
  • Text and event fixes